I am not so sure..... I would place the condition that the resupply effect be adjusted to a full 10 minutes for strats rather than 4 minutes. My reasoning is that the city strat as my friend is well aware of increases the downtime of all factories. Just recently HQ strats for Knights was down for > 120 minutes (meaning no friendly dar dot, no dar bar, and of course no enemy radar at all).
It is already a chore to chase high altitude heavy bombers headed to strats. I would say it would be next to impossible to stop the influx of bombers that need much less time, fuel and room to hit enemy cities and strats, if they were just as effective. I could be wrong, but I would bet this is what HTC had in mind when setting such hardness.
There is always one.....

Maybe in years gone by there was a "morale" feature but not anymore. As Lusche pointed out, currently the damage to the city affects only the downtime of the town buildings and HQ. Nothing else.
Ordnance factory = ammo bunkers
Grunt Training = barracks (troops and field/gv supplies)
fuel factory = fuel tanks
radar factory = radar towers
AAA factory = auto ack at fields and towns
Hangers, convoys, barges, trains, shore batteries, manned guns, and fleets all have down times that are "hard" coded and can not be adjusted unless the hands of Zues and HTC come in and adjust the timer.

and while we're at it, now is a GREAT time to dispel the old rumor that shooting/bombing the map room, or dropping friendly troops in to the map room, or doing the funky chicken dance near the map room, will "reset" the map room if a few enemy troops made it in, but not the required 10. Only time will reset the map room. Only time. I believe it to be 15 mins, but I hope HTC graces us with their presence and comments directly.

any other age old disparities we can put to rest in my wish thread????
