Author Topic: Re-Arm Pad  (Read 2515 times)

Offline Zoney

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Re-Arm Pad
« on: July 20, 2014, 11:55:39 AM »
I wish for a change to the re-arm pad.  I would like the programming changed so that if you have any damage, even just one bullet hole in your plane, you would not be re-armed.  Pull up to the pad, stop, it either starts the 30 second re-arm or gives you a message, "You have been hit, re-arm is not available".

Why? 

1. to make it a bit more difficult to get a re-arm.

2. to make it a bit more realistic.  I doubt very much if an aircraft would have been re-armed if it had damage in real life.  Even one little bullet hole.  There would be internal damage that would have to be inspected and repaired to certify the aircraft was flight worthy.

Who would it affect?  Guys like me who do re-arm, so I am not suggesting this to change only how others play as it would certainly make a difference on my ability to re-arm also.
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Offline -ammo-

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Re: Re-Arm Pad
« Reply #1 on: July 20, 2014, 12:08:23 PM »
Not a good idea.  When and If HTC modifies the damage model then something like this can be addressed
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Offline ONTOS

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Re: Re-Arm Pad
« Reply #2 on: July 20, 2014, 12:31:58 PM »
I don't think one or two bullets holes would have stopped a plane from being rearmed. I think in the battle of Malta, the ordnance men were still on the wings buttoning up,after the planes landed and were rearmed, even as the planes were taxing to take off again.These planes were in a desperate battle and a little damage to them did not make any difference.If they could land, they could take off.

Offline Volron

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Re: Re-Arm Pad
« Reply #3 on: July 20, 2014, 12:33:58 PM »
If I recall correctly, it was not uncommon for B-17's to fly out on missions with holes here and there? :headscratch:
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Offline Randy1

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Re: Re-Arm Pad
« Reply #4 on: July 20, 2014, 12:36:44 PM »
Some suggest just doing away with the rearm pad.

I will have to give this -1.

If the hangers were down a rearm with a few bullet holes would be good to do.

Offline Tinkles

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Re: Re-Arm Pad
« Reply #5 on: July 20, 2014, 02:19:59 PM »
I wish for a change to the re-arm pad.  I would like the programming changed so that if you have any damage, even just one bullet hole in your plane, you would not be re-armed.  Pull up to the pad, stop, it either starts the 30 second re-arm or gives you a message, "You have been hit, re-arm is not available".

Why? 

1. to make it a bit more difficult to get a re-arm.

2. to make it a bit more realistic.  I doubt very much if an aircraft would have been re-armed if it had damage in real life.  Even one little bullet hole.  There would be internal damage that would have to be inspected and repaired to certify the aircraft was flight worthy.

Who would it affect?  Guys like me who do re-arm, so I am not suggesting this to change only how others play as it would certainly make a difference on my ability to re-arm also.

I can see if significant portions of your plane were missions, like ailerons or rudder/ wing etc.  But who would re-arm in such a damaged plane? 

I agree with the re-arm arguments of past of not allowing re-arm to planes who have bombs when ord is down at the base of re-arming. Someone else mentioned during those arguments of a mini-menu that could pop-up showing what they could grab, like trading ordinance for DTs and getting rid of your rocket rails.  Increase the re-arm +15-30 seconds for each additional change, and voila.

But disabling re-arming due to very minor damage to a plane, doesn't seem.. logical to me.

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Offline xPoisonx

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Re: Re-Arm Pad
« Reply #6 on: July 20, 2014, 02:49:46 PM »
-1

+1 for changing load out  :aok
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Offline HighTone

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Re: Re-Arm Pad
« Reply #7 on: July 20, 2014, 05:31:50 PM »
What's wrong with people rearming?

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Offline Devil 505

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Re: Re-Arm Pad
« Reply #8 on: July 20, 2014, 07:03:00 PM »
This is a very bad idea for special events.
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Offline Someguy63

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Re: Re-Arm Pad
« Reply #9 on: July 20, 2014, 11:02:41 PM »
-1
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Offline lunatic1

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Re: Re-Arm Pad
« Reply #10 on: July 21, 2014, 10:06:16 AM »
-1 leave the re-arm pads alone.
« Last Edit: July 21, 2014, 10:08:22 AM by lunatic1 »
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Offline PJ_Godzilla

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Re: Re-Arm Pad
« Reply #11 on: July 21, 2014, 10:24:34 AM »
-15 bazillion...

Zoney: you SUCK at killing bombers and are some kind of squeaky and uppitty ankle-humping whiner, when you're not an aloof and superior leader of dark forces - though I'm not quite sure how you can be aloof yet so involved in leadership simultaneously  :D

Kidding - and making mock of the latest flap(s).

Honestly, though, I'd like to see, instead of a rearm pad that won't accept a damaged ac, a repair pad that would fix your plane, depending on how much time you've got  :devil
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Offline waystin2

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Re: Re-Arm Pad
« Reply #12 on: July 21, 2014, 10:33:09 AM »
Please do not change the re-arm pad.  It's the first place I look when I reach a enemy field.   :D
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Offline lunatic1

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Re: Re-Arm Pad
« Reply #13 on: July 21, 2014, 12:51:39 PM »
let me count sitting on a rearm pad won't help you---missing wing-missing rudder-missing aileron's-pilot wound-engine hit oil leaking out-radiator hit-missing landing gear.fuel leak(although planes have more than 1 fuel tank so they can rearm-refuel  and take off-missing 1 flap you can still take off-missing 2 flaps a little harder but can still be done...i think thats it....you can have 30 holes in your wings and fuselage---if you don't have any of the above problems--then you should have the right to rearm/refuel and take off--after all thats what rearm pads are for.

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Offline danny76

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Re: Re-Arm Pad
« Reply #14 on: July 21, 2014, 01:11:36 PM »
let me count sitting on a rearm pad won't help you---missing wing-missing rudder-missing aileron's-pilot wound-engine hit oil leaking out-radiator hit-missing landing gear.fuel leak(although planes have more than 1 fuel tank so they can rearm-refuel  and take off-missing 1 flap you can still take off-missing 2 flaps a little harder but can still be done...i think thats it....you can have 30 holes in your wings and fuselage---if you don't have any of the above problems--then you should have the right to rearm/refuel and take off--after all thats what rearm pads are for.



Really? It's hard to take off without flaps  :headscratch:
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