Author Topic: Dayz Standalone  (Read 1772 times)

Offline Butcher

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Dayz Standalone
« on: December 29, 2013, 10:15:33 AM »
I just got a ticket to play the game, early alpha.....So far it looks amazing....
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Offline branch37

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Re: Dayz Standalone
« Reply #1 on: December 29, 2013, 10:26:04 PM »
Did they keep the ARMA engine and interface?

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Offline GScholz

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Re: Dayz Standalone
« Reply #2 on: December 30, 2013, 08:03:32 AM »
Well, it's Bohemia Interactive (makers of ARMA) who's producing the game...
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Offline Bodhi

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Re: Dayz Standalone
« Reply #3 on: December 30, 2013, 08:40:15 AM »
What are your thoughts on their ability to keep cheating at a minimum?
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Offline Butcher

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Re: Dayz Standalone
« Reply #4 on: December 30, 2013, 10:17:17 AM »
Well rocket screwed up bad on this, admins are not able to BAN players, using the same Arma 3 engine this tells me DAyz will probably be plagued with hackers as Dayz and Arma 2 were.
As far as Alpha is concerned, the game looks amazing - however being alpha there are no vehicles, no zombies, no loot either. But the question comes down to whether he's going to combat the hackers, its the deal breaker that will either make Dayz SA win or loose.

I will not play Dayz with hackers again, it just ruined the game when every 15 minutes someone spawns in and nukes an entire city. However there are also so many componants missing as well, Helicopter crashes, the AI should have missions - if not allowed to be added.

I enjoyed the AI missions as well as bandits/friendlies this was a unique addition to Dayz before, its rumored to be added, and should be, except for giving them a little AI would help rather then just stand there - spawn and start shooting at you.


« Last Edit: December 30, 2013, 10:19:31 AM by Butcher »
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Offline GScholz

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Re: Dayz Standalone
« Reply #5 on: December 30, 2013, 12:43:19 PM »
According to Bohemia they've redone the multi-player part completely with the server now handling everything.
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Offline LCADolby

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Re: Dayz Standalone
« Reply #6 on: December 30, 2013, 01:02:34 PM »
Got mine through steam, I am sure they will deal with any hackers
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Offline XxDaSTaRxx

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Re: Dayz Standalone
« Reply #7 on: December 30, 2013, 02:25:20 PM »
I loved the original. Now the standalone.  :rock I haven't been on much, because this very game is cutting into my AH time.  :( I just need more time. I bet zack has one of those time machine doohickeys.



For those of you who don't own dayz and don't know what it is: http://www.youtube.com/watch?v=TU1E4jwquzU
« Last Edit: December 30, 2013, 02:42:27 PM by XxDaSTaRxx »
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Offline XxDaSTaRxx

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Re: Dayz Standalone
« Reply #8 on: December 30, 2013, 02:48:03 PM »
Well rocket screwed up bad on this, admins are not able to BAN players, using the same Arma 3 engine this tells me DAyz will probably be plagued with hackers as Dayz and Arma 2 were.
As far as Alpha is concerned, the game looks amazing - however being alpha there are no vehicles, no zombies, no loot either. But the question comes down to whether he's going to combat the hackers, its the deal breaker that will either make Dayz SA win or loose.

I will not play Dayz with hackers again, it just ruined the game when every 15 minutes someone spawns in and nukes an entire city. However there are also so many componants missing as well, Helicopter crashes, the AI should have missions - if not allowed to be added.

I enjoyed the AI missions as well as bandits/friendlies this was a unique addition to Dayz before, its rumored to be added, and should be, except for giving them a little AI would help rather then just stand there - spawn and start shooting at you.



You sure about that?  :headscratch: http://www.youtube.com/watch?v=nX8XnO5LtZs
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Offline branch37

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Re: Dayz Standalone
« Reply #9 on: December 30, 2013, 06:39:21 PM »
it was the clunky nature of the gameplay that turned me away after about a month or two.  The interface, however unique, just wasn't working for me. 

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Offline Butcher

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Re: Dayz Standalone
« Reply #10 on: December 30, 2013, 09:18:41 PM »
You sure about that?  :headscratch: http://www.youtube.com/watch?v=nX8XnO5LtZs

In my private server, I had 400% zombies enabled, if you even came near a town there were over 60+ zombies in the area, you used to be able to just run through town and grab what you needed and run off, it didn't work in my server, I had Self AI zombies.

They would chase you through buildings and zap you, when they did you got stunned and knocked out, most players quit playing on my server. Loot on the other hand, depended, i raised the percentage of drops on my server which means if you actually got to a military barrack, you probably got something decent,
but you also used up some ammo.

Loot was a problem and zombies, most players averaged 6 days on my server - problem was mainly hackers who flocked my server since it was busy with 40 of 50 players every day.
In the standalone there are no LOOT or zombies right now, barns have no loot, most buildings either, hackers still can use arma 2 cheats and get away with it..

I know I have two servers right now.
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Offline XxDaSTaRxx

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Re: Dayz Standalone
« Reply #11 on: December 30, 2013, 09:40:32 PM »
In my private server, I had 400% zombies enabled, if you even came near a town there were over 60+ zombies in the area, you used to be able to just run through town and grab what you needed and run off, it didn't work in my server, I had Self AI zombies.

They would chase you through buildings and zap you, when they did you got stunned and knocked out, most players quit playing on my server. Loot on the other hand, depended, i raised the percentage of drops on my server which means if you actually got to a military barrack, you probably got something decent,
but you also used up some ammo.

Loot was a problem and zombies, most players averaged 6 days on my server - problem was mainly hackers who flocked my server since it was busy with 40 of 50 players every day.
In the standalone there are no LOOT or zombies right now, barns have no loot, most buildings either, hackers still can use arma 2 cheats and get away with it..

I know I have two servers right now.
DayZ Standalone is downloading right now  :rock I'll be sure to play on one of your servers if there is 40 players. If you see a ghillie near Cherno, it may be me....  :D
« Last Edit: December 30, 2013, 09:47:32 PM by XxDaSTaRxx »
Quote from: Latrobe
Do not run.
Face your opponent with all you have.
If you die you have something to learn.


Offline MickDono

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Re: Dayz Standalone
« Reply #12 on: December 31, 2013, 07:54:40 AM »
its poo atm,  give it 6 months or so

Offline Butcher

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Re: Dayz Standalone
« Reply #13 on: December 31, 2013, 08:52:00 AM »
its poo atm,  give it 6 months or so

Pretty much, so far after 4 days of being alive, I have an M4 with a silencer except it doesn't silence, LOL there are no vehicles, but I am around the northwest airfield if anyone cares to have some fun. My server stays full at night time with 30 players, during off hours I get between 5-10.

My Public server is 68.232.178.10:2302
My teamspeak server is ts55.gameservers.com:9716

Feel free to hop on whenever and have some fun, I have a few friends that are playing, we plan on getting the game down and hopefully when things get fixed we can start driving around and zapping newbies :D
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Offline Dark

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Re: Dayz Standalone
« Reply #14 on: January 01, 2014, 11:22:44 AM »
Its fun to  play being early access.  Yes no vehicles or anything like that. As far as loot I never have any problem finding anything.  As far as hackers I have only ran into one instance where the guy had some type of speed hack. But give it 8-12 months and it will be a great game if your into that type of game. Only things I really don't like is the action animation keeps messing up and I takes forever to pull anything out when u really need it.  now the spawns are really far but now ppl will go towards other places so I understand why they did that but really don't  like it though.
« Last Edit: January 01, 2014, 11:25:21 AM by Dark »