I claimed from day 1 after the Yak-3 release that it has some modeling issues. It seems to produce very little induced drag and is one of the toughest planes to bring down, even though it is very light and has no armor to speak of.
I probably need to recheck this using "flight testing" but I was surprised that Yak-3 isn't good glider at all. When I run out of engine I couldn't glide in Yak as well as I could in other planes, I felt that even Pony and Typhoon are better gliders. (something probably worth checking - in laboratory conditions...)
About bringing it down. I actually noticed that it can't stand punishment well at all. Even small pings break something. It easily catches fire (much more than other fighter - maybe not as much as Zeke) and pilot wounds/kills are common.
However it is a small target - it is one of the smallest fighters in game, for example some popular planes sorted by the wingspan:
Plane | Wingspan (m) |
I-16 | 9 |
Yak-3 | 9.2 |
Yak-9 | 9.7 |
La-7 | 9.8 |
Spitfire XVI | 9.9 |
109G6 | 9.925 |
190A8 | 10.51 |
Spitfire XIV | 11.23 |
P-51D | 11.28 |
F4F | 11.6 |
A6M | 12.0 |
Hurricane | 12.19 |
P-47D | 12.42 |
P-38 | 15.85 |
i.e. only I-16 is smaller but it is totally ignoreable aircraft at MA.
Another thing I noticed doing sample dive from 15K...
- I could still control Spitfire 16 around 550 mph and was even able to get out of dive without a damage
- P-51D get control locked at around 550 mph
- Yak-3 was totally controllable but around 550 mph break apart first loosing elevators
- 262 was controllable till around 600 mph and than locked
Also it isn't much accurate and several checks are needed but Spitfire is pretty good diver