Huh? I'm sorry, sir, but this community doesn't seem to know what it wants! Every time a new guy says hello on this forum, everyone will tell about the steep learning curve of this game. Every new guy will very soon find out there's lots to learn. We even have a Training Arena including trainers! Why should the base capture be in arcade mode if the aerial combat is based on realistic flying and damage modelling?
I think you miss understood me. I agree that taking a base with a few skilled players isn't all that hard. What is hard is convincing the "horde" that it IS possible, and more often than not a lot more fun than just being the 5th guy in on the ord bunker.
The Mafia was a big squad and we could get 20+ players on for a squad night often. Instead of hitting one base with the full force we would split it and hit a number of bases. 8 players hit one, 8 another, the last 4 deacking the next field on the list. The two teams of 8 would compete against each other seeing which could capture the base first, if at all. It was great fun, and more often than not created 3 different fighting areas. Now and then one would turn into a furball and all base taking stopped until the furball died
Then it was back to the next set of bases.
Back then you saw more people playing for their SQUAD more than you did for a "country". Some were great at taking bases, some at defending, some for just dropping everything to help out at one thing or another. You could name off a dozen squads easy off the top of your head by how active they were in the arenas. These squad drove the game play. Now squads aren't that big a deal. Join the next horde is the main plan and roll another base. Doesn't matter if you get bombs off, shoot someone down in a cap, or even get a vulch or two, as long as you were there and "part of the team"
I think the resupply to repair the town hurts more than helps. Now a single guy can defeat a small group capture just by running supplies in at the right time. They don't even need "defense" any more just ore supplies. The logical move would be to split that horde up and send a couple guys to pork the troops/supplies at all the bases that are close/spawn in to the one under attack, but again, that takes planing, coordination, and dare I say it...... skill