I'm 50 years old, retired military and have been playing video games when they could only be found in an arcade. Having said that I can only say with a great deal of regret how disappointed I am in this game and in the people in it. Before you tell me to go elsewhere, or tell me you've been playing the game for a bazillion years and STFU, or I don't respect the game, or whatever your excuse is for not listening to people when they don't tell you what you want to hear let me explain.
I had been looking for a realistic war game, specifically a WWII aerial combat MMOG for a long time. I would have joined the game months ago except I had a MAC I didn't want to partition just to play a vid game (been there done that, WAY too glitchy) and waited until I could justify to the wife another computer purchase. So I studied AH for 2 months, reading all I could about the different plane types and watching the YOUTUBE videos of VUDU and others. In fact over the two months I can honestly say I was as prepared for the game as anyone that has ever played it.
Two weeks into the game have soured me on it however. it's the rudeness of the people in the game and the still mind boggling complexity of the game... Not the learning how to fly or dog fight, No, I've learned how to fly the planes and I've won my last several one on one dogfights, nor the how do I go to this screen to configure this or that control or adjust this or that view etc (tho that is daunting enough for a new player) ... It's trying to learn how to FIGHT in a complex map situation when there are few that want to answer questions, you're treated like a spy on your own team, no one listens, you're treated like an average 13 year old (whose reflexes btw could probably whip most in the game after a week), and EVERYONE is a know-it-all because they've been playing the game for a bazillion years...For example, I had a Knit (a ten year veteran of the game he so informed me) tell me a Thatch Weave was a Rolling Scissors (it's not, google it).
Perhaps It's just the Bish and Knit mindset, IDK, I just today switched over to the Rooks today and I hope things will be different. Just in case let me, as a new and fresh prospective, lend some advice.
1) Acknowledge the game is dying. There's fewer than 120 people logged most days in the US and fewer than 450 on the weekends...those are abysmal numbers for a mmog. If you still don't believe me then why is there no longer two late war arenas and rarely more than 10 people in the others?
2) Do something about it... if you love the game you'll want to see it continue correct? You need people in the game to pay for it. You have to pay a decent salary to get decent programmers!!!
A) Quit treating every new person as an enemy! So what if there are spys? You think the average person can't figure out there's a bombing mission on your starts after the first week? Get over yourselves and welcome the newcomers.
B) Invite the newcomers into your squads. U see a new guy? Jump on him and ask HIM what he needs and what he likes to do. Don't tell him what to fight in, TEACH him how and where. Show them the ropes. Teach them in the late war arena, no one wants to be stuck hours on end, alone, in the practice arena, just to learn what a stall is. Remember, you only have two weeks to persuade the guy to stay in the game. After that he's gone if the game is too boring or if the people in it suck!!!
C) Persuade AH to make changes for new people. The game is too complex, which really, REALLY, hampers playability. The game isn't that historically accurate anyway so make it easy on the new guys ((sure, yes, the plane performance is probably close enough, but the war wasn't a three way battle between chess pieces either. (Don't say something snarky like go to AVA... Why? There was only three guys in the last Schweinfurt raid!))
I) Persuade AH to create an automatic landing procedure. Like Shift, l,m, p (land my plane) the AI will then take your plane to the nearest friendly airbase (fuel permitting) and land. (people will stop doing it after they've learned how to keep the dang plane lvl and get vulched a few times. Come up with other ideas to simplify the game for newbies. You wanna more complex game? Turn off the automatic take offs ETC ETC.
II) Convince AH to publish game hints like "How to take a base" (the Knits could learn from that one!) or "Carrier tactics" or "Squadron Tactics" or "Hints on how to win a map" "The importance of Strats" etc etc. Don't just assume people know it or will pick it up before they've decided to bail on a game that's taking their money, boring, and where everyone is a D*ck...
III) Convince AH to Update the plane characteristics! Having old info is a DEAD giveaway the game is losing membership. I almost didn't get the game after reading them. I knew they were last updated in like, what? 2007?
Last but not least listen to new people. Don't assume just because you've been in the game for 10 years you know everything or that a new person doesn't have skills. We do and some of us are pilots or have pilots in the family. My step father was a Navy Pilot that flew off the Essex in WWII. Some of us know A LOT about WWII. Why else would we even put up with the complexity of the game if we were not interested in the topic? BEFORE we showed up... You tell new people long enough to STFU and they will... when they go to a new game... and sooner or later your game WILL DIE from lack of interest... Just look at the numbers and ask yourself how long the owners are going to invest any time or money into it when their revenue stream is drying up?