Author Topic: combat trim dampening  (Read 1626 times)

Offline muzik

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combat trim dampening
« on: April 08, 2014, 09:12:13 PM »
Had a conversation a while back regarding use of combat trim, especially how it can create nose bounce at trigger time.

Some turn it on to correct for speed and off again until considerable speed change dictates the need. That's nothing that can't be practiced and used effectively with a little effort, but seems an improved combat trim would have a buffer of some sort to reduce or eliminate the need for this procedure.

With CT on, couldn't it have a delayed reaction in certain conditions?  15 seconds after going into a hard turn? Then back off again? It should come on at incremental times depending on condition changes, like a pilot would actually operate it. And most pilots trim an a/c after establishing an attitude, not at the same time as they maneuver into it.

Since the game culture is "not to model tedious, real-life tasks," this should be a perfect fit in the game.
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Offline Ack-Ack

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Re: combat trim dampening
« Reply #1 on: April 08, 2014, 10:37:17 PM »
Combat trim shouldn't cause nose bounce.  If it's causing it for you, you should look at your controls and make sure they are calibrated correctly and you're stick scale is set up correctly.

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Offline bozon

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Re: combat trim dampening
« Reply #2 on: April 09, 2014, 06:08:26 AM »
The nose bounce most likely refers to the moment CT is turned on. Unlike manual trimming that moves the trims slowly, CT reacts very fast. If the player had some stick back pressure applied (for example) and the CT suddenly trims even more nose-up, it may even throw the plane into a snap stall. Therefore, never mess with the CT while pulling G's.

Muzik may be asking for a slower reaction of the CT in moving the trim tabs from their current location to the trimmed location. I can see various arguments for and against it. I do believe that the CT was intended for player who leave it "on" and all times and for that case, a fast trimming reaction is preferable.

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Offline danny76

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Re: combat trim dampening
« Reply #3 on: April 09, 2014, 08:48:40 PM »
Nothing upsets my already horrible aim more than the damned slats on LA's and 109's etc, they always seem to deploy a second before I take a shot :bhead
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Offline muzik

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Re: combat trim dampening
« Reply #4 on: April 09, 2014, 10:17:45 PM »
I didn't make the connection to nose bounce myself. Iko and I were talking about combat trim employment and he mentioned the nose bounce and that this was the reason for not flying with combat trim on all the time.

I have experienced that nose bounce. I don't believe it was my controls and in only happened in certain conditions. I can't say exactly what those conditions were because I realized in hindsight that it was a mild annoyance that I had ignored.

What I do remember clearly is the nose going up and down for a brief moment at times while I was trying to target another a/c.

I vaguely remember that this seemed to happen after pulling out of a hard turn into a straighter flight path. I would notice the nose going too far up, I would compensate, then it would go too far down. It resulted in at least a couple seconds of compensating.

My theory is that CT was is always in reaction to my inputs and so it's always slightly late in its own input.

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Offline bozon

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Re: combat trim dampening
« Reply #5 on: April 10, 2014, 12:48:21 AM »
My theory is that CT was is always in reaction to my inputs and so it's always slightly late in its own input.
CT only variable is the airspeed.
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Offline hitech

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Re: combat trim dampening
« Reply #6 on: April 10, 2014, 08:04:21 PM »
Ct does not react to inputs. it is simply speed x, sets trims to position y. As example at300 mph the trim will always be set to x%for a given plane

Offline muzik

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Re: combat trim dampening
« Reply #7 on: April 11, 2014, 02:10:42 PM »
Ct does not react to inputs. it is simply speed x, sets trims to position y. As example at300 mph the trim will always be set to x%for a given plane


Then I don't have another explanation. Where could the bounce be coming from?

As I said, I can't say exactly what the conditions were. It has been a long time since I experienced it and my explanation above is a vague recollection.

I don't remember for sure that I had to compensate or if the bounce just proceeded on its own but I am pretty sure it was not my controls and my discussion with iko reinforced that I was not the only one to experience it. Some experienced players manipulate CT to avoid this bounce.

Could it be that CT adjustment does not keep pace with an abrupt change in speed and results in some kind of surge in a turn? Do stalling characteristics result in some surging in speeds?

I will see if I can find someone with a film.
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Offline Zoney

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Re: combat trim dampening
« Reply #8 on: April 11, 2014, 02:13:22 PM »
Are you talking about the bounce you get when you are climbing or descending through the winds direction change zones?
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Offline muzik

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Re: combat trim dampening
« Reply #9 on: April 11, 2014, 02:43:03 PM »
Are you talking about the bounce you get when you are climbing or descending through the winds direction change zones?

No, it's most memorable for me when Im lining up on a target and it's interfering with my aim. Seems to happen coming out of hard turns in a turn fight (slower speeds). It doesn't happen coming out of single hard or high speed turns.
Fear? You bet your life...but that all leaves you as you reach combat. Then there's a sense of great excitement, a thrill you can't duplicate anywhere...it's actually fun. Yes, I think it is the most exciting fun in the world. — Lt. Col. Robert B. "Westy" Westbrook, USAAF 6/<--lol@mod

Offline morfiend

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Re: combat trim dampening
« Reply #10 on: April 11, 2014, 06:01:03 PM »
No, it's most memorable for me when Im lining up on a target and it's interfering with my aim. Seems to happen coming out of hard turns in a turn fight (slower speeds). It doesn't happen coming out of single hard or high speed turns.


  When you have this bounce issue do you have flaps deployed? I know CT doesnt take flap position into account and it will usually dial in full up elevator. This can lead to you having to push on the stick to stay level and this could be part of the problem you are experiencing.

    With nose bounce I find it falls into 3 areas,rudder causes a side to side bounce and elevator causes an up and down bounce,then the combination of the 2 causes an oscillation of the nose.

  You can test for this offline,setup the planeammomulti to 10 so you have plenty on ammo and open the dot target command.  As you shoot you will see a pattern develope,findout which axis is causing the issue,up/down would be elevator,side to side would be rudder,etc.

  Once you know which axis is the problem,you will need to adjust the scaling,deadpan and dampening to dial out the bounce.


    If you come into the TA some evening I might be able to asssist you with issolating the axis and some settings to try.


  YMMV.


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Offline Skyyr

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Re: combat trim dampening
« Reply #11 on: April 11, 2014, 06:22:13 PM »
It happens when you have a nose-down trim and are decelerating, nose-up trim while accelerating, or you have neutral trim but are on the extreme ends of the airspeed spectrum.

Since you're already in flight, you already have some stick pressure. Hitting Combat Trim causes the trim to adjust rapidly. With stick pressure, it's enough to make you lawndart at ~500ft or so. Even without stick pressure, there is a noticeable change in attitude. At a low airspeed, it will activate the stall buzzer.

It's worse while maneuvering.
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Offline Chilli

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Re: combat trim dampening
« Reply #12 on: April 12, 2014, 04:48:34 PM »
Hmmmmmmmmmm. back to the original request for a "more useful" manual versus combat trim option.   What does trim set do and why haven't I been told to use it anywhere (or how to)?

I tested the function offline and it does seem to have some effect.  I am just not sure what effect.  Optimally, I would like this setting to work somewhat like Combat Trim does now, with the exception, that it is my customizable Combat Trim.  For example, once I have dialed my preferred reaction to aileron, elevator and rudder controls, shouldn't the trim set button "zero" my directional inputs (x to y) as I had previously manually trimmed?

I will continue the experiment online and test my results for myself.  Added insight to its function and use, would be greatly appreciated.

Offline FLS

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Re: combat trim dampening
« Reply #13 on: April 12, 2014, 04:59:06 PM »
Trim set will hold your stick and rudder input, within limits, and let you center your controllers while maintaining the input.

Offline Chilli

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Re: combat trim dampening
« Reply #14 on: April 12, 2014, 05:36:43 PM »
So, the red line indicators on the plane would line up center while inputs would vary?   Is that what happens?  My understanding might be wrong  :headscratch: