Not me. They are very interesting planes, but a bunch of them don't have much performance data, so the modeling would be based on guesses. Also, it would suck a lot of the player base away from the aircraft that really did fight in WWII.I like HTC's criterion: it had to be in service in WWII.
I agree with this. I know there needs to be a line drawn at some point as to what should or shouldn't be in the game, but I would like to see some of the aircraft included that almost made it into the war, like the Do-335, F-8F, F-7F, P-63, P-80 and others as long as there is enough data available to model them accurately. No drawing board fantasy planes mind you, just those that were actually built and were reasonably close to becoming operational or seeing combat in WWII. If its fun who cares if its not absolutely historically accurate. Much of the game is not historically accurate as it is, so I don't see that as a defining criteria for whether any plane should be included or not.
I can think of many allied and specially Axis "nearly made it" planes, but ww2 arena would die 4-ever, and the mid-war planes would be on the scenario scrapheap.No thanks.
Its already on the scrap heap. A 1946 arena would also include ALL airplanes with 1946 planes perked, or most of them. Even better "Bought"! That way you want a Bear Cat then give AH $19.99 for one, or more.Combat flight nuts are like waterfowlers. They will buy anything flight related. I guarantee you I would spend money on some 1946 planes.
Introducing paying with real money for gear into Aces High would be a mistake. The lack of such crap in here is one of the attractive aspects of the game.
It's not the business model, it's the audience and the graphics mostly. After that I'd say the difficulty/learning curve (incl player competitiveness) and size of planeset (incl outliers like 51H, F7F, etc).