Author Topic: help fighting F4U's  (Read 2292 times)

Offline Widewing

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Re: help fighting F4U's
« Reply #15 on: May 21, 2014, 06:11:15 PM »
Thanks!  :)

Did the F4U-1 not have this direct RAM to the carb? Seeing how it lacks the 0-5500 ft increase in speed in the AH charts.

It should demonstrate the reduction in MAP, even when using WEP....

« Last Edit: May 21, 2014, 06:14:03 PM by Widewing »
My regards,

Widewing

YGBSM. Retired Member of Aces High Trainer Corps, Past President of the DFC, retired from flying as Tredlite.

Offline Gooss

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Re: help fighting F4U's
« Reply #16 on: May 28, 2014, 12:51:42 AM »
Ponies:  bore the hog driver to death while bnzing. Or, if you can't saddle up or land a lucky diving shot in three passes, please leave.

109's:  do that vert tail flippy thing I always fall for. Or, see above.

HONK!
Gooss
HONK!
Gooss

CHICKS DIG GULLWINGS
flying and dying since Tour 19

Offline Someguy63

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Re: help fighting F4U's
« Reply #17 on: May 28, 2014, 12:13:57 PM »

109's:  do that vert tail flippy thing I always fall for. Or, see above.

HONK!
Gooss

For 109's the tailslide is a move used as a last-ditch, act of desperation, and should only be used when the pilot is out of options.  :old:

Otherwise it gets you killed a lot.
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Offline TheCrazyOrange

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Re: help fighting F4U's
« Reply #18 on: May 28, 2014, 12:40:43 PM »
For 109's the tailslide is a move used as a last-ditch, act of desperation, and should only be used when the pilot is out of options.  :old:

Otherwise it gets you killed a lot.

I can't even do the tail flip. If you want to show my, I'd be mighty grateful.

Offline Big Rat

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Re: help fighting F4U's
« Reply #19 on: May 31, 2014, 02:59:13 PM »
Comparing the 109 to the F4U falls right into my sweet spot as they are the two I'm most familiar with, particularly the 1a and the G2.  As everyone else has said keep the fight in the verticle.  A hog coming into a fight at 300mph  with a competent F4U pilot can pull a full immelman twice and after that is done in the verticle as they are now at about 100mph.  The G2 coming in at the same speed can pull the same move and come out at about 125mph.  Now here's where the big diference comes in.  The G2 can drastically out accelerate a 1A from these low speeds.  Either plane can get back into a verticle turn around 150mph, but the G2 gets to this point from that low speed quicker.  The F4U has to either flat turn back towards the G2 or give up it's 6 until it has enough speed to vertically turn back into the G2.  In either case the Hog has gone from a nuetral fight to defensive as it either has the G2 above it and behind with the F4U slight speed advantage, but positionally in a bad spot, or below the G2 co-E. This is basically 3 merges and a G2 advantage. This is my text book me flying a G2 or later 109 vs a F4U.  The key to ending this fight with the G2 is to not get suckered into a rolling scissors with the 1a, you won't win it with a good hog stick at the wheel.  He wants you into a rolling scissors to reverse the fight.  Once you see the fight going that direction, vertically seperate and re-engage.

With the pony your options are a bit less since the turn performance difference at lower speeds are quite significant.  Best advice there is come into the fight with a ton of smash, use that top speed to your advantage.  On the second merge out verticle the F4U and get yourself a high perch in which to fight from.  use the F4U as your hard deck and turn it into a BnZ fight from there.  Done correctly your pony will be in little danger, but beware of the hog acting like it's low on E but secretely building it up.  I often sit low on an attacker circle climbing above me, trying to bleed all my E out.  All the meanwhile I've sucked almost all my flaps in and keeping enough E that I can pull into and come over the top of him as he pulls down on me.  Kinda like a Barrel roll defence but from a head on opponent.  As I roll over the top of him as he comes down, I'll get position behind his 3/9 line, as I'm slower and have a smaller turn radius, he'll have a lot more speed on me but he'll have to trade that in order to get position again.  the trick for me is to roll on them quick enough that they go defensive  and try to dive away, which puts the ball firmly in my court.

 :salute
BigRat     
When you think the fight might be going bad, it already has.
Becoming one with the Hog, is to become one with Greatness, VF-17 XO & training officer BigRat

Offline Saxman

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Re: help fighting F4U's
« Reply #20 on: May 31, 2014, 03:19:46 PM »
The caveat I'd add about the Corsair's acceleration is if he's going nose-low. Corsairs are heavy and they can pick up speed quite nicely in a dive, even a shallow one. So keep in mind he can pick back up a fair bit of E with a nose-low maneuver without being obvious about it.
Ron White says you can't fix stupid. I beg to differ. Stupid will usually sort itself out, it's just a matter of making sure you're not close enough to become collateral damage.