Author Topic: Plane-based Radar  (Read 1249 times)

Offline Skyyr

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Plane-based Radar
« on: July 01, 2014, 02:20:13 PM »
The other night our squad was running a combat challenge when one of us was shot down. While in the tower, that player was able to see players within the radar, and they started performing the role of a combat controller (CCT).

It was actually very immersive, having someone direct roughly where to look and what directives to take, but not being able to see it yourself and having to trust the direction of a squad-mate.

I'd like to see aircraft with radar implemented, but - only the pilot of the aircraft can see that radar and the contacts that it picks up. I think this would add an entirely new tactical dimension to the game, where someone in a radar-equipped aircraft could call out targets to others, but other players would not be able to see the radar themselves.

The radar aircraft themselves would be relatively vulnerable and would rely on protection and cover from other aircraft. They would essentially become targets of strategic value. It would also open the game up for a new role to squadrons and to the MA - CCT's.

An example of such a fighter in WWII:


« Last Edit: July 01, 2014, 02:22:38 PM by Skyyr »
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Offline TheCrazyOrange

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Re: Plane-based Radar
« Reply #1 on: July 01, 2014, 02:46:24 PM »
I'd say only on non-single-engine fighter aircraft for game play reasons.

And only as a separate aircraft, not as a loadout.

Offline lunatic1

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Re: Plane-based Radar
« Reply #2 on: July 01, 2014, 02:47:31 PM »
he he  radar plane might be the first one to go down.
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Offline lunatic1

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Re: Plane-based Radar
« Reply #3 on: July 01, 2014, 02:52:58 PM »
just remembered on tv---baa baa blacksheep--or the newer blacksheep squardron--had an episode were 1 plane had radar and directed the rest of the squad to intercept ene.

but you can almost do the samething now..as long as radar is up. on your own base of course--you can even tell when people are talkin to each--the little square gets big than little.
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
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Offline Karnak

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Re: Plane-based Radar
« Reply #4 on: July 01, 2014, 02:54:15 PM »
WWII airborne radar was not that good.  In daylight your eyes are better in every way.
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Offline Ack-Ack

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Re: Plane-based Radar
« Reply #5 on: July 01, 2014, 02:59:30 PM »
Night fighters (like the Hellcat picture you posted) weren't used as "AWAC" type aircraft, the AN/APS-6 radar didn't have the range or capabilities.  It wasn't until Project Cadillac that the USN decided to build purpose built aircraft for this role (TBM-3W) centered around the AN/APS-20 radar and didn't enter operational service until after the war in 1946.





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Offline Saxman

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Re: Plane-based Radar
« Reply #6 on: July 01, 2014, 06:12:23 PM »
I'd say only on non-single-engine fighter aircraft for game play reasons.

F4U-2
F6F-3E/N
F6F-5N
Defiant Mk.II
Firefly NF.Mk II
CR.42N
Re.2001CN
C6N1-S
D4Y2-S
Yak-9M PVO

And remember, ALL of these would lose performance over their standard counterparts due to the radar.
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Offline MrKrabs

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Re: Plane-based Radar
« Reply #7 on: July 01, 2014, 06:20:24 PM »
Question is though, even if we did get such planes, would they be Attack-sortie only?

Also could "detected" enemy be counted towards damage points and perks? Granted it would be a very very small amount, perhaps half the object value of a gun emplacement?

Also, could there be a cap limit on the number of these possible in flight? Since it would be like a mobile base to the game?
« Last Edit: July 01, 2014, 06:22:33 PM by MrKrabs »
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Offline TheCrazyOrange

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Re: Plane-based Radar
« Reply #8 on: July 01, 2014, 06:47:58 PM »
F4U-2
F6F-3E/N
F6F-5N
Defiant Mk.II
Firefly NF.Mk II
CR.42N
Re.2001CN
C6N1-S
D4Y2-S
Yak-9M PVO

And remember, ALL of these would lose performance over their standard counterparts due to the radar.

PBY
Ju-88G
110G-4
Me 410B-5
Mosquito NF
P-61
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Offline Lusche

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Re: Plane-based Radar
« Reply #9 on: July 01, 2014, 07:16:33 PM »
Also, could there be a cap limit on the number of these possible in flight? Since it would be like a mobile base to the game?


Why a cap limit? I would highly welcome a huge number of victims sacrificing significant performance for no real gain at all
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Offline MrKrabs

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Re: Plane-based Radar
« Reply #10 on: July 01, 2014, 07:26:26 PM »

Why a cap limit? I would highly welcome a huge number of victims sacrificing significant performance for no real gain at all

Fair enough :)))))
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Offline Ack-Ack

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Re: Plane-based Radar
« Reply #11 on: July 01, 2014, 07:32:48 PM »
There should be a cap of 0 since the system the OP is wishing for wasn't in place until after the war.

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Offline Karnak

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Re: Plane-based Radar
« Reply #12 on: July 01, 2014, 07:49:44 PM »
Well, I personally really want the Mosquito NF.Mk 30 and I would use it.  Now, I don't care a whit that it had radar.  I want it for its performance at altitude so that I can use it to hunt bombers.
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Offline Saxman

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Re: Plane-based Radar
« Reply #13 on: July 01, 2014, 10:32:01 PM »
PBY
Ju-88G
110G-4
Me 410B-5
Mosquito NF
P-61
Pe-3


And the point of that response is what, exactly? I was remarking on your insistence that it should be restricted to twin engines only.
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Offline TheCrazyOrange

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Re: Plane-based Radar
« Reply #14 on: July 01, 2014, 11:39:59 PM »
And the point of that response is what, exactly? I was remarking on your insistence that it should be restricted to twin engines only.

I'm thinking for gameplay reasons. We all know that that these things are going to essentially be used as AWACS if they're ever added. That being the case, I want them to be as ineffective in a dogfight as possible; that means preferably big, heavy twin-engine planes.