Author Topic: Does AH/HiTech have any intention....  (Read 1085 times)

Offline mthrockmor

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Does AH/HiTech have any intention....
« on: October 12, 2014, 03:59:11 PM »
...of listening and responding to any of the requests by their clients?

The game has reached near implossion and you simply worry about eye candy. Do you have research that shows the difference between life and death will change the trajectory of the virtual skies? I've read that this is a side gig for GrapeVine, Texas....it shows.

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Offline GScholz

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Re: Does AH/HiTech have any intention....
« Reply #1 on: October 12, 2014, 04:16:27 PM »
 :huh
"With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

Offline The Fugitive

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Re: Does AH/HiTech have any intention....
« Reply #2 on: October 12, 2014, 04:46:07 PM »
:huh

The OP had a ruff weekend in the MA. Game play is getting worst and those looking to play any other way the horde run the map are having a harder time to find that game play.

On Mindanao map Saturday night the attack was focused on 44..... surprise ! Rooks had 20-30 guys in GVs trying to cap the town and resupply. Mean while Bishops and Knights were coming in with 20-30 guys working the town and occasionally a hanger or two. Defense from the air was useless as most were low other than the "pickers" circling like vulchers over a corpse. It pretty much was BnZ attacks on buffs and goons while dodging pickers. Attackers had low buffs dieing most every run to repeat over and over. Fighters tried to drop GVs for easy kills while dodging the BnZers, not a real fight any where.

No missions, no attempts at an organized defense, all on Mindanao which with a bit or organization bases can be rolled pretty quick.

While the graphics update will help, tweaking game play is a must if people are going to WANT to stay and subscribe. 

Offline Someguy63

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Re: Does AH/HiTech have any intention....
« Reply #3 on: October 12, 2014, 04:51:44 PM »
The OP had a ruff weekend in the MA. Game play is getting worst and those looking to play any other way the horde run the map are having a harder time to find that game play.

On Mindanao map Saturday night the attack was focused on 44..... surprise ! Rooks had 20-30 guys in GVs trying to cap the town and resupply. Mean while Bishops and Knights were coming in with 20-30 guys working the town and occasionally a hanger or two. Defense from the air was useless as most were low other than the "pickers" circling like vulchers over a corpse. It pretty much was BnZ attacks on buffs and goons while dodging pickers. Attackers had low buffs dieing most every run to repeat over and over. Fighters tried to drop GVs for easy kills while dodging the BnZers, not a real fight any where.

No missions, no attempts at an organized defense, all on Mindanao which with a bit or organization bases can be rolled pretty quick.

While the graphics update will help, tweaking game play is a must if people are going to WANT to stay and subscribe. 

I agree, I just don't know how we're supposed to change the gameplay with most of the players not even caring.
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Offline Rob52240

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Re: Does AH/HiTech have any intention....
« Reply #4 on: October 12, 2014, 04:55:18 PM »
...of listening and responding to any of the requests by their clients?

The game has reached near implossion and you simply worry about eye candy. Do you have research that shows the difference between life and death will change the trajectory of the virtual skies? I've read that this is a side gig for GrapeVine, Texas....it shows.

boo
 :bhead :furious

Translation:  I'm not happy with my own performance, or the way everyone else was playing.




And the fugitive, if you want people to organize in ways that you like.  You have to inspire them into wanting to follow you and you have to lead them.  Honestly it gets to be a headache.

A big part of what makes Aces High a lot of fun is the sandbox environment.  On days that the game is not fun we can also blame the sandbox environment.

When I get back later this week you'll see me looking for these fights so I can get accused of picking.
 :cheers:
« Last Edit: October 12, 2014, 05:04:01 PM by Rob52240 »
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Offline Arlo

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Re: Does AH/HiTech have any intention....
« Reply #5 on: October 12, 2014, 05:00:31 PM »
See Rule #4
« Last Edit: October 13, 2014, 04:17:19 PM by Skuzzy »

Offline Lusche

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Re: Does AH/HiTech have any intention....
« Reply #6 on: October 12, 2014, 05:22:45 PM »
The OP had a ruff weekend in the MA. Game play is getting worst and those looking to play any other way the horde run the map are having a harder time to find that game play.

On Mindanao map Saturday night the attack was focused on 44..... surprise ! Rooks had 20-30 guys in GVs trying to cap the town and resupply. Mean while Bishops and Knights were coming in with 20-30 guys working the town and occasionally a hanger or two. Defense from the air was useless as most were low other than the "pickers" circling like vulchers over a corpse. It pretty much was BnZ attacks on buffs and goons while dodging pickers. Attackers had low buffs dieing most every run to repeat over and over. Fighters tried to drop GVs for easy kills while dodging the BnZers,


And it was a blast! A hard fought battle that didn't vaporize at the first sight of resistance and dragged on for hours! Thats so effin rare these days, I hadn't had that much fun in a long long time, even when I was vulched on touchdown.

Long time ago I signed on for that kind of stuff, and not for chasing single cons across empty sectors or having a series of 1v1 duels and pretend it's "massive multiplayer".

« Last Edit: October 12, 2014, 05:25:48 PM by Lusche »
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Offline The Fugitive

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Re: Does AH/HiTech have any intention....
« Reply #7 on: October 12, 2014, 05:37:46 PM »
Translation:  I'm not happy with my own performance, or the way everyone else was playing.

(Image removed from quote.)


And the fugitive, if you want people to organize in ways that you like.  You have to inspire them into wanting to follow you and you have to lead them.  Honestly it gets to be a headache.

A big part of what makes Aces High a lot of fun is the sandbox environment.  On days that the game is not fun we can also blame the sandbox environment.

When I get back later this week you'll see me looking for these fights so I can get accused of picking.
 :cheers:

The problem is that instead of playing with all the toys, every one is playing with the same one.....over and over again.


And it was a blast! A hard fought battle that didn't vaporize at the first sight of resistance and dragged on for hours! Thats so effin rare these days, I hadn't had that much fun in a long long time, even when I was vulched on touchdown.

Long time ago I signed on for that kind of stuff, and not for chasing single cons across empty sectors or having a series of 1v1 duels and pretend it's "massive multiplayer".



Sure the "battle" if that is what you want to call it was fun and hard fought. But if that isn't the type of play you want..... like the OP your screwed. Sure I got a bunch of kills, but I only had a couple real "fights", which is what I want when I play.

Offline Arlo

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Re: Does AH/HiTech have any intention....
« Reply #8 on: October 12, 2014, 05:44:22 PM »
Sure the "battle" if that is what you want to call it was fun and hard fought. But if that isn't the type of play you want..... like the OP your screwed. Sure I got a bunch of kills, but I only had a couple real "fights", which is what I want when I play.

I've got an idea! Perhaps HT should have a separate arena for those who hate the way the game is played by the players that play in the MA. Call it something snazzy like the 'Dueling Arena' or something.

Offline guncrasher

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Re: Does AH/HiTech have any intention....
« Reply #9 on: October 12, 2014, 06:38:43 PM »

And it was a blast! A hard fought battle that didn't vaporize at the first sight of resistance and dragged on for hours! Thats so effin rare these days, I hadn't had that much fun in a long long time, even when I was vulched on touchdown.

Long time ago I signed on for that kind of stuff, and not for chasing single cons across empty sectors or having a series of 1v1 duels and pretend it's "massive multiplayer".



didnt that fight lasted till the morning?  I think i fell asleep around 2 am pm and it was still going on.



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Offline Gman

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Re: Does AH/HiTech have any intention....
« Reply #10 on: October 12, 2014, 06:47:00 PM »

Quote
Did you receive a blood transfusion from Vraciu recently or something

BBS Arlo Immunity armor suit- ON.
« Last Edit: October 12, 2014, 07:11:22 PM by Gman »

Offline Arlo

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Re: Does AH/HiTech have any intention....
« Reply #11 on: October 12, 2014, 08:08:27 PM »
BBS Arlo Immunity armor suit- ON.


Aw, C'mon. It's not like the old tired 'The sky is falling and HT doesn't like us and .... blah blah blah' isn't comparable. It's a valid observation. (Ya ingrate.)  :D

Offline Gman

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Re: Does AH/HiTech have any intention....
« Reply #12 on: October 12, 2014, 09:09:18 PM »
I suppose you're correct about at least one thing.  The sky isn't falling.

That honor has been saved for the number of players in the MA throughout all hours of every day.

Offline Arlo

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Re: Does AH/HiTech have any intention....
« Reply #13 on: October 12, 2014, 09:20:43 PM »
I suppose you're correct about at least one thing.  The sky isn't falling.

That honor has been saved for the number of players in the MA throughout all hours of every day.

https://www.youtube.com/watch?v=Qgcy-V6YIuI

Offline Slash27

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Re: Does AH/HiTech have any intention....
« Reply #14 on: October 12, 2014, 09:26:14 PM »
I would guess numbers could back up his opinion.