Thanks for the thoughful support guys.
A couple of previous examples that happened to me:
I was given a task of sweeping with La5s a couple of Eastern Front FSO's back. We never made it to the target area. Because we had to divert from track to avoid an entanglement with opposition traffic we no longer had the fuel to get to the target and back. I had to divert, re-arm at a frontline flashing base and race to the target area to be met with the "we're all down" message. It's a gut-wrench.
Same FSO, different frame, I was defending against Ju88s and they were defended by my friend 'dweebs bunch. We caught the Ju88s just in time to have to rtb for fuel.
KN did the right thing and shot the crap out of us as were forced to refuel right in front of them. <S>
Last time I was CIC we were supposed to concentrate on hitting the Stalingrad pocket. Because of the fuel issue and the requirement for coordinated moves I had to ask lots of people to sit aimlessly on the ground and do nothing at all. Not the height of fun in an FSO. Once they got to the pocket they had to fight for the few minutes they had left and then try to rearm at the only nearby base which become Vulch Wunder Land. Not much fun for those with 30 minute max flight time also up against equal or better performing opposing aircraft. They just had to wait a couple minutes and the VVS were out of it. Lots just towered.
This last frame I was frustrated about not being able to do my job, keep my people engaged, get to a fight and stay there. In the end, I just threw us into a ridiculous melee. By all miracles I survived and then ran like a scared kitten with cannon and mg streaming past to encourage me to remember the skills involved with flying fast amongst the branches. Of course I ran out of fuel within minutes and had to land at vbase where Biggamer mercifully put me out of my misery as I rolled to a stop <S>.
Now my main point. If one side can't stay in the air and/or do their job, then the other side also loses. They have nobody to fight with if everybody gives up and goes home or doesn't bother to show up in the first place. Give me some fuel and time in the air and I'll roll up and fight.
There is absolutely no positive playability reason to have fuel burn at 1.5 or even higher as it has been in the past.