Author Topic: Tank Town; Old Discussion and Repeated Request  (Read 2266 times)

Offline Tinkles

  • Silver Member
  • ****
  • Posts: 1501
Re: Tank Town; Old Discussion and Repeated Request
« Reply #15 on: July 17, 2014, 02:23:18 PM »
Well in the map 'fester' (which you can load in a custom arena, choose the map and select fester) there are 3 bases knight, rook & bish that are all together and uncaptureable. I think it could work, definitely a place for 'wack a mole' in a tank.
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline bustr

  • Plutonium Member
  • *******
  • Posts: 12436
Re: Tank Town; Old Discussion and Repeated Request
« Reply #16 on: July 17, 2014, 05:32:23 PM »
Make the three airfields uncapturable on the borders of TT island. Add in 3-4 tank spawns from them into the interior of the island along with the other country specific GV bases spaced to the center. As is, the TT island has a lot of unused GV combat terrain away from the 3 spokes of GV base lines.

Then you will have a VH, BH, and FH so everyone can furball in their own fashion on the center island as long as the uncapturable field hangers aren't camped by GVs when the energizer bunny brigade decides to capture the rest of the TT GV bases. At which point you run in with some Lancstukas from the next island over and carpet bomb them to free up getting vehicles out.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline lunatic1

  • Gold Member
  • *****
  • Posts: 2795
Re: Tank Town; Old Discussion and Repeated Request
« Reply #17 on: July 17, 2014, 05:45:44 PM »
i don't want to play in a custom arena-my deal is to play in the ma--wether it's flying or gv'ing--because i do both--not very well mind you but i do it. the ma is were i want to be--and thursday night tank fight's in ava sometimes.
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
R.I.P.49GRIN/GRIN-R.I.P. WWHISKEY R.I.P WIZZY R.I.P.

Offline Tinkles

  • Silver Member
  • ****
  • Posts: 1501
Re: Tank Town; Old Discussion and Repeated Request
« Reply #18 on: July 17, 2014, 07:19:50 PM »
i don't want to play in a custom arena-my deal is to play in the ma--wether it's flying or gv'ing--because i do both--not very well mind you but i do it. the ma is were i want to be--and thursday night tank fight's in ava sometimes.

Currently because fester isn't in the normal rotation for the MA you can't see it yet in the MA.  I said go to the Custom Arena, because you can at least see the map there :)

Skuzzy did say however they might put it in rotation next week or so. See how it goes.
If we have something to show we will & do post shots, if we have nothing new to show we don't.
HiTech
Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline lunatic1

  • Gold Member
  • *****
  • Posts: 2795
Re: Tank Town; Old Discussion and Repeated Request
« Reply #19 on: July 17, 2014, 11:13:50 PM »
Currently because fester isn't in the normal rotation for the MA you can't see it yet in the MA.  I said go to the Custom Arena, because you can at least see the map there :)

Skuzzy did say however they might put it in rotation next week or so. See how it goes.

oh sorry lol :aok
C.O. of the 173rd Guardian Angels---Don't fire until you can see the whites of their eyes...Major devereux(The Battle Of Wake Island-1941.
R.I.P.49GRIN/GRIN-R.I.P. WWHISKEY R.I.P WIZZY R.I.P.

Offline WWhiskey

  • Gold Member
  • *****
  • Posts: 3122
Re: Tank Town; Old Discussion and Repeated Request
« Reply #20 on: July 18, 2014, 12:04:55 PM »
I do hope that serious consideration will be given to the idea of making key Tank Town bases uncapturable.  The map makers spent time in delivering designs inspired by the favorable action of such ground spawns that have been a favorite of tankers for some time.  Some players however, seize them and stop the flow of the action.  This is NOT good for the general population, that are not always interested in ground battles (I myself fit that category), but find the fast pace action in these areas appealing.

As you can see from this topic from 2007, this has been an issue almost ever since the first Tank Town was presented. 

 :headscratch:  What harm would this cause, especially since the field spawns lead to uncapturable enemy fields?  There is no advantage to either country.  Tank island (is it Ndisles?), would be a possible exception due to the number of fields.  Even in this design, it would do well to make one vbase uncapturable for each country (and possibly the airfields- as they offer the same quick action for airplanes as well).

I've been quite on this until today, but I watched one player capture all the TT bases while the numbers were low then watched as one after another lunch time players and such logged in to find it gone,, and him telling them to learn how to capture a base or find another fight, I can see a lot of those guys finding other things to do the rest of the day instead of logging on after work to play in TT.
 That kind of play just ticks me off to no end, I logged not long after having a conversation with him about why I thought he shouldn't do that, hopefully he will see that many players don't have the time to take bases in order to play in TT  during the day,, But in the end, someone else will do the same thing, so YES  please make them uncapturable PLEASE!

I've hoped that the TT map that is up in the main arena now would be used in the DA for those who want it, I think it would be good for business, and Greebo said a while back that it could be used!
Flying since tour 71.

Offline Randy1

  • Platinum Member
  • ******
  • Posts: 4325
Re: Tank Town; Old Discussion and Repeated Request
« Reply #21 on: July 18, 2014, 12:43:22 PM »
Just my observation but the tank town maps seem to draw more players. I hope it remains and I'd like to see more of it in the map rotation. It is frustrating for the v base to be captured on this map. I like this map.

But tank town maps especially the Crater sucks the life out of fighter action till about 8:30 EST.  I am trying to be balanced in the game in all venues but the Crater map is campers delight and not for the unskilled. I dislike the Crater map the most but I know tank guys think it is the bee's knees.

Offline alskahawk

  • Silver Member
  • ****
  • Posts: 877
Re: Tank Town; Old Discussion and Repeated Request
« Reply #22 on: July 18, 2014, 01:26:31 PM »
 Tankers love any map that we get to play on that has Tank versus Tank action.

 I would like to see the airbases on Tank Island go away. Tanking fun until the aircraft show up.

Offline cohofly

  • Copper Member
  • **
  • Posts: 243
Re: Tank Town; Old Discussion and Repeated Request
« Reply #23 on: July 18, 2014, 01:39:52 PM »
I disagree with no planes at TT. Never been much of a tanker, but can respect those who spend their time doing what they enjoy. I like the idea of non capturable on TT. I have had some great fights over TT regardless of the map. I understand the feelings of those who dislike getting bomb tarded, but hunting them is fun! Just my couple of pennies.
<S>
Carver
Carver CO -55thFg/38thFS-
"Heinie Honking and LocoBusting"

Offline waystin2

  • Plutonium Member
  • *******
  • Posts: 10196
Re: Tank Town; Old Discussion and Repeated Request
« Reply #24 on: July 18, 2014, 02:19:54 PM »
Unable to capture those fields...Yes!  Vehicles safe from attack...No.  When you up a plane/vehicle in the main arenas, you become a target.
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Tank Town; Old Discussion and Repeated Request
« Reply #25 on: July 18, 2014, 02:28:35 PM »
GV's have too many easy mode advantages and that's what keeps luring players out of the sky or taking new players.  A big part of the reason there is so little action at times is because way too many people aren't flying, aren't even learning to fly.  Gv's aleady have spawns so they don't even have to invest the time to go anywhere.  Aircraft dont get to spawn in near an enemy base.  Short GV icons give aircraft in the area too litle or no warning that some non flying griefer sitting in a wirb is going to pick you off the air to air fight you've got.  88's ?  Right, only thing they do is shoot aircraft, again not even for a ground war just another griefer who isn't flying.

Tired of seeing 250 players logged in an enough dar bar across the map to account for less than half of them.  No GV darbar?  Yeah..........great, just great.

I'm the guy who never engages GV's in my plane.  Even though I don't like them in the game at all, I still leave them alone, but that gives me nothing in return because they sure as heck are trying, and succeeding to shoot me down.

Seriously, I'm sick of it and for me it's getting near the tipping point where I will just move on to a different game.  I'm frustated because i love flying in this game not because I hate it.

Give GV's their own arena and take them out of the main.
« Last Edit: July 18, 2014, 02:30:42 PM by Zoney »
Wag more, bark less.

Offline The Fugitive

  • Plutonium Member
  • *******
  • Posts: 18273
      • Fugi's Aces Help
Re: Tank Town; Old Discussion and Repeated Request
« Reply #26 on: July 18, 2014, 04:17:08 PM »
GV's have too many easy mode advantages and that's what keeps luring players out of the sky or taking new players.  A big part of the reason there is so little action at times is because way too many people aren't flying, aren't even learning to fly.  Gv's aleady have spawns so they don't even have to invest the time to go anywhere.  Aircraft dont get to spawn in near an enemy base.  Short GV icons give aircraft in the area too litle or no warning that some non flying griefer sitting in a wirb is going to pick you off the air to air fight you've got.  88's ?  Right, only thing they do is shoot aircraft, again not even for a ground war just another griefer who isn't flying.

Tired of seeing 250 players logged in an enough dar bar across the map to account for less than half of them.  No GV darbar?  Yeah..........great, just great.

I'm the guy who never engages GV's in my plane.  Even though I don't like them in the game at all, I still leave them alone, but that gives me nothing in return because they sure as heck are trying, and succeeding to shoot me down.

Seriously, I'm sick of it and for me it's getting near the tipping point where I will just move on to a different game.  I'm frustated because i love flying in this game not because I hate it.

Give GV's their own arena and take them out of the main.


....and you'll see the numbers in the main arena cut in half. Find a fight then.  :(

I don't mind dropping a few bombs on them. Now and then one will up to try and shoot me down.  :devil

Offline Lusche

  • Radioactive Member
  • *******
  • Posts: 23947
      • Last.FM Profile
Re: Tank Town; Old Discussion and Repeated Request
« Reply #27 on: July 18, 2014, 04:23:16 PM »

Give GV's their own arena and take them out of the main.


Few players do "tank only". The majority of Gv warfare is done by players doing about everything else as well, to varying degrees.
Seperating GV from the rest forces players to make a descision. Go to either of two, now considerably smaller, arenas.  Not speaking of a severe reduction of overall gameplay dynamics.

Should we give them bomber guys a seperate arena as well? ;)
Steam: DrKalv
E:D Snailman

In November 2025, Lusche will return for a 20th anniversary tour. Get your tickets now!

Offline Zoney

  • Platinum Member
  • ******
  • Posts: 6503
Re: Tank Town; Old Discussion and Repeated Request
« Reply #28 on: July 18, 2014, 04:26:17 PM »
Fewer players that aren't flying anyway would not affect my ability to find a fight in the air.
Wag more, bark less.

Offline WWhiskey

  • Gold Member
  • *****
  • Posts: 3122
Re: Tank Town; Old Discussion and Repeated Request
« Reply #29 on: July 18, 2014, 04:31:17 PM »
Fewer players that aren't flying anyway would not affect my ability to find a fight in the air.
your right, but if GVers are in the same arena as you, the amount of fights for you to find doesn't change, 100 players in one arena with fifty in the air and fifty on the ground is no different than fifty in one arena and fifty in another,, except, with them all in the same arena, you could hunt the GV bombers as well as other fighters harassing GV drivers,  I find lots of air to air fights over GV fights, I go without ord most times and wait for the bombing guys to show up!
Flying since tour 71.