May I suggest a different way of viewing the wish list? For a year, try to think of how a suggestion would affect the overall health of the game instead of how it would affect just you. How it affects you in the game will be a moot point when there is NO game. That might change some of way it works here. In a year either this will be a thriving place or a smoking hole in the ground. IMHO it doesn't seem to be a lot to give up to see if it can be made to thrive.
Rapier - I have known you in two games and have had a lot of laughs with the Muskies in both of them. I won't claim to understand how you think, but I know you are sincere.
I used only a clip from your post but since it resonated with me, I will comment.
I don't claim to have any more knowledge about this topic than what everybody can see with their own eyes. What I do know is that HTC, based on observation, will not 'surge hire' to get changes done any faster. I do know that they have a strategy to make changes to game play aiming to improve subscription numbers. I do know that they would be working on it, but the graphics upgrade in progress took a higher priority. I do know that they have a development process that is not different from most shops out there. I do know that HiTech has a firm understanding of his customer demographic and has educated himself on what the customer-to-be needs and wants. I do know that HTC is committed.
The wish list serves a purpose, as you are aware. However it, like a large number of topics on this BBS, gets bloated and sometimes personal. A little pro-con is needed, but very little. I wish we could limit ourselves to only two sentences of pro-con on the wishlist. It takes a serious amount of time for HTC to wade through the horsepucky comments to get to the gems. That's entirely my opinion and I'll probably suffer for it.
I very much like your idea to focus more on wishlist topics that would help attract the customer-to-be. That's what resonates with me and likely irritates a lot of folks here who haven't quite figured out that there's no such thing as status quo ("home sweet home") in online gaming. It's 'change or die' on methamphetamine.
I know you have seen at least two MMO's go under in your years. I've only seen one but it was painful to watch. I think you were on the Confirmed Kill alpha? In any event that was the saddest...a game with outstanding potential dying in the studio.
Stay the course, Rapier.
Respectfully,
Ratsy - Raider_DD - AKRaider
