Author Topic: Get rid of big maps  (Read 2837 times)

Offline TonyJoey

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Get rid of big maps
« on: July 01, 2014, 10:49:28 AM »
It's really pretty simple, and I just don't understand why HTC does not remove them from the rotation with current numbers. There was a small map last night and fights were all over the place. It reminded of the huge furballs that would erupt throughout the day, not just at primetime. Now we're back to a giant map which will most likely be up for most of the 7-day period, with little action until US primetime. Another negative aspect of giant maps is the difficulty in getting rid of them. I know Snailman posted a statistic a while back about how much giant maps dominated the rotation. I think it was around 70% of the time a giant map is up in the rotation. With the numbers where they're at, it's just pure silliness to have maps as large as Tagma or Compello on around the clock. I haven't gotten to enjoy NDIsles in probably more than a year. This isn't the most organized wish, but I know many share these same sentiments and just wonder why day in and day out there is a population of people in an arena with 2X and even 3X as many bases as people.

Offline caldera

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Re: Get rid of big maps
« Reply #1 on: July 01, 2014, 11:03:11 AM »
+1

The big maps need at least 100 players per side at the minimum.
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Offline kano

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Re: Get rid of big maps
« Reply #2 on: July 01, 2014, 11:21:37 AM »
+1 had some real good fights last night these huge maps at european time zones just aren't cutting it anymore.

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Offline Mano

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Re: Get rid of big maps
« Reply #3 on: July 04, 2014, 11:32:58 PM »
an alternative might be to shorten the time a large map is up. try 3 days and see how it works out.

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Offline TonyJoey

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Re: Get rid of big maps
« Reply #4 on: July 04, 2014, 11:33:44 PM »
I agree, something to at least make the time that they take up in the rotation equal to that of the small maps.

Offline RotBaron

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Re: Get rid of big maps
« Reply #5 on: July 04, 2014, 11:46:21 PM »
NDIsles is my least favorite with beta. NDIsles the bases seem so far away from each other and I usually login/logout if it's up. What do you find about that map appealing? Maybe I just perceive the bases to be further away than other maps :headscratch:
They're casting their bait over there, see?

Offline TonyJoey

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Re: Get rid of big maps
« Reply #6 on: July 05, 2014, 12:17:33 AM »
Tank town mainly, always a fight to be had in one form or another there, or in the bases immediately around tank town. OZKansas has a great tank town too, but if that's dead then there ain't much else going on.

Offline JunkyII

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Re: Get rid of big maps
« Reply #7 on: July 05, 2014, 12:24:49 AM »
ozkansas is the only large map I would say keep in rotation, even with low numbers that center island is a very fun area to fly at...IMO

+1 for the rest of the large maps being removed
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Offline kvuo75

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Re: Get rid of big maps
« Reply #8 on: July 05, 2014, 01:08:20 AM »
I also hate ndisles because I hate cv's

I should say.. I hate cv's.. and island maps (ozkansas, ndisles, tagma)
« Last Edit: July 05, 2014, 01:14:17 AM by kvuo75 »
kvuo75

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Offline The Fugitive

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Re: Get rid of big maps
« Reply #9 on: July 05, 2014, 08:55:37 AM »
They should do like GHI suggested, change the percentage needed to win the map according to the map size. Increase the percentage to win the smaller maps so they last longer and decrease the larger ones so they are easier to win and don't last so long.

Offline bozon

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Re: Get rid of big maps
« Reply #10 on: July 05, 2014, 02:07:14 PM »
+1
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Offline glzsqd

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Re: Get rid of big maps
« Reply #11 on: July 05, 2014, 02:16:55 PM »
+1 as long as we keep crader
See Rule #4

Offline Schen

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Re: Get rid of big maps
« Reply #12 on: July 05, 2014, 05:40:02 PM »
 :pray  +1
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Offline save

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Re: Get rid of big maps
« Reply #13 on: July 06, 2014, 09:27:10 AM »
+1
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Offline Slade

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Re: Get rid of big maps
« Reply #14 on: July 06, 2014, 10:03:57 AM »
+100

Cant tell ya how many times I finally get to where the war is and it has gone somewhere else.  This happens any time yes but when less than 100 peeps, even with a fast plane and modest alt, very hard to find action.

This is such a simple solution it would seem when the numbers are down.  I'd like to hear from HiTech please why this would not be feasible if it does not make sense to them.  Just to understand why and not to be critical about their decision.

Thanks. 

Slade :salute

-- Flying as X15 --