I do have some notion of how complex calculating flight performance is (The other sim I fool with to any extent is Meyer's X-Plane), and I appreciate the fact that (as far as I can tell) your approach is to *calculate* it, instead of saying "the plane should fly like this" and coding the program to just regurgitate that. To use that approach, and to come up with results that we all agree are very darn close to the actual tested performance numbers across hundreds of planes is a helluva achievement. I understand that you can't go tinkering with the flight model of an entire game every time someone thinks there is a slight problem with a particular plane's performance, and frankly I think your time is be better spent with new planes, the new terrain, and other things that are good for growing the game. That is my attitude.
My beef is with those who think the sim implicitly trumps the experiences of people who actually flew the darn things, and in this particular case those who think the people who raise questions about P-51 turn performance are just biased whiners without intellectual rigor. But if the P-51s turned better, it would make my 190 or Fm2 easier for the most common plane in the game to kill when I'm flying those, so it is not bias on my part either.
Now if you read closely he is saying "Turning Circle" changes with alt. Hence the term "Turning Circle" is referring to sustained turn rate, and is not referring to "Turn Radius" at corner speed, which is what your point was. Hence the diagram is meaningless for your argument.
HiTech
Actually I was thinking this chart referred to sustained turn radius, not corner speed/instantaneous turn. Can't one airplane having an advantage in power at a higher altitude also cause it's sustained turn radius to grow less than another plane which loses more engine performance at altitude?
No, was "turning circle" known to be another way of saying "turn rate" back then? If not, then it seems to me that "turning circle" is the logical choice of words for sustained turn radius, not the other performance parameters. A turn at corner speed can't very well be called a "circle" because it can only be sustained for moments in these planes. And in the case of turn rate, "turn rate" was a term they actually used then, so would it not be more sensible to simply say turn rate, or to say that a given plane turned faster, more quickly, etc?