If I might add a suggestion.
AH is a squad oriented game. Whereas I do agree with the 12hr time limit, maybe it could be allowed that a squad member could be allowed to follow his squad leader to another country if he has switched once already. ???????????????????????
I understand a person might want to flip if he comes in alone to a country and discovers he can get some good fights in, alone, by switching sides. Then his squad logs in and he wants to then fly with his m8's. Many squads have cross time zone members so they log at different times. I can see where someone could get trapped in a country.
Or maybe there could be a minimum time limit applied, 5 min, where if you log in and you switch countries with in that 5 min, cuz your alone and want to balance a furball out, you do not get tagged with the 12 limit. Then a player could switch to the squads country, triggering the 12 hr limit. ????????????
There will always be losers who deliberately game the system, but should honest peeps pay the price as well? Some peeps will do anything for game ranking, getting thier 15 minutes of fame.
Personally, I would drop the ranking, the stars, let the perks be the reward. This another subject entirely tho. Flying a perk plane will be tell tale enough for someone to gauge his opponents skill, maybe. I play for the fun, the battle, the campaign, I do not care whether I am known as the best or the worst.
This is a game, it is suppose to be fun, should customers not have fun while waiting for their squaddies?
Just a thought.