Author Topic: Hay HTC ..give us a tickle...  (Read 1866 times)

Offline DmonSlyr

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Re: Hay HTC ..give us a tickle...
« Reply #15 on: September 11, 2014, 03:11:27 PM »
I wanted to see the Sherman drive into the little pond. How gvs will interact with the new water is what I want to know.  :)


Looking pretty nice! 

I was thinking the same exact thing!
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Offline Slate

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Re: Hay HTC ..give us a tickle...
« Reply #16 on: September 11, 2014, 03:19:28 PM »
   Should make for some epic battles!   :banana: 
I always wanted to fight an impossible battle against incredible odds.

Offline JimmyC

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Re: Hay HTC ..give us a tickle...
« Reply #17 on: September 11, 2014, 03:55:29 PM »
 :rock Now thats what Im talking about
OUTSTANDING
Thanks Scuzzy..
you da man!
looks orsum..and  I got a little tingle..
looks like a lot of fun
Great work HTC  :aok
1 more thing..is it true its coming in 10 working days? :pray
 :cheers: Jimmy
CO 71 "Eagle" Squadron RAF
"I'd rather have a bottle in front of me than a frontal lobotomy."

Offline JOACH1M

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Re: Hay HTC ..give us a tickle...
« Reply #18 on: September 11, 2014, 04:50:57 PM »
not trying to be a dick but I'm not very impressed... it looks better than what we have now thats for sure, but the trees are just a complete buzz killer.
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Offline 100Coogn

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Re: Hay HTC ..give us a tickle...
« Reply #19 on: September 11, 2014, 04:57:36 PM »
Very Impressive.  I'll be re-subbing as soon as finances permit it.   :rock

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Offline Badger85

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Re: Hay HTC ..give us a tickle...
« Reply #20 on: September 11, 2014, 05:16:36 PM »
I'm with Joachim on this one. I hate to admit it (I generally always try to be positive, especially on forums) but the ground  textures look very, very dated. The road texture looks like the result of dozens of clone-stamp tool impressions of the same small image. The new objects like the buildings are a bit of an improvement, but man, that gamey sky and ground. . .

I only say this with the hope that textures and lighting will be significantly improved. If someone can point me to a statement from HTC that this is a priority, I would rest a little easier.

Again, this is coming from a loyal fan of the gameplay of AH, especially of my squadron. But I would sure like to feel like I'm playing a modern sim with this graphics update. I do appreciate your hard work, though!
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Offline WEZEL

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Re: Hay HTC ..give us a tickle...
« Reply #21 on: September 11, 2014, 07:18:34 PM »

Offline Chilli

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Re: Hay HTC ..give us a tickle...
« Reply #22 on: September 11, 2014, 07:19:19 PM »
Sheesh,

I sure am glad that we are waiting to see the final product before we bash it.  :old:

Guys I can say no more,  other than W. A. I. T. and see for yourself.  Bandicam or whatever on Youtube is so compressed, the only thing that should be commented on are the vast improvements in terrain texture and hundreds of hours of artwork that has been added.  Everything showed in that clip should be seen only as a peek at a sample pallete from which future AH players' environment will be filled.

Offline Hajo

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Re: Hay HTC ..give us a tickle...
« Reply #23 on: September 11, 2014, 07:49:18 PM »
  It's a work in progress. Give it time.  Looked great to me.
- The Flying Circus -

Offline Badger85

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Re: Hay HTC ..give us a tickle...
« Reply #24 on: September 11, 2014, 07:53:31 PM »
Points well taken! I'll be waiting with optimism  :) :salute :airplane:
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"We were the corsairs of the Pacific conflict, and I believe we were the last of the corsairs." -George Grider

Offline Easyscor

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Re: Hay HTC ..give us a tickle...
« Reply #25 on: September 11, 2014, 08:15:51 PM »
Yeah, the max resolution available on YouTube to watch it is 720 and they're calling it HD and that's AFTER the video compression LOL.
Easy in-game again.
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Offline palef

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Re: Hay HTC ..give us a tickle...
« Reply #26 on: September 11, 2014, 08:26:17 PM »
:rock Now thats what Im talking about
OUTSTANDING
Thanks Scuzzy..
you da man!
looks orsum..and  I got a little tingle..
looks like a lot of fun
Great work HTC  :aok
1 more thing..is it true its coming in 10 working days? :pray
 :cheers: Jimmy

I'm so sorry.
Retired

Offline SilverZ06

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Re: Hay HTC ..give us a tickle...
« Reply #27 on: September 11, 2014, 08:28:14 PM »
Looks better, but why aren't the tank's tracks moving? If you watch the last 15 seconds or so the tank is moving but the tracks are stationary.  :headscratch:

Offline JimmyC

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Re: Hay HTC ..give us a tickle...
« Reply #28 on: September 11, 2014, 08:47:24 PM »
I'm so sorry.

 :cheers: lux

 :cheers: sorry skuzzy for calling you scuzzy before..mespeeling is toejame!  :cheers:

woot woot.. :x new shizzle ..oh yeah
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Offline dmdchief

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Re: Hay HTC ..give us a tickle...
« Reply #29 on: September 11, 2014, 10:24:54 PM »
I'm with Joachim on this one. I hate to admit it (I generally always try to be positive, especially on forums) but the ground  textures look very, very dated. The road texture looks like the result of dozens of clone-stamp tool impressions of the same small image. The new objects like the buildings are a bit of an improvement, but man, that gamey sky and ground. . .

I only say this with the hope that textures and lighting will be significantly improved. If someone can point me to a statement from HTC that this is a priority, I would rest a little easier.

Again, this is coming from a loyal fan of the gameplay of AH, especially of my squadron. But I would sure like to feel like I'm playing a modern sim with this graphics update. I do appreciate your hard work, though!
#1 Those are cobble stone streets made up of individual stones, watch when it nearly comes to a stop and the individual stones in the road and the sidewalks.
#2 Look at the last few frames when the tank stops in front of the tree, what is the tree doing?
lets wait until the final release and see how much more development is made.
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