Author Topic: Construction Ahead... planning stages  (Read 7150 times)

Offline The Fugitive

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Re: Construction Ahead... planning stages
« Reply #165 on: March 15, 2014, 09:05:13 AM »
Since dying is what we do most, we should have a cemetery in the new town.

can you imagine the opportunities for witty little sayings/easter eggs in a cemetery?  :devil

Offline lunatic1

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Re: Construction Ahead... planning stages
« Reply #166 on: March 15, 2014, 10:01:02 AM »
more difficult for who? certainly not the buff driver.

just sounds like "I want an easier way to shut down a field, hitting hangars with easymode bomb sights is too hard"






i think it would be more diffecult<---cant't spell--for the computer to keep track of who gets credit for which crater kills somebody-esp if you get 2 or 3 diff players or more dropping on same runway or spawn
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Offline lunatic1

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Re: Construction Ahead... planning stages
« Reply #167 on: March 15, 2014, 10:04:08 AM »
I like it.

I would also like to see some fields that don't have concrete, that do have grass or depending on locale, dirt, or pierced steel planking for bases that are less developed, closer to front lines, or forward air strips.
hehe i land on the grass and run to runway anyway.esp if trying to get to rearm pad fast
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Offline caldera

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Re: Construction Ahead... planning stages
« Reply #168 on: March 15, 2014, 10:53:50 AM »
can you imagine the opportunities for witty little sayings/easter eggs in a cemetery?  :devil






 :neener:
"Then out spake brave Horatius, the Captain of the gate:
 To every man upon this earth, death cometh soon or late.
 And how can man die better, than facing fearful odds.
 For the ashes of his fathers and the temples of his Gods."

Offline Tinkles

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Offline The Fugitive

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Re: Construction Ahead... planning stages
« Reply #170 on: March 15, 2014, 11:40:56 AM »





 :neener:


ahhhh come on, I get it from ALL sides in the end  :neener:

Offline BluBerry

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Offline SysError

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Re: Construction Ahead... planning stages
« Reply #172 on: March 15, 2014, 01:39:44 PM »
great job  :aok

Questions:
 
Which are the spawn hangers?
What will the FTH/BMH/VH/AAA/MAF counts be for other bases? Small. Mid. Port. Vbase.

Comments: 
4 VHs seems a little too much, even for a large base.
Make the FTH by the town a BMH and make it the spawn hanger

+1 on radar ideas above.

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Offline noobnite

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Re: Construction Ahead... planning stages
« Reply #173 on: March 23, 2014, 08:52:57 AM »
Any updates on the new base system? Looking foward to seeing it!
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Offline Devil 505

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Re: Construction Ahead... planning stages
« Reply #174 on: March 25, 2014, 07:49:50 AM »
I had an idea.

How about if there was a train station in the town and the trains ran between towns?
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Offline Mystic2

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Re: Construction Ahead... planning stages
« Reply #175 on: March 25, 2014, 08:36:04 AM »
Looks awsome!! Great job guys
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Offline FiLtH

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Re: Construction Ahead... planning stages
« Reply #176 on: March 26, 2014, 12:28:45 AM »
Waffle i have only one suggestion . On one of the airfields . Have a layout that can be used like an obstacle course for planes. Rows of taller structures to fly between with open hangers to fly through. It would be nice to have a place where a person could work on precise control of their plane.

  Rows of fuel tanks Billy? :P

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Offline lyric1

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Re: Construction Ahead... planning stages
« Reply #177 on: April 07, 2014, 03:46:01 AM »
Was just wondering if anyone had any layout / maps of any military complexes that could be used as a vehicle bases / supply depots. Also any Nationality/Theater of Airfields. I Have "The Might Eighth War Manual" that has airfield layouts, so I don't need those. Any Pacific pacific fields, German bases, ect... would be helpful. I'm probably going to be starting on these mid next week.


Thanks,

Waffle

Indian airfield.
http://www.bharat-rakshak.com/IAF/Galleries/History/WW2/Moolgavkar/Arakmap.jpg.html

http://www.bharat-rakshak.com/IAF/Galleries/History/WW2/Moolgavkar/Arkonam-Aerial.jpg.html