Author Topic: Score\Stats\Rank vs. Skill Misperception‎s  (Read 6187 times)

Offline Rich46yo

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #90 on: February 20, 2014, 08:25:29 AM »
Quote
I don't know why people are using my stats for comparison. They're completely wrong, and here's why.... I LOVE upping from fields that are being vulched to see how many of them auger fighting over the kill.  devil I get about 50-80 deaths in 2 minutes doing this. Needless to say stats like K/D go from a 2.0 to a 0.9 really quick.

Well said. Ive also seen you fly into real bad odds no doubt for the challenge. And drop to help others

There are other things too, not that i care, but most of us have been around a long time and know who does what. Some will shout alerts for a base but never actually defend it cause they might get caught in a disadvantaged state. Or they patiently wait for others to kill field ack while they hover for the safe vulch session, after which they run back to base to land instead of risking their kill message by sticking around and helping us actually capture or cover others. Its their $15 so i dont care nor should anyone else. Stats are meaningless to me, tho I enjoy the graphs and the trends.

Some are as good as their stats indicate. But most just play safe for their K/D.

I was in a big thing about how K/Ds ruined FPSs and turned them into camp-fests, sniper fests, hack fests, and general crap. Luckily we are far away from that.
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Offline Tinkles

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #91 on: February 20, 2014, 08:49:04 AM »
Stats are meaningless to me, tho I enjoy the graphs and the trends.


The only thing I care about is individual stats (in terms of hit % and kills/deaths in a particular plane).

Instead of seeing my hit % being clumped together, I'd rather see it separate based on the planes I've flown that tour.

109-F - hit 3.2%  K/D  45/8
109K-4 - hit 1.1% K/D  15/5
P47-25 - hit 5.2% K/D 8/0

(Then overall stats here)

This is basically how I seen it looking in game.


Also, great information through this thread  :aok
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Offline Changeup

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #92 on: February 20, 2014, 11:12:51 AM »
I'd like to see it separated between air to air and air to ground.
"Such is the nature of war.  By protecting others, you save yourself."

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Offline Randy1

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #93 on: February 20, 2014, 11:57:13 AM »
From what I have seen, you're a trooper Randy. That determination will do you well.

 :salute

Thanks for that.   :)  I would have never lived long enough in WW2 as pilot to be good.  AH gives me the chance to keep pushing.

Offline Kingpin

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #94 on: February 20, 2014, 12:22:41 PM »
There you go. Upstaging me by 62.5 without a death, ditch, bail or capture (or disco). Harrrumpf!  :D :cheers:

Hehehe, hey Arlo!  Yes, but I am no match for your Google/Photoshop-Fu!  (p.s. Let the guys know my return to AH should hopefully be inside the next 60 days or so.)

What I meant to show with a #1 K/D of 67.00 K/D, my Fighter Rank wasn't all that great at 144.  Of course my goal was not score, but just taking a "one life" approach to play and seeing if I could RTB every time. It was also when I was just really getting into FSO, so my mindset was kind of in that direction and I thought I'd try it in the MA. That style of play was fun to try once but while immersive, it is also limiting and at times boring.  

My point being that score can change dramatically as the player's style or goals in playing change.  One tour you might just be going for achievements, for example, and wind up dying a lot.  So it's hard to analyse someone else's score without fully knowing their mindset.  (That was my point.)

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« Last Edit: February 20, 2014, 12:24:12 PM by Kingpin »
Quote from: bozon
For those of us playing this game for well over a decade, Aces High is more of a social club. The game just provides the framework. I keep logging in for the people and Pipz was the kind that you keep coming to meet again.

Offline Arlo

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #95 on: February 20, 2014, 01:17:57 PM »
Hehehe, hey Arlo!  Yes, but I am no match for your Google/Photoshop-Fu!  (p.s. Let the guys know my return to AH should hopefully be inside the next 60 days or so.)

What I meant to show with a #1 K/D of 67.00 K/D, my Fighter Rank wasn't all that great at 144.  Of course my goal was not score, but just taking a "one life" approach to play and seeing if I could RTB every time. It was also when I was just really getting into FSO, so my mindset was kind of in that direction and I thought I'd try it in the MA. That style of play was fun to try once but while immersive, it is also limiting and at times boring.  

My point being that score can change dramatically as the player's style or goals in playing change.  One tour you might just be going for achievements, for example, and wind up dying a lot.  So it's hard to analyse someone else's score without fully knowing their mindset.  (That was my point.)

<S>
Ryno


I think you made a fine point. I think it also illustrates one of the ways players can approach the main arena - full realism immersion (in spite of three fictional chess piece countries where aircraft, in spite of their respective historical nationality, fight over a terrain that doesn't resemble any geography found on Earth). Ignore the historical differences and you get that feeling of being a fighter pilot back in the day. It's not unlike flying those old offline campaigns in sims/games where you created a character and tried, first and foremost, to keep them alive to see the end of the war (difference being, AH main arena an endless war). I would think a whole squadron (or two) doing a complete tour like that might still be interesting. Maybe more-so, with less tendency to get bored when one is solo and sees others having fun going at it full-bore and reckless, kinda like airplane shoot-n-crash derby.

Looking forward to your return. I fly so seldom (and my current schedule porks FSO participation) that I seem like I'm on a leave of absence. I fly when I can.  :D :salute :cheers:

Offline Vraciu

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #96 on: February 20, 2014, 01:48:17 PM »
Stats mean everything to me and I consider it a curse.   I will go on a roll and get the score up, then for no reason, go on a roll in the opposite direction and crash my numbers.  I wonder if your score affects how you play subconsciously........   Perhaps that's a good reason to ignore it.  :bhead
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Offline Randy1

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #97 on: February 20, 2014, 02:14:56 PM »
Stats mean everything to me and I consider it a curse.   I will go on a roll and get the score up, then for no reason, go on a roll in the opposite direction and crash my numbers.  I wonder if your score affects how you play subconsciously........   Perhaps that's a good reason to ignore it.  :bhead

I don't know if you play golf or not but what sucks you in to the game is at any given moment in time you can hit just as good of a shot as Tiger Woods best shot.

In this game sometimes the reds fly right into your gun sights, and sometimes you fly right into theirs.

Offline Lusche

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #98 on: February 20, 2014, 02:18:20 PM »
I wonder if your score affects how you play subconsciously........ 


I tried to test that subjectively... two times I did not look at my scores/ranks/stats for a tour (probably the most difficult challenge I ever faced in AH).
Did not notice any specific difference in my flying and in the end result. I still did not want to 'die'  :noid
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Offline Oldman731

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #99 on: February 20, 2014, 03:36:57 PM »
Did not notice any specific difference in my flying and in the end result. I still did not want to 'die' 


By contrast, it made quite a difference to me.  I got used to dying early-on, so for me that was never much of a factor.  A few years ago I started paying attention to my scores, looking them up first thing next morning, comparing them to other people's scores, to what my scores were the tour before, that sort of thing.  I'd been doing this for three or four months when I realized that I wasn't having as much fun as I'd had before.  I was staying out of fights that I'd always freely entered, I no longer piloted lower-performance aircraft, I spent lots of time flying back to my base to land kills, and exited the combat zone early just so I could do so.  Once the light bulb went on I stopped paying attention to my stats; in fact, I have sort of a superstitious fear of looking at them now.  Life improved enormously and my enjoyment level went back up to its usual state.

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Offline Kingpin

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #100 on: February 20, 2014, 03:49:22 PM »
I tried to test that subjectively... two times I did not look at my scores/ranks/stats for a tour (probably the most difficult challenge I ever faced in AH).  Did not notice any specific difference in my flying and in the end result. I still did not want to 'die'  :noid

You are likely to aware of how the stats work and used to your way of flying, so the outcome wouldn't be that much different.

For the newer or even average player, disregarding stats and playing to learn instead of playing for score is probably a much bigger step.

On a side note, Snail, while addressing the "stats guru":

Is it correct that strafing buildings, guns and GVs while in fighter mode will hurt your hit% because only aircraft count in fighter mode?


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Quote from: bozon
For those of us playing this game for well over a decade, Aces High is more of a social club. The game just provides the framework. I keep logging in for the people and Pipz was the kind that you keep coming to meet again.

Offline ink

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #101 on: February 20, 2014, 04:05:20 PM »
You are likely to aware of how the stats work and used to your way of flying, so the outcome wouldn't be that much different.

For the newer or even average player, disregarding stats and playing to learn instead of playing for score is probably a much bigger step.

On a side note, Snail, while addressing the "stats guru":

Is it correct that strafing buildings, guns and GVs while in fighter mode will hurt your hit% because only aircraft count in fighter mode?


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Ryno

I am not Snail...but yes it is true. :aok

as far as guns/buildings go....I would think GVs count....hmmmm :headscratch:

Offline BnZs

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Re: Score\Stats\Rank vs. Skill Misperception?s
« Reply #102 on: February 20, 2014, 04:19:07 PM »
Stats mean everything to me and I consider it a curse.   I will go on a roll and get the score up, then for no reason, go on a roll in the opposite direction and crash my numbers.  I wonder if your score affects how you play subconsciously........   Perhaps that's a good reason to ignore it.  :bhead
I started clicking "attack" early in my career when I didn`t want to worry about hurting my fighter stats and it was so much better that pretty soon nearly
 100% of my sorties were attack sorties and from that point on I rarely had a fighter score to speak of.
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Offline ink

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Re: Score\Stats\Rank vs. Skill Misperception?s
« Reply #103 on: February 20, 2014, 04:48:40 PM »
I started clicking "attack" early in my career when I didn`t want to worry about hurting my fighter stats and it was so much better that pretty soon nearly
 100% of my sorties were attack sorties and from that point on I rarely had a fighter score to speak of.

I am the exact opposite...

I put all my planes in fighter mode....

 I haven't flown out side fighter mode except for I think twice....in the last 4 years or so.

Offline Lusche

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Re: Score\Stats\Rank vs. Skill Misperception‎s
« Reply #104 on: February 20, 2014, 04:53:13 PM »
On a side note, Snail, while addressing the "stats guru":

Is it correct that strafing buildings, guns and GVs while in fighter mode will hurt your hit% because only aircraft count in fighter mode?


For the most part, yes. The minor exception being GV, while not counting for kills they still count for hit%. Found that out long ago while having to kill LVT's in the Hurri I.
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