Author Topic: Bombing Strats  (Read 257 times)

Offline DaveBB

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Bombing Strats
« on: December 22, 2013, 12:22:01 PM »
Hey guys. First let me say that I searched the forums for an answer to my question, and it pulled up threads from 1999-2002.  No relevant information.  So here are my questions:

I noticed that sometimes when I bomb the enemy city at the strats, my bombs will destroy 2 or even 3 blocks.  Someone told me that bombing the intersections of the blocks enabled ones bombs to destroy more blocks of city.  I was using 1000lb bombs at the time.  Does this work with 500 pound bombs?

Whats the best strategy for destroying the most city blocks?

What do the different strats do specifically? I know that they relate to down-time of objects at airfields, but I'd like to know the details. 

Thanks in advance.

Shrimp
Currently ignoring Vraciu as he is a whoopeeed retard.

Offline Lusche

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Re: Bombing Strats
« Reply #1 on: December 22, 2013, 02:03:04 PM »
Bombs have a blast radius, and if withing the blast radius stuff will go boom (if the bomb was of the required size or more). Thus, a drop of 1000lb' on a town center will kill a lot of buildings, and if you land your bombs between two city blocks or right on an intersection, you may kill (with some luck) 2-4 city tiles.
It's just more difficult as the City tiles are much bigger targets and require 844lbs of destructive power (equals about 3x250lbs bombs).

Bombs larger than 1k are usually a total waste on the City, even 1k bombs are only efficient if you really manage to hit an intersection on point. More efficient are 500lbs bombs and flying down one aisle dropping right on the street between 2 blocks, or taking 250lbs bombs and dropping right on each block (the 250lbs are not very suited for bombing the factories though, so you should exclusively concentrate on the City itself then)

(All this assumes flying a bomber formation, if you fly a single 29 for example you'd have to adjuts for it)


The strats (City & factories) determine the downtime of items on bases. Basic downtimes are 30 minutes for barracks, radar, auto guns, ord bunkers and town buildings, 45 minutes for HQ - hitting the corresponding factories (city for town buildings and HQ) beforehand will increase that downtime by up to 120 minutes.
Destruction of factories has no impact on any items already down, or any hangars or manned ack at all.


« Last Edit: December 22, 2013, 02:05:08 PM by Lusche »
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