Independent of Hoplite's reply, you don't think all the points listed skews their perspective? The group listed is not typical of the average AH player. Quite the opposite in fact. Your idea of stifling fun could well be seen as protection from spiez by the majority.
Wiley.
It could be seen as such, but I have to agree it's not an effective control. Two or three accounts the 12-hour rule becomes a non-factor....and some go to great lengths to win bases.
As I said before, I don't mind spiez....they are going to happen no matter what and to me are a reflection of the MA "warfare" environment....well...and people who like to gain an advantage at any cost.
So if the 12 hour side switch rule isn't effective at balancing the countries, and it isn't good at controlling spiez, what purpose does it serve?