Do the math. The 410 can deliver a massive amount of damage via the guns. Ever done the math on the 6/20mm? Or the dual 30mm? Impressive.
In game; in the real world all that would be required is a painting detail to be mustered.... For game play, the effectiveness of short to medium range triple A of a late war carrier and escorts is turned way down. An Essex class CV could put 46,000 lbs of anti-air ordnance (all types) into the sky every 60 seconds. A Baltimore class heavy cruiser could put up 34,500 lbs per minute (by comparison, an Iowa class BB could put up 49,000 lbs per minute). Fletcher class DDs could put up just over 12,000 lbs. So, in the 60 seconds a formation of low bombers is within range of long (5"/38), medium (40mm) and short (20mm Orlikon), how much ordnance could be fired at them? The total available is 128,500 lbs. Figure on no less than half that if the bombers are the only target. That's real world... Not in Aces High.
Since the AI shoots at targets based upon closest first, much of the CV group's firepower is wasted on inconsequential targets. I don't believe any 40mm is fired, except that which is manned. Random 5" and 20mm are the defense if no guns are manned by players. This is the major reason aircraft can easily get to a carrier...
If the game truly reflected the defensive firepower of a actual carrier battle group, very few aircraft would get anywhere near the CV, especially level bombers flying a steady course at a steady speed. The radar directed 5" guns would obliterate them miles out.