Author Topic: Different colors for enemy Icons in flight.  (Read 388 times)

Offline hlbly

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Different colors for enemy Icons in flight.
« on: February 01, 2014, 05:53:28 PM »
Would love to be able to have a seperate color for each chess pieces icon in flight. Would that be very hard to do from programing side ?

Offline Saxman

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Re: Different colors for enemy Icons in flight.
« Reply #1 on: February 01, 2014, 06:22:38 PM »
Not sure if it's really necessary or worth the effort. If it's red, shoot it.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.

Offline BaldEagl

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Re: Different colors for enemy Icons in flight.
« Reply #2 on: February 01, 2014, 06:37:13 PM »
It should be pretty easy as the chesspiece is already part of the icon.
I edit a lot of my posts.  Get used to it.

Offline Karnak

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Re: Different colors for enemy Icons in flight.
« Reply #3 on: February 01, 2014, 07:18:18 PM »
-1

I find the three sided fights gun because of the chaos as people don't realize there are three sides without looking closer.

Additionally, as WarBirds did have different colors for each side I believe the choice to not differentiate the opposing sides in AH was a conscious design decision in AH.

All enemies being red also makes it harder for, say, Bish and Rooks to cooperatively gang Knits.
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-

Offline hlbly

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Re: Different colors for enemy Icons in flight.
« Reply #4 on: February 02, 2014, 12:00:22 PM »
It should be pretty easy as the chesspiece is already part of the icon.
"-1

I find the three sided fights gun because of the chaos as people don't realize there are three sides without looking closer.

Additionally, as WarBirds did have different colors for each side I believe the choice to not differentiate the opposing sides in AH was a conscious design decision in AH.

All enemies being red also makes it harder for, say, Bish and Rooks to cooperatively gang Knits."

 The information is already there so your position is weak at best karnak. BaldEagl how often do you like your information to be more difficult to access and process ? The information is provided why not make it as effortless as possible to use ?

Offline Karnak

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Re: Different colors for enemy Icons in flight.
« Reply #5 on: February 02, 2014, 12:08:14 PM »
The information is already there so your position is weak at best karnak. BaldEagl how often do you like your information to be more difficult to access and process ? The information is provided why not make it as effortless as possible to use ?
Given the fact that the designers of WarBirds chose to not do color coded sides and have all enemies as red when they made Aces High seems to me to make my position pretty strong. 
Petals floating by,
      Drift through my woman's hand,
             As she remembers me-