There are probably a few that blame HiTech. I don't blame him at all. I think the update was way late and could have staved off some of the exodus of players. He could argue they were leaving anyway. I would argue if the game perpetuated fun and proper attention was paid to their concerns OFF OF THIS BBS and privately, why would they leave? "Cuz that's what they do" isn't a real good answer and one I know my boss wouldn't accept. He's an Aggie so maybe that's the problem but in the end, he'd want a precise reason as to why they left. And there is a reason. Are they AH controllable? Some are, some are not. I'd be willing to bet its the old 80-20 rule
This is where I come down pretty much as well, especially the "took too long" part. Personally, I have no trouble finding fights or something to do, but I barely play compared to many of those that ARE having such troubles, and there is enough of them being vocal enough, that taking both that and the decline in numbers, it's evident something has gone wrong. IMO it's still just down to the numbers, and they are down, way down, compared to the high HTC said here on this BBS that peaked around 2008/2009. The fact that it's been 4 years with few substantial updates or changes/innovations to the game, sort of coincides with the decline - when I asked Snailman to graph the changes in the last 4 years, his response was "aside from a small strat change, there are none". All the ROI, CPI/advertising, new/old player models - none if it had near the effect that leaving the game to its own devices for 4 years has had IMO.
Also - EvE has been around over 10 years now. A year after it's ten year anniversary, just recently, it added 100 thousand subscribers in a fiscal year, for a total of over 500,000. This could have been HTC's story, just on a smaller scale. The foundation of the creation AH was built on is so strong that it has survived in spite of it really having been left on autopilot for a long time, in terms of new major features and innovations (yes there have been tweaks and the odd new plane/etc, but nothing on the order of a large exciting change). This is why I'm still around, I have hope, hope based on the past pre the last few years, but strong hope none the less.
I don't buy the argument about grandchildren and the interest in WW2 waning - if that is the case, how does one explain the tens of thousands over at WT? The subject matter isn't the problem, WW2 games have millions of players right now. Nor need the game here be simplified. THere are nearly 3/4 of a million people who have paid 65$ million USD total, for early looks/access to Star Citizen, and it's a very complex flight model, far more so than here, especially if you want to be any good. The entire world being constructed there is incredibly diverse and complex, yet more new blood pours in every day there.