Author Topic: Pork the Ords for Perks  (Read 951 times)

Offline Lusche

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Re: Pork the Ords for Perks
« Reply #15 on: December 24, 2013, 01:01:52 AM »
I guess that pretty much sums up the laziness of the modern AH player base.


Thank you for calling me 'modern', and excuse me for not showing the same level of enthusiasm I had in my first two weeks more than 8 years ago. But upping for someone I most likely will never catch isn't that appealing to me anymore (just like a few other things) ;) It simply bores me.

Bring a dozen bombers and escorts each, climb to 25k and see how 'lazy' I really am  :P (Unless I'm on a strat run myself)
« Last Edit: December 24, 2013, 01:04:46 AM by Lusche »
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Offline BaldEagl

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Re: Pork the Ords for Perks
« Reply #16 on: December 24, 2013, 01:58:07 AM »

Thank you for calling me 'modern', and excuse me for not showing the same level of enthusiasm I had in my first two weeks more than 8 years ago. But upping for someone I most likely will never catch isn't that appealing to me anymore (just like a few other things) ;) It simply bores me.

Bring a dozen bombers and escorts each, climb to 25k and see how 'lazy' I really am  :P (Unless I'm on a strat run myself)

^ This, except it's 17 years for me.  You learn when it's wothwhile to up or not.

You're not "kicking the antpile", you're simply griefing bases.
« Last Edit: December 24, 2013, 02:00:57 AM by BaldEagl »
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Offline LilMak

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Re: Pork the Ords for Perks
« Reply #17 on: December 24, 2013, 11:01:51 AM »

Thank you for calling me 'modern', and excuse me for not showing the same level of enthusiasm I had in my first two weeks more than 8 years ago. But upping for someone I most likely will never catch isn't that appealing to me anymore (just like a few other things) ;) It simply bores me.

Bring a dozen bombers and escorts each, climb to 25k and see how 'lazy' I really am  :P (Unless I'm on a strat run myself)
Let me go into a little more depth about what I said. It's really not a reflection on you or defenders in general. Its Dutch door thing. You don't bother to up because you think the con is just going to run away. There is a reason for that and it's a reflection on the overall style of gameplay that is the modern MA. I can remember a time when just showing up on radar would be enough to kick the pile and it didn't require large numbers to do it. I used to be able to start small fights on the fringes of the large engagements and have a good time doing it. It's just more rare now. I'm an old school guy and although I will run when the flood of ants gets too large, I mostly just want to get in fun situations. Sorta like the time you spanked me around in that B-Pony a month or so back. I kept coming back for more because it was fun.
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Offline earl1937

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Re: Pork the Ords for Perks
« Reply #18 on: December 24, 2013, 11:12:17 AM »
   I was reading 200 the other day and someone let bombers rtb because they had already dropped.
    I guess my wish would be to attract more players to attack the enemies front line ords. If you already get fighter points for Bunkers increase the amount and get the word out. Bombing has become too precise and unrealistic for the time period. If we had weather that would reduce visability and ceiling it would be a different story.
:airplane: Every heard of the "SunKist Special", a B-17 that was outfitted with the newly developed H2X radar system? It was a radar system developed from the British H2S system.
Prior to the use of the AN/APS-15, or H2X, if an American bomb landed with in 2 miles of intended target, it was considered a "Hit". After the installation on an aircraft, the "Sunkist Special", actual hits on target went from 7 to 10% on target to 65 to 75% hits on targets. Bad weather didn't affect the bomb aiming as the system used a triangulation method of finding the target, and  the "path finder" dropping his bombs and all other aircraft in formation dropped at the same time.
On the B-29, we had a AN/APQ-13 ground mapping radar system, which by the way, was a fore runner of the early weather radar systems you used to see on TV. Now, Doppler is the method used for that service.
My squad and I have used this method during the game with some success, white flagging a town and deacking it all in one pass! So, bring on the weather, would be just one more element to make missions more interesting.
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Offline Tinkles

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Re: Pork the Ords for Perks
« Reply #19 on: December 24, 2013, 03:12:37 PM »
:airplane: Every heard of the "SunKist Special", a B-17 that was outfitted with the newly developed H2X radar system? It was a radar system developed from the British H2S system.
Prior to the use of the AN/APS-15, or H2X, if an American bomb landed with in 2 miles of intended target, it was considered a "Hit". After the installation on an aircraft, the "Sunkist Special", actual hits on target went from 7 to 10% on target to 65 to 75% hits on targets. Bad weather didn't affect the bomb aiming as the system used a triangulation method of finding the target, and  the "path finder" dropping his bombs and all other aircraft in formation dropped at the same time.
On the B-29, we had a AN/APQ-13 ground mapping radar system, which by the way, was a fore runner of the early weather radar systems you used to see on TV. Now, Doppler is the method used for that service.
My squad and I have used this method during the game with some success, white flagging a town and deacking it all in one pass! So, bring on the weather, would be just one more element to make missions more interesting.

Not saying that I'm against weather, I am actually for it.  However, I'm not sure it would (or should) be implemented.

The closest I've come to a real plane is a historical museum in Columbus Ohio, so I don't know all the 'risks' of weather against planes.  But I am sure that there were some that will want it because 'it happened in real life so it HAS to be in the game or the game is flawed'.   Like guns jamming, random problems etc.  I would love to see fog and rain (even snow!), to see the rain drops/snow hit the canopy, to have MUD on the ground that tanks can get stuck in  :devil .

But, again, I don't know what toll this would have on the system (HTC and player(s)).  But if it's possible, and they can do it, I'm all for it  :aok


For the topic of porkers, I normally get in the 88mm because most of the time they diiiiiiiiiiiive right in and.. die.

So I assist them and kill them before they can kill themselves, most of the time getting a hit :)   But if they would stick around and actually do something rather than auger in, then sure, I would take a plane and 'go dance' but many don't do that.   IN the past 2 days in the MA (finally got my computer to work    :banana:  ), I've killed 4 sets of bombers that were trying to destroy the base. But I've killed over 20 fighters trying to pork something, mostly radar. Only 2 out of those 20 went for troops.


It's a valid tactic to use fighters to pork, but it's annoying when the porker wants a fight and doesn't get it because the norm of doing things is hit and run or hit and auger.  So everyone responds the best way they know how (for me going into the 88), but the problem is.  When that porker dies by the 88, it hardens their resolve that 'no one wants to fight' when that isn't the case. Or if that defender takes off to see their target running away, the same could be said.  But for the latter example I don't really have an explanation except maybe running to their ack or outnumbered .

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Offline JimmyD3

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Re: Pork the Ords for Perks
« Reply #20 on: December 25, 2013, 12:28:20 PM »
I would almost bet any amount that most ords/dar porking (and probably most VH killing on airfields as well) is already done by fighters, not bombers. A fighter is much faster and much more effective at doing so, that's why you see them doing it much more in the MA.
When you see someone type "I'm going to pork ords at AXX" to take pressure from own base under attack, you can almost count on him upping a Jug or 51 and racing to the target and not going to spend his time climbing in a B-26.


Be careful what you wish for...  ;)

Another reason to increase the required amount of damage to the Ord bunkers from 250 lb to some more realistic number, say 1500 lbs. they are after all reenforced concrete. :devil
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Offline ReVo

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Re: Pork the Ords for Perks
« Reply #21 on: December 25, 2013, 08:19:21 PM »
I guess that pretty much sums up the laziness of the modern AH player base. It's disappointing that I went to five different bases on two fronts and found no one willing to fly a plane in a game about air combat. I don't pork for perks or war winning. I do it for two reasons. First, to slow down the horde. Second, to kick the ant pile.

Judging by your answers, I need to bring freinds when I wish to kick the ant pile.

You were probably diving in from 20k, bit hard to get off the field and match energy with you at that point. Why bother?
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Offline LilMak

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Re: Pork the Ords for Perks
« Reply #22 on: December 26, 2013, 05:44:26 AM »
You were probably diving in from 20k, bit hard to get off the field and match energy with you at that point. Why bother?
Nope. First run, I never got above 10k. On the second run I came in to the medium field @12k fully loaded, made three passes, each pass was lower than the first. After seeing nothing lift, I flew direct to the second field at about 5k, made two gun passes, then moved on to the third field, made two passes and then proceeded home. Never touched a radar at any field making it incredibly easy to predict my next move.

"Why bother" is exactly the mentality I want to see less. It's an attitude we need to get away from in this community in order to keep the game healthy. "Why bother" defending any base? "Why bother" attacking any base? "Why bother" paying $15 to play a game who's sole purpose is to encounter other virtual players in combat only to avoid doing just that? "Why bother" is the reason we have hordes passing each other on the way to different undefended fields. "Why bother" is the reason we have bomb and bailers. "Why bother" is the reason we have 30 P-38s augering on a single bomb pass.
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
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P-47 pilot 56th Fighter Group.

Offline ReVo

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Re: Pork the Ords for Perks
« Reply #23 on: December 26, 2013, 07:42:44 AM »
Nope. First run, I never got above 10k. On the second run I came in to the medium field @12k fully loaded, made three passes, each pass was lower than the first. After seeing nothing lift, I flew direct to the second field at about 5k, made two gun passes, then moved on to the third field, made two passes and then proceeded home. Never touched a radar at any field making it incredibly easy to predict my next move.

"Why bother" is exactly the mentality I want to see less. It's an attitude we need to get away from in this community in order to keep the game healthy. "Why bother" defending any base? "Why bother" attacking any base? "Why bother" paying $15 to play a game who's sole purpose is to encounter other virtual players in combat only to avoid doing just that? "Why bother" is the reason we have hordes passing each other on the way to different undefended fields. "Why bother" is the reason we have bomb and bailers. "Why bother" is the reason we have 30 P-38s augering on a single bomb pass.

There is a difference between "Why bother defending a base" and "Why bother chasing a guy who is 99% sure to run into the radar before I ever get anywhere near him."
XO Jagdgeschwader 53 'Pik As'

Offline LilMak

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Re: Pork the Ords for Perks
« Reply #24 on: December 26, 2013, 09:16:16 AM »
There is a difference between "Why bother defending a base" and "Why bother chasing a guy who is 99% sure to run into the radar before I ever get anywhere near him."
So 99% of the players who dive on a feild auger?
"When caught by the enemy in large force the best policy is to fight like hell until you can decide what to do next."
~Hub Zemke
P-47 pilot 56th Fighter Group.