I'm not talking coming up from behind.
I'm talking nose to nose. If he comes at me nose on, I come at him nose on. There is minimum reaction time. If he is nose on, dead center in my sight. I have to be in the center of his sight. The distance is closing very rapidly. If I collide with him, he has to collide with me.
Be a little realistic here. Not coming from behind, not from the side during a scissors move. Nose to nose.
Pemby offer something constructive. Or hush.

Fug I do not try to HO, but some times you get trapped in it. See the enemy to late, its better not to turn tail. I've done that, just get it in the arse. I suppose you can make the argument he was able to duck under, but if at 1000 and less, he is still centered in the sight, I find the argument a little thin. Also your example is a fighter behind, coming up on the bomber. Again I am talking nose to nose. Both closing at 300 mph, that's 600mph closing speed. Just an example. That's a mighty quick duck.
Your right in that I should prolly roll left or right, before closure, but still with a nose to nose why should either player get a victory. Both should be dead, sitting back at base with no victory.
I am also trying to understand the fact that the opponents puter seems to get its data to the server before mine, the server makes its choice based on 1st data in, yes?
Peeps are always hollering its a hack and what not. I do not believe anyone is hacking. Its all about when the data is reported to the server. I also do not believe that if the opponents ping time is better, his data gets there 1st, server makes its programed choice. Were talking milliseconds here. Or is it about ping time?
Skuzzy has said the game does not employ lag compensation.

I took this pic while I had a HO with HOtard. You can see I am getting a good connect, good FPS. I happened to win this one, but we both should have been dead instantly.
Just trying to wrap my brain around this particular thing so I can make the right combat decision other than turning and running all the time. Which does not work a lot of the time. And then you get the rep of a runner.
As I stated from the get, nose to nose, no other scenario is implied, stated, listed or given. Want to understand why it is resolved as a victory for either player.
