Author Topic: HOing, Runners, Pickers, and Ack Huggers  (Read 2235 times)

Offline The Fugitive

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #15 on: October 06, 2014, 09:15:44 PM »
Everyone has lots of great suggestions..... all of which are pretty useless to the OP.

The OP like flying a zero, slow turny bird. He's not going to come in higher, he's not going to use faster planes, he's not going to be able to pick a better route through ack, the zero just doesn't do those things.

So here we have another player paying $15 a month and is not able to play the way he wants. Why should he continue to pay? I think this is the question a lot of players are starting to look into.

Are there things that can be done to fix these complaints? I'm sure there are, the issue is WILL they get "adjusted".

Telling the players to play the way YOU think they should play isn't the answer.   

Offline Arlo

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #16 on: October 06, 2014, 09:17:52 PM »
I didn't spend 20 minutes flying to your base to watch your spit 16 circle in the ack waiting for a proxy when I try to get you.

Unless you're land-grabbing, don't fly 20 minutes to an enemy base. Fly 10 minutes half-way (or 15 three-quarter) and fight the enemy there.  ;)

Offline tuton25

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #17 on: October 06, 2014, 09:26:01 PM »
I would like to complain about picking but since it's a tactic that I'm more than guilty of (I frequently indulge in it whenever possible) I'm just going to keep my mouth shut.

As for ack hugging, this annoys me to no end. I didn't spend 20 minutes flying to your base to watch your spit 16 circle in the ack waiting for a proxy when I try to get you. Grow a pair and face your death like a man or come out of a different base.

I've found that those who run usually don't have any sort of ACM skills, beat their shot and you are golden. They will zoom away and try again, just lather, rinse, repeat until they go away, you finally catch them making a mistake or a friendly shows up and chases them off.

I guess you are right, I guess pickers "aren't that bad", its just frustrating....

Everyone has lots of great suggestions..... all of which are pretty useless to the OP.

The OP like flying a zero, slow turny bird. He's not going to come in higher, he's not going to use faster planes, he's not going to be able to pick a better route through ack, the zero just doesn't do those things.

So here we have another player paying $15 a month and is not able to play the way he wants. Why should he continue to pay? I think this is the question a lot of players are starting to look into.

Are there things that can be done to fix these complaints? I'm sure there are, the issue is WILL they get "adjusted".

Telling the players to play the way YOU think they should play isn't the answer.   

My usual rides are the mossie and the typhie, but they aren't fast enough to turn away from a HO, so that is why I fly the zero....
As of last tour my score was:
A6M5b: 43 kills
Mossie 6: 19 kills
Typhoon: 60 kills

I am sick of taking a HO in a Mossie or Typhie and getting a radiator hit or a PW and having to run home....
I don't care if I die, I'd rather die a thousand deaths in white knuckle fights than get 10 easy picks.....
><))))*> Da Fish is in Da Fight

Offline Dragon Tamer

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #18 on: October 06, 2014, 09:34:27 PM »
I am sick of taking a HO in a Mossie or Typhie and getting a radiator hit or a PW and having to run home....
I don't care if I die, I'd rather die a thousand deaths in white knuckle fights than get 10 easy picks.....

Try finding someone who will go to the DA for a 1v1 with you, I would offer to do it but I haven't been flying much lately. My schoolwork is getting in the way and my skills are getting rusty... though oddly my aim seems to have improved...  :headscratch:

Offline scott66

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #19 on: October 06, 2014, 09:40:52 PM »
Edited..
« Last Edit: October 06, 2014, 09:46:50 PM by scott66 »
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Offline BaldEagl

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #20 on: October 06, 2014, 09:41:34 PM »
The more things change the more they stay the same.
I edit a lot of my posts.  Get used to it.

Offline tuton25

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #21 on: October 06, 2014, 09:49:57 PM »
Try finding someone who will go to the DA for a 1v1 with you, I would offer to do it but I haven't been flying much lately. My schoolwork is getting in the way and my skills are getting rusty... though oddly my aim seems to have improved...  :headscratch:

I don't have a problem going 2x1 or 3v1, the zero is pretty good at cutting underneath attackers (Plus I've been watching Latrobe's Youtube channel)
I just don't like it when someone takes an easy kill.....
><))))*> Da Fish is in Da Fight

Offline cattb

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #22 on: October 06, 2014, 09:53:29 PM »
The more things change the more they stay the same.
isn't it the truth
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Offline Naughty

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #23 on: October 06, 2014, 11:41:12 PM »


       Running ? You fly a slow plane that easily out turns most. why would somebody in a fast plane that cant match your turning ability want to get slow and turn with you ? i'd extend, and use my superior speed to bnz you to death. would you give up your zero's six and try to run from an LA7 ? or Pony ? of course not, so why expect the pony or La to give up their speed and turn fight you ?

       Ack hugging ? you come in over a field with obvious alt / speed advantage, The only thing in my favor is the ack stopping you from just swooping down for an easy kill. ofcourse im gonna stay close to it, till I get an opportunity
        to climb out and have a chance, or you get frustrated and die in it.

         Part of ACM is using your plane's strengths, and it's surroundings to your advantage or to take away the opponent's advantage. Im always lookin for 1v1's or 2v1's.. when I go to an enemy field, I don't circle it waiting for somebody to up so I can pick them. I try to coax them up to fight. if dar is up, I throttle back and climb far from the field to make them think the con is bombers. if I see an upper I slowly head away from them, letting them think they are chasing me. only once they are away from the field, and I know I can dive and make them turn before they can get back will I turn on them. if im there for a little while, i'll start deacking the field. this almost always brings somebody up.

    Pickers ?  well im kinda torn on this one. Some picks are 100% acceptable. If your defending or attacking a field, and your team mate has one tangled up, or is dragging one, then yea, i'll pick. But when there is an obvious 1v1 going on, I think it's proper to stay out and let them fight. happens to me all the time, get into a good turn fight then some dweeb comes blazing in outta nowhere and towers me  :bhead.

    HOing ? I get accused of HOing ALL the time. but here's the facts. It takes 2 to HO. in order for me to HO you, You yourself must be in a position to HO me, and in that case, I MUST assume you will do that. so I WILL take aim and fire all guns. Another I get a lot of nasty pm's about is deflection shots, wich ive practiced and have gotten pretty good at, so if you're coming at me co-alt, and think you can buzz by me off to either side.. 80% of the time you will end up with a 20mm in your face. (poor Ruaml learned that twice last nite in his LA7)

       what I don't consider acceptable is when you're merging, and the other guy is coming right at you, and starts firing from 1.5 out. his intention is 100% clear, he didn't accidently put himself into the situation, he planned it. but these types of Ho's are very easily avoided, and turned to your advantage.( some times i'll avoid them, other times i'll play chicken. depends on my mood.)  plus it's a confidence booster, cause you instantly know he has no skill.
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Offline Someguy63

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #24 on: October 06, 2014, 11:49:48 PM »
Ack hugging is usually no excuse.

People don't just dive in for an easy kill even with speed/alt advantage like you said, we know of an art called defensive flying, that stops him from swooping in for an easy kill...

And how is it unacceptable for someone to begin shooting from 1.5K out, you are usually able to see if someone intends to HO just by the way they align themselves with your flight back from even further out than this.
« Last Edit: October 06, 2014, 11:52:21 PM by Someguy63 »
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Offline Someguy63

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #25 on: October 06, 2014, 11:50:59 PM »
Oops double post.
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Offline glzsqd

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #26 on: October 06, 2014, 11:53:13 PM »
Ack running/hugging is the only thing that bothers a lot. How can flying around a field or cv waiting for proxies be fun?
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Offline RotBaron

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #27 on: October 07, 2014, 12:03:41 AM »
They HO a Mossie?  If you're point is that they die and you have rad hit, that I understand, is frustrating not to get a fight.

Lately I've been intentionally putting myself in bad spots to produce a fight. Ya I die a lot, but sometimes it's funny to see 6 guys give up all their adv for an easy kill; my country mates clean up nicely afterwards  :lol   

if they'd make 12hr to 2, you could switch to the side always defending, until then best of luck. 

I had fun against a Zeke yesterday in the Hayabusa, funny to watch the reaction of a zero pilot when he realizes someone can outturn him; his buddy picked me  :mad:

 :salute 
They're casting their bait over there, see?

Offline tuton25

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #28 on: October 07, 2014, 12:07:08 AM »

       Running ? You fly a slow plane that easily out turns most. why would somebody in a fast plane that cant match your turning ability want to get slow and turn with you ? i'd extend, and use my superior speed to bnz you to death. would you give up your zero's six and try to run from an LA7 ? or Pony ? of course not, so why expect the pony or La to give up their speed and turn fight you ?

     

I'm not talking about extending away to climb out and re-engage, I don't have a problem with that (Like you said, why would an LA7 give up its speed?). Like the other day I had a P-51 come at me co-alt with me at 10k. He tried to HO me, but I cut underneath him and he missed. I came up over the top as he turned around. He was at about D600 when I fired, out of my convergence but I hoped to get him to break. I pinged him only to have him point his nose straight down and run back to his base. I followed him for a while, but I can't compete with all that speed so I let him go.....

I'm not talking about extending out, hell I use it when I fly the Typhie. I'm talking about people, who as soon as they lose a little bit of ground, instantly cut their losses and run for their lives.
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Offline rvflyer

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Re: HOing, Runners, Pickers, and Ack Huggers
« Reply #29 on: October 07, 2014, 12:32:08 AM »
Been playing since 2005, game and whines are still the same.  :x



I'm not talking about extending away to climb out and re-engage, I don't have a problem with that (Like you said, why would an LA7 give up its speed?). Like the other day I had a P-51 come at me co-alt with me at 10k. He tried to HO me, but I cut underneath him and he missed. I came up over the top as he turned around. He was at about D600 when I fired, out of my convergence but I hoped to get him to break. I pinged him only to have him point his nose straight down and run back to his base. I followed him for a while, but I can't compete with all that speed so I let him go.....

I'm not talking about extending out, hell I use it when I fly the Typhie. I'm talking about people, who as soon as they lose a little bit of ground, instantly cut their losses and run for their lives.
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