Author Topic: Skuzzy - DisplayPort Hub  (Read 1185 times)

Offline Chalenge

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Skuzzy - DisplayPort Hub
« on: December 27, 2013, 07:36:12 PM »
EVGA is advertising a maximum resolution of 3 x 1920 x 1080 or 5760 x 1080 on a single card. Something tells me this is going to really stress a GTX 680.

If, I am to succeed in using the 5760 x 1080 resolution plus add a fourth display (Intuos Cintiq 24hd), what card(s) would you think might have the best chance of accomplishing that?
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Offline SirNuke

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Re: Skuzzy - DisplayPort Hub
« Reply #1 on: December 28, 2013, 03:53:35 PM »
IMO the most expensive you can get.

I run that resolution with a lowly radeon 6780 I get 60fps with low details.

Offline Chalenge

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Re: Skuzzy - DisplayPort Hub
« Reply #2 on: December 29, 2013, 10:00:01 PM »
Maximum supported resolutions:

Nvidia Titan                4096 x 2160
Nvidia GTX 690           4096 x 2160
Nvidia Quadro K6000   2560 x 1600

Likewise AMD specifications indicate that the maximum resolution the card you suggested (6790 or 6770, as they don't list a 6780) would be 2560 x 1600, so . . .
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Offline MrRiplEy[H]

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Re: Skuzzy - DisplayPort Hub
« Reply #3 on: December 30, 2013, 12:14:29 AM »
Maximum supported resolutions:

Nvidia Titan                4096 x 2160
Nvidia GTX 690           4096 x 2160
Nvidia Quadro K6000   2560 x 1600

Likewise AMD specifications indicate that the maximum resolution the card you suggested (6790 or 6770, as they don't list a 6780) would be 2560 x 1600, so . . .

Maximum resolution for a single monitor duh.
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Offline Chalenge

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Re: Skuzzy - DisplayPort Hub
« Reply #4 on: December 30, 2013, 03:24:25 AM »
Yes, duh Ripley. But that's not the question. I already know I can get three monitors working in Metro, but the problem is on a 680 it is anything but smooth.

All I really need in AH is detail water, detail terrain, bump map my plane, and terrain. I use a texture size of 2048 and I like an anti-aliasing setting of at least x8.

So, to reiterate the question; if a 5760 x 1080 resolution is to be used on the EVGA DisplayPort Hub on (say) a GTX 680, will the performance be less than using a single monitor (assuming the same settings)? I think, yes. So, the next question is (the original question) what card(s) might have the best chance of accomplishing this?
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Offline MrRiplEy[H]

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Re: Skuzzy - DisplayPort Hub
« Reply #5 on: December 30, 2013, 06:45:34 AM »
Yes, duh Ripley. But that's not the question. I already know I can get three monitors working in Metro, but the problem is on a 680 it is anything but smooth.

All I really need in AH is detail water, detail terrain, bump map my plane, and terrain. I use a texture size of 2048 and I like an anti-aliasing setting of at least x8.

So, to reiterate the question; if a 5760 x 1080 resolution is to be used on the EVGA DisplayPort Hub on (say) a GTX 680, will the performance be less than using a single monitor (assuming the same settings)? I think, yes. So, the next question is (the original question) what card(s) might have the best chance of accomplishing this?

Thats a tough call since AH doesn't utilize the GPU as much as it could. I have no idea how much the increase in resolution would in fact tax your cpu instead. You should get at least one gtx780ti to make sure your GPU can handle the load at smooth framerates.

What happened to your triple sli system? IIRC you had one.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline Chalenge

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Re: Skuzzy - DisplayPort Hub
« Reply #6 on: December 30, 2013, 01:04:14 PM »
If you understand the way SLI works, then you should also know it is not the best way to get Aces High working at its best at these resolutions, because of the limits of memory. The Quad SLI system I have would (I suspect) run out of memory before it could anti-alias that kind of resolution. My suspicion is that the added memory of the Titan (6GB vs 3GB for the 780Ti) would come in handy for anti-aliasing, as well as shadows (when recording videos). My hope is that Skuzzy might have seen a prototype DisplayPort Hub at the last eShow/convention, and might shed some light on what the capabilities might be.
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Offline LCADolby

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Re: Skuzzy - DisplayPort Hub
« Reply #7 on: December 30, 2013, 01:09:08 PM »
Thats a tough call since AH doesn't utilize the GPU as much as it could. I have no idea how much the increase in resolution would in fact tax your cpu instead. You should get at least one gtx780ti to make sure your GPU can handle the load at smooth framerates.

What happened to your triple sli system? IIRC you had one.

Side note for Skuzzy

Why doesn't AH do the bold?

(Why only 2 cores and not 4)
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Offline Skuzzy

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Re: Skuzzy - DisplayPort Hub
« Reply #8 on: December 30, 2013, 01:36:11 PM »
The game uses a balanced approach to the hardware and uses the GPU when it makes sense.  This allows the game to run on low end motherboard video chips, which is the lion share of the market place.

We have been waiting for a long time for Shader Version 3.0 to be the bulk of what is out there.  That is the first version which really allows a lot of flexibility in many areas.

Now, as to multi-core.  It makes no sense to use more than two cores, directly, at the moment.  There would be no benefit in doing so.  Like the shader version, waiting for quad cores to be the overwhelming standard is only prudent.  Once we are there, and it makes sense, then it will be done.

All this is for now.  What is coming may change it all, or it may not, depends on what works best for the majority of systems in the marketplace.


Chalenge, I really do not have any hands on time with that NVidia card.  I do not know how that high of a resolution will impact it.
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Offline MrRiplEy[H]

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Re: Skuzzy - DisplayPort Hub
« Reply #9 on: December 31, 2013, 04:32:28 AM »
If you understand the way SLI works, then you should also know it is not the best way to get Aces High working at its best at these resolutions, because of the limits of memory. The Quad SLI system I have would (I suspect) run out of memory before it could anti-alias that kind of resolution. My suspicion is that the added memory of the Titan (6GB vs 3GB for the 780Ti) would come in handy for anti-aliasing, as well as shadows (when recording videos). My hope is that Skuzzy might have seen a prototype DisplayPort Hub at the last eShow/convention, and might shed some light on what the capabilities might be.

If you lack memory to antialias then just skip it. At that resolution jagged endges are fairly small. I usually prefer to run games without post processing etc. because I prefer the sharp and clear graphics instead of soft when it comes to online games.
Definiteness of purpose is the starting point of all achievement. –W. Clement Stone

Offline SirNuke

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Re: Skuzzy - DisplayPort Hub
« Reply #10 on: December 31, 2013, 05:12:03 AM »
at 5760*1980 I'm not sure any videocard has enough RAM to support max textures and max antialias  :headscratch:

Offline Skuzzy

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Re: Skuzzy - DisplayPort Hub
« Reply #11 on: December 31, 2013, 06:46:14 AM »
The video card would need a minimum of 3GB of dedicated video memory to run with full anti-aliasing and high resolution textures.  130.5MB of the RAM would be the frame buffers needed.

The amount of video RAM used, is only really impacted by the frame buffers.  Everything else stays the same as far as how much video RAM is used.

The amount of video RAM will used will be dependent on how many objects are in your sphere of influence.
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Offline Chalenge

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Re: Skuzzy - DisplayPort Hub
« Reply #12 on: December 31, 2013, 01:38:14 PM »
Okay, so it's either Titan, or wait and see what memory capabilities they give Maxwell (GeForce 8##). It's supposed to be able to access main memory, which might be good I guess. Hopefully in the third week of February we will have at least an idea.
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Offline Estes

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Re: Skuzzy - DisplayPort Hub
« Reply #13 on: January 01, 2014, 02:19:58 AM »
I've been running this game with an I7, titan, and 120 hertz monitor for awhile and now I hear about quad SLI's and such lol. I didn't even know one could have quad SLI.  :O

Offline SirNuke

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Re: Skuzzy - DisplayPort Hub
« Reply #14 on: January 01, 2014, 07:40:25 AM »
the R290X is a pretty good contender also, I intend to get one for the AH new graphics  :rock