Author Topic: Attack Sorties - Accuracy Question  (Read 1191 times)

Offline Skyyr

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Attack Sorties - Accuracy Question
« on: March 31, 2014, 11:37:41 AM »
If I'm on an attack sortie and I'm shooting buildings, ack, etc., how do hits on ground targets scored accuracy? Are they lumped into the main accuracy stat (for Attack) as hits/kills on aircraft? Or are they scored separately?

Hope that makes sense - thanks!
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Offline TequilaChaser

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Re: Attack Sorties - Accuracy Question
« Reply #1 on: March 31, 2014, 12:16:18 PM »
Straffing buildings will bring up your hit%  when in attack mode

It will lower it, when in fighter mode

Hope this helps answer your ?

TC
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Offline Skyyr

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Re: Attack Sorties - Accuracy Question
« Reply #2 on: March 31, 2014, 12:21:38 PM »
Straffing buildings will bring up your hit%  when in attack mode

It will lower it, when in fighter mode

Hope this helps answer your ?

TC

It does, actually. Another question -

I was in a P51D the other day and managed to suppress a base. The .50's seemed to have little effect on many of the ground targets - do MG hits on objects (like tanks, buildings, etc.) negatively affect accuracy if they don't destroy the target?
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Offline TequilaChaser

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Re: Attack Sorties - Accuracy Question
« Reply #3 on: March 31, 2014, 12:22:00 PM »
Without getting to technical , destroying objects verses getting kills are independently scored as are ground vehicles verses planes, etc...

Lusche, is one who is really on top of how the whole scoring mechanics work

Hope this helps

TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline TequilaChaser

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Re: Attack Sorties - Accuracy Question
« Reply #4 on: March 31, 2014, 12:27:44 PM »
It does, actually. Another question -

I was in a P51D the other day and managed to suppress a base. The .50's seemed to have little effect on many of the ground targets - do MG hits on objects (like tanks, buildings, etc.) negatively affect accuracy if they don't destroy the target?

They shouldn't affect accuracy much at all if you're not missing the target too much... Again, you need to make sure you have checked "Attack Mode" in the hangar, before launching that sortie

TC
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline Skyyr

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Re: Attack Sorties - Accuracy Question
« Reply #5 on: March 31, 2014, 12:46:56 PM »
What is the difference between Damage Hit Percentage and Kills Hit Percentage?
Skyyr

Tours:
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nrshida: "I almost beat Skyyr after he took a 6 year break!"
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Offline Arlo

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Re: Attack Sorties - Accuracy Question
« Reply #6 on: March 31, 2014, 01:00:18 PM »
What is the difference between Damage Hit Percentage and Kills Hit Percentage?

% of projectiles hitting the barns and % of projectiles hitting other birds, mate.

Offline Lusche

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Re: Attack Sorties - Accuracy Question
« Reply #7 on: March 31, 2014, 03:40:24 PM »
To clear things up:

Fighter Mode:
Kills Hit Percentage = hits on planes (and most probably ground vehicles as well, as I repeatedly saw my hit % going up after strafing LVts in a Hurri I. Still has to be confirmed)

Attack Mode:
Kills hit percentage: Gun hits on everything: Planes, vehicles, buildings
Damage Hit percentage: Hits on objects (buildings, gun emplacements and so on) with ordnance (bombs, rockets, torpedoes)



do MG hits on objects (like tanks, buildings, etc.) negatively affect accuracy if they don't destroy the target?

No.
« Last Edit: March 31, 2014, 03:42:48 PM by Lusche »
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Offline TequilaChaser

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Re: Attack Sorties - Accuracy Question
« Reply #8 on: March 31, 2014, 03:57:52 PM »
To clear things up:


Thank You, Lusche
"When one considers just what they should say to a new pilot who is logging in Aces High, the mind becomes confused in the complex maze of info it is necessary for the new player to know. All of it is important; most of it vital; and all of it just too much for one brain to absorb in 1-2 lessons" TC

Offline bustr

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Re: Attack Sorties - Accuracy Question
« Reply #9 on: March 31, 2014, 06:14:25 PM »

Attack Mode:
Kills hit percentage: Gun hits on everything: Planes, vehicles, buildings
Damage Hit percentage: Hits on objects (buildings, gun emplacements and so on) with ordnance (bombs, rockets, torpedoes)

No.

Now you have me confused.

Does this one mean a player on late nights can run himself over to an undefended field ad nauseam with a poni. De-ack the town, then shoot up buildings. RTB repeatedly, repeat against town buildings until he guns them all down, and his hit% will not be differentiated from someone who has the same hit% from only shooting other planes in "Fighter Mode"? 
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Offline Arlo

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Re: Attack Sorties - Accuracy Question
« Reply #10 on: March 31, 2014, 06:52:40 PM »
Now you have me confused.

Does this one mean a player on late nights can run himself over to an undefended field ad nauseam with a poni. De-ack the town, then shoot up buildings. RTB repeatedly, repeat against town buildings until he guns them all down, and his hit% will not be differentiated from someone who has the same hit% from only shooting other planes in "Fighter Mode"? 

Two different stats in two different categories.

Offline Lusche

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Re: Attack Sorties - Accuracy Question
« Reply #11 on: March 31, 2014, 07:05:38 PM »
And there I thought I had stated it quite clearly.

Guess I was wrong. Now I don't even understand what bustr is trying to say...  :headscratch:
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Offline bustr

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Re: Attack Sorties - Accuracy Question
« Reply #12 on: March 31, 2014, 08:24:55 PM »
To clear things up:

Fighter Mode:
Kills Hit Percentage = hits on planes (and most probably ground vehicles as well, as I repeatedly saw my hit % going up after strafing LVts in a Hurri I. Still has to be confirmed)

Attack Mode:
Kills hit percentage: Gun hits on everything: Planes, vehicles, buildings
Damage Hit percentage: Hits on objects (buildings, gun emplacements and so on) with ordnance (bombs, rockets, torpedoes)

No.

Do the bolded equal the same thing when the numbers are crunched for the individual player's outcome? If so, then back to a late night energizer bunny in Attack Mode strafing down a town with a poni over subsequent RTB and return trips to straf down buildings to pad KHP.
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Offline Oldman731

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Re: Attack Sorties - Accuracy Question
« Reply #13 on: March 31, 2014, 08:34:42 PM »
Guess I was wrong. Now I don't even understand what bustr is trying to say... 


I think Arlo picked up on it.  There's a difference between KHP in Fighter Mode and KHP in Attack Mode, and the two really are not comparable...right...?

I remember reading about people who would taxi into an enemy hanger and simply empty their guns into the walls to get their attack mode points up.

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Offline BaldEagl

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Re: Attack Sorties - Accuracy Question
« Reply #14 on: March 31, 2014, 10:51:34 PM »
Straffing buildings in attack mode dramtically raises your kill hit% because they are easy to hit.  Doing the same in fighter mode dramatically lowers it as buildings don't count in fighter mode.  "Killing" a building isn't nessesary, only hitting or missing it matters.

Damage hit% only includes ords and the more that you can take down with a single ord the higher it will be.  Bombing town centers in a Stuka with the 1800KG bomb is highly effective due to blast damage radius and will often produce damage hit% in excess of 1000%.
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