Consider all the old players who will come back to peek at AH3 when it's released. This game has a proven infection that the most reticent denier of lingering attraction can over come. AH3 may be a perfect storm on arrival to inspire old vets to indulge, and new players to see past the graphics that used to turn them off looking in the storefront window.
Agreed. I've been saying since the new version was announced, that the above is true. I also agree that HTC has an excellent opportunity with the timing of the new version to make positive changes to the game, even if they are subtle. Virtually everyone, even the most dissatisfied complainers from my observation, agree that the numbers will spike when the new version arrives, even just a playable beta of it. However, those numbers need to have staying power, and need to increase in the form of completely new players, not just those bees that have flown off to other hives returning for fresh honey. In order for this to happen, just from my observations of all the complaints regarding the game in the last year or so, changes NEED to happen. I'm not advocating one thing or the other, I'm just of the opinion that enough of a % of the players are dissatisfied with the mechanics, which obviously means something needs to be done.
A lot of the current issues many players have will sort themselves out when there is 500+ players in the maps we have, IMO anyway. The trouble is we don't get those numbers, we get half of that as an average on most nights. Hopefully the new version will at least temporarily fix that, and again, as stated, if those numbers can be made to have staying power, I think there will be a marked decline in complaints and dissatisfied customers.
Some have recently been sarcastically repeating that "the sky is falling". Well, it hasn't "fallen", but its altitude has fallen from 50k to 25k feet. That's the sort of decrease you want to keep a close eye on, one would think. I think a lot of players will be much happier with their AH experience when the numbers/sky climbs back up to previous cruising altitude, instead of bumping along in the turbulent mid level airspace.