Meth is a hell of a drug.
That was actually a somewhat shortened/edited version, of my normal self.
As sarcastic that statement may sound, it's very much correct and important to keep in mind.
For a new player, playing AH can be incredibly frustrating when it comes down (air) combat only. Dying again and again and again to the "AH vets" which often have many years experience at their hands. It's only good for the game in helping to retain newer players if they have a chance to contribute something to their team, to achieve some degree of "victory" even when dying countless times - by running supps, taking down a few town buildings that help to capture the base (and possibly the war) and so on.
It's no fun dying 9 out of 10 times for weeks, months or more. And it's not a sign of lack of character or being "xbox generation" if you get frustrated from that. After all it's a game which should be fun in some way.
And it's actually not only about new players. Even if everyone would strat to work hard and disciplined about their air combat skills (again, it's actually just a game), it's the very nature things that there will always be a small minority clobbering the majority of players. Many fish, few sharks.
Giving players different things to do and opportunities to define their own goals and achieve 'victories' on many different levels. The more, the better. The majority will never be a virtual Bong, Koshedub or Marseille, but the game still needs them
My wish is for those who want to play the game, or contribute something to their side without having to participate in the same tasks as everyone else (kill town, deack town, capture town). Even if the town is something that HTC wants to keep, I think they can switch it up some change SOMETHING on it.
It's very easy to take out a town with 1 set of bombers. I can do it without issue, and I'm not the best with heavy bombers (dive bombing I'm awesome at).
When I first started playing I was intimidated, I actually thought of quitting a few times, because it was simply too hard. I am happy I kept going and got to where I am today, but what about all those other players who never stayed because it was too hard. That is where having some other means of winning the war or promoting combat would be beneficial. And, if you don't want to do it, you don't have to! Same with the achievement system, it is there, doesn't mean you have to 'accomplish' it. Same with planes, you don't like spit "dweeb" fighters, good, we have other planes too.
For those who are staying on topic and contributing something worthwhile, thanks.
