Author Topic: Big (i mean BIG) aircraft production plants  (Read 674 times)

Offline Lucifer

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Big (i mean BIG) aircraft production plants
« on: March 16, 2014, 12:15:24 PM »
<S>

These enormous production site(s) would affect the Top aircrafts numbers, thus replacing the ENY system.

This(ese) site(s) would be so huge it woul require constant bombing and -at least- a 12+ hours bombers campaign to bring em to a down level where those Top aircrafts would
be affected.

Means low numbers and one bomber-man doing it could not affect it ofc...

That would be wwii 8th air force campaign like...

Just an idea.

Shoot ! :D
« Last Edit: March 16, 2014, 12:17:01 PM by Lucifer »

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Offline Blinder

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Re: Big (i mean BIG) aircraft production plants
« Reply #1 on: March 16, 2014, 12:34:04 PM »
I love it. +1 and then some.  :aok
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Offline Lusche

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Re: Big (i mean BIG) aircraft production plants
« Reply #2 on: March 16, 2014, 12:41:47 PM »
These enormous production site(s) would affect the Top aircrafts numbers, thus replacing the ENY system.


I still have trouble to understand how this could replace ENY as a balancing tool.
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Offline Karnak

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Re: Big (i mean BIG) aircraft production plants
« Reply #3 on: March 16, 2014, 12:48:06 PM »

I still have trouble to understand how this could replace ENY as a balancing tool.
Easy.  The most populous side would bomb the least populous side's Top Aircraft factory into oblivion and deny the least populous side access to P-51Ds, Spitfire Mk XVIs and La-7s.
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Offline Lucifer

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Re: Big (i mean BIG) aircraft production plants
« Reply #4 on: March 16, 2014, 01:01:05 PM »
I understand your concerns.. though the "big" population difference i see is during low-pop, when a side has 10 (15 max for what i ve seen) more players.

During high pop time, the difference tend to be 2-10% max : The only risk would be during low-pop, but as those sites would be huge, the most populated side couldnt set down the
others sides production factories...

ENY system makes many ppl log off, as they cant ride Top aircrafts : making ppl log off isnt good for a game imho...

A solution could be to deny perked planes only for the overpop side... The big factories system could be a cool addition.

Easy.  The most populous side would bomb the least populous side's Top Aircraft factory into oblivion and deny the least populous side access to P-51Ds, Spitfire Mk XVIs and La-7s.

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Offline Karnak

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Re: Big (i mean BIG) aircraft production plants
« Reply #5 on: March 16, 2014, 01:33:10 PM »
ENY system makes many ppl log off, as they cant ride Top aircrafts : making ppl log off isnt good for a game imho...
Grossly imbalanced sides isn't good for a team vs team game either and I have seen far, far larger size differences than 5-10% at peak.

Some people log off, others switch sides or change from the P-51D to the P-51B or Spitfire Mk XVI to Spitfire Mk IX and so on.

5-10% doesn't trigger ENY and ENY also has a population threshold under which it also isn't triggered.
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Offline Delirium

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Re: Big (i mean BIG) aircraft production plants
« Reply #6 on: March 16, 2014, 02:20:02 PM »
These enormous production site(s) would affect the Top aircrafts numbers, thus replacing the ENY system.

I'd like to see it in conjunction with the ENY system. For example, have the factories but if fully destroyed it would inflate ENY penalties a bit. If a country is already low on numbers, they would not be affected by the damage of their factory.

The only draw back would be the incessant whines that ENY brings out. Most notably the "Tinfoil Hat" theory why one country doesn't get ENY penalties while another country does. To be blunt, if the community can't figure it out now then making the concept more complex would make it worse.
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Offline Lucifer

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Re: Big (i mean BIG) aircraft production plants
« Reply #7 on: March 16, 2014, 02:28:09 PM »
Right, the big production facilities could be an addition, while keeping ENY system unchanged... :)

I'd like to see it in conjunction with the ENY system. For example, have the factories but if fully destroyed it would inflate ENY penalties a bit. If a country is already low on numbers, they would not be affected by the damage of their factory.

The only draw back would be the incessant whines that ENY brings out. Most notably the "Tinfoil Hat" theory why one country doesn't get ENY penalties while another country does. To be blunt, if the community can't figure it out now then making the concept more complex would make it worse.

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Offline Delirium

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Re: Big (i mean BIG) aircraft production plants
« Reply #8 on: March 16, 2014, 02:44:25 PM »
Right, the big production facilities could be an addition, while keeping ENY system unchanged... :)

It wouldn't work for the reason that Karnak put forth...

The most populous side would bomb the least populous side's Top Aircraft factory into oblivion and deny the least populous side access to P-51Ds, Spitfire Mk XVIs and La-7s.

Unfortunately, we need ENY because the community will not/cannot even up the three chess piece population without motivation (another reason to drop the 12 hour rule). To drop a factory and bypass ENY altogether makes ENY much less effective, or not effective at all.
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Offline lunatic1

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Re: Big (i mean BIG) aircraft production plants
« Reply #9 on: March 19, 2014, 03:37:19 PM »
lucifer said- This(ese) site(s) would be so huge it woul require constant bombing and -at least- a 12+ hours bombers campaign to bring em to a down level where those Top aircrafts would
be affected.

i don't think anybody wan'tsto spend 12hrs bombing a aircraft factory--esp when they spend most of the time climbing
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Offline XxDaSTaRxx

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Re: Big (i mean BIG) aircraft production plants
« Reply #10 on: March 19, 2014, 04:11:30 PM »
YES!

YES!

with a nice side of yes.

How about a shipyard that would shutdown CV's if bombed?

GV plants?
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Offline XxDaSTaRxx

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Re: Big (i mean BIG) aircraft production plants
« Reply #11 on: March 19, 2014, 04:13:36 PM »
lucifer said- This(ese) site(s) would be so huge it woul require constant bombing and -at least- a 12+ hours bombers campaign to bring em to a down level where those Top aircrafts would
be affected.

i don't think anybody wan'tsto spend 12hrs bombing a aircraft factory--esp when they spend most of the time climbing
I'm all for long bomber missions. Realistic and fun  :aok
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Offline Lucifer

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Re: Big (i mean BIG) aircraft production plants
« Reply #12 on: March 19, 2014, 04:27:40 PM »
That would require a COUNTRY effort : a way to strenghten side work and cooperation ...  :)

lucifer said- This(ese) site(s) would be so huge it woul require constant bombing and -at least- a 12+ hours bombers campaign to bring em to a down level where those Top aircrafts would
be affected.

i don't think anybody wan'tsto spend 12hrs bombing a aircraft factory--esp when they spend most of the time climbing

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Offline lunatic1

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Re: Big (i mean BIG) aircraft production plants
« Reply #13 on: March 19, 2014, 05:18:01 PM »
yep and while 1 country is busy bombing strats-the other 2 countries are taking their bases----unless your suggesting-all 3 countries mass bomb each others strats..wich would not be fun at all.
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Offline Lucifer

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Re: Big (i mean BIG) aircraft production plants
« Reply #14 on: March 19, 2014, 05:55:21 PM »
Im sure the attacked country factories would try to intercept them to have fun... :joystick:

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