Author Topic: F2P rides  (Read 908 times)

Offline Tilt

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F2P rides
« on: December 24, 2014, 05:16:46 AM »

OK HTC has lots of other stuff to do but if there were F2P rides what types?


Storch
T6 Texan
Westland Lysander
Po-2

Jeep
Daimler Dingo

BPC MGB (Whaleback)
Ludere Vincere

Offline Zacherof

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Re: F2P rides
« Reply #1 on: December 24, 2014, 08:10:04 AM »
OK HTC has lots of other stuff to do but if there were F2P rides what types?


Storch
T6 Texan
Westland Lysander
Po-2

Jeep
Daimler Dingo

BPC MGB (Whaleback)
I feel like a noob :furious
What's F2P?
In game name Xacherof
USN Sea Bee
**ELITE**
I am a meat popsicle

Offline oboe

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Re: F2P rides
« Reply #2 on: December 24, 2014, 08:29:43 AM »
F2P - Free to Play.  No monthly subscription charges to play in the arenas, but lots of "packs" you can purchase that get you additional vehicles, planes, etc.   

The more I think about F2P and start to beleive it really is the future direction of gaming, the more I agree that HTC should try to implement this somehow.

Maybe the easiest way to do this would be to have "pay" accounts and "free" accounts for online play.  And then expand the perk point system to include a nominal perk cost for all planes and vehicles except those that should be available for use by the "free" accounts in the online arenas.    Finally, "pay" accounts still earn perk points during play, but "free" accounts do not.

A change like this could allow new players to play in AH online without the two-week time limit, while keeping up with the F2P model somewhat.   That might improve arena numbers.




Offline Arlo

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Re: F2P rides
« Reply #3 on: December 24, 2014, 09:46:34 AM »
Geez. More calls to drastically change the business model because it 'works so well' in a few other games (how much would a 70% freeloader server load impact the game for the paying customers?).

However, in the interest of civilly discussing the possible merits versus problems of this (from an environmental change pov) ......

Potential bad - HTC would possibly have to disable text (or limit it to one channel - the 'learning channel') for the kids flying/driving the free stuff because they're bored and it's free and, well, they all know how to type after they get frustrated trying to start their engines for 90 seconds. They can read all channels but can only type in the help - or maybe direct person to person). This may limit some of the endless buffer text that may come from the same 12 questions being asked over and over or, worse, kids using Aces High as their negative attention source. (Granted, even country talk often turns into 'blah blah blah - look at me' gibber, as it is.)

Potential good - 'We need GOONS at ....' Plenty of goon drivers now. Heck, the joint is crawling with them.

Potential bad - The freeloader air force somehow becomes coordinated enough to join one side and stage the mother of all troop drops and crashes the server.

Potential good - 10% ... heck .... 20% of the freeloader air force decides they want to shoot down goons like the paying customers in this suddenly target-rich environment. (I'm being optimistic. See? It can happen.)

Potential bad - Goon shooting is now the biggest part of the game.

Just a few to throw out there.  :)

« Last Edit: December 24, 2014, 10:02:57 AM by Arlo »

Offline oboe

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Re: F2P rides
« Reply #4 on: December 24, 2014, 10:23:03 AM »
+1 on the civil discussion of merits and problems, Arlo!   

This is the kind of thing that has me concerned:

http://www.forbes.com/sites/erikkain/2013/05/09/as-world-of-warcraft-bleeds-subscribers-free-to-play-is-already-winning-the-future/



Offline Arlo

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Re: F2P rides
« Reply #5 on: December 24, 2014, 10:50:22 AM »
I understand your concern (and respect your input) but I just can't see this game caving in to become an arcade version of itself on pads and smartphones (mentioned as the further trend that games that are adopting the free to play formats are headed toward in the article). Dale has always presented this game as a dogfighting sim (hence the flight/combat modeling). That's a 'big screen with lots of peripheral equipment' animal.

If he wants to code a separate game to take advantage of the market you're worried about, I'm all for that.

But changing the business model of Aces High (soon to be AHIII) to FTP would be a slippery slope toward it's demise, in my opinion. Even if the game survives in name, it would morph into something that is entirely different, from that point on. Not only would it be over-run by a completely new 'type' of player (younger, instant-gratification driven, short attention span, even worse social skills than the worst of our current community), demands would be made by the now shifted player base to support game-pads and non-pc hardware and there would be a complete ignorance of/disregard for the historical aspect (even in a main arena context).

Of course, this is my vision of such a future (the pessimistic side resurfacing).

AH is a niche market. We are, to some extent, the last vestiges of an 'elite' type of gamer. I don't really mean that to sound arrogant ... but I'd rather see AH stick to the principles it was founded on and slowly fade (make that VERY slowly fade) than see it instantly give way to 'the future.' (Kinda like 'The Last Samurais' heh.)

There, I admit it, I'm being very selfish here.  :)

Offline Arlo

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Re: F2P rides
« Reply #6 on: December 24, 2014, 11:00:30 AM »
Forgive me but what i wrote above suddenly made me very nostalgic for this (I know it deviates a bit from the topic but bear with me, I will not deliver such a 'waxing vie proxy' in the thread again - unless we all succumb to such):

Fri. Sep. 03, 1993

T.NAUGHTON [SCAVENGER] at 23:36 EDT

I GO DIVING DOWN 1

I think my handle is very far out. That's cool or hot or bad depending on your generation bias. It comes with a vision of myself in AW. I saw myself cruising around like the Red Baron watching for victims. Since I am new I would cruise the skies of Europe looking for wounded warriors trying to get home. Engine smoking, control cables half shot away, aileron hanging flipping back and forth like Heston in Battle of Midway.

Then down would come the SCAVENGER preying on the helpless getting some easy kills building up his score, becoming a DWEEB to be reckoned with.

Now the name is great. The problem is OLE SCAVENGER is getting his butt shot off roaming the skies of Europe. The only smoke I am see un is coming out the back view of my aircraft. The only control cables half shot away, ailerons flipping seemed to be on MY airplane. Something is wrong with my plan. I was thinking about changing my handle but DEAD DUCK is already taken and then someone might take SCAVENGER and I would never earn it back.

I know I'll change it to SC-avenger (Southern California Avenger). Maybe I could avenge other DWEEBS from the Southern California area. I could stay up really late when you EDT guys are very tired and then I can come diving down. hee hee hee hee

There has to be some way to make this handle work!! Surely I can figure some way where I get to come diving down. This sure isn't like SWOTL where I used to just come diving down alot. But you just wait, one of these days I am going figure out how to come diving down again and then just watch out!!!

Sat Sep 04, 1993

T.NAUGHTON [SCAVENGER] at 21:28 EDT

I COME DIVING DOWN Part 2:

O.K. so I've been waiting to come diving down like I said so I could do this SCAVENGER thing and bring sorrow and woe to the wives and girlfriends of those poor wounded prey that I come diving down on.

So last weekend I was up there waiting to come diving down right and nothing was showing on my radar. There were a couple of dots here and there when suddenly, below me was a dot that hadn't shown up on my radar but started showing up as an icon that said it was an A-26. Looked like he was sorta sneaken around the mountains trying to, shall we say, remain incognito?

Now that drove this diving down thing into a real frenzy. I mean to tell ya I reaaaaly wanted to go diving down. So I did and just to make sure it was going to work I pulled the trigger at 8,000 ft and just held it down. And just to make sure he wouldn't fly away I had the airspeed indicator pegged out. So with the guns smoken the bullets flyen man did I come diving down. I think I got some hits. I can't be sure cause I went by pretty fast. Then I found out I only had 175 ft. in which to pull out from a 475kt. vertical dive.

Well That's about it. It was over pretty quick and I sorta hope the A-26 guys weren't looken out of the cockpit when I went by but what the heck I finally got to come diving down didn't I?


Offline Arlo

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Re: F2P rides
« Reply #7 on: December 24, 2014, 11:01:12 AM »
Sun Sep 05, 1993

T.NAUGHTON [SCAVENGER] at 13:47 EDT

I GO DIVING DOWN PART 3:

O.K. I don't want this post to be misunderstood. I'm not really upset with anybody. It's just that I'm the sort of person that likes to do things in my own time, if you know what I mean. I like to learn at my own pace and I don't want to be rushed. So if you were the guys I met up with Sunday night I'm not still mad but give a little consideration in the future O.K.?

Sunday night it was quite around C-Land. Didn't seem to be much of anything going on in B-Land either. A couple or three markers were all I saw and since I wasn't having much luck gunning I thought I'd try my hand at dive bombing. So I checked out a P-38 and put on a couple of bombs.

I took off from C-19 and headed over sorta of north west where I remembered seeing a B-Aircraft carrier. I got up to 10,000 ft. and it took a while to get over there and nobody I mean nobody was in sight. Not on radar and not out between all those metal bars that you look through to see out the side of a P-38. So I'm real relaxed about all this, just crusin.

I look at the radar and that carrier is getten real close and its about time to do my thing, that's right, I'm goen to go diving down real soon. I set my sights over to bomb sight with esc-sd-enter and I sorta roll over a little to see the Carrier---and all of a sudden I got red icons showing up. Three of them and they're closing fast. I need a little time here to get set up. But I see one of these ICONS moving around behind me and the numbers are going from 5000 down to about 1800 and I'm getten nervous. I want to see where the other ones are so I use my coolie hat thing on my brand new $66.00 Chips and Bits Thrustmaster FCS, but those big metal things on the side windown of a P-38 are letting me see nothen. I feel like changing my handle again. This time to a [TRAPPED RAT] who is trying to look through the bars of his cage.

So I figure I am not going to last much longer with my bombs unless I get real busy diving down. I'm just about in the right spot so I push it over and down we go. Just then I get the first taka taka taka up my rear view but I'm diving down so the heck with that. The big X is right on the carrier deck but under all this pressure I forgot what you do to drop the bombs. So I hit the help screen and read a bit and put in esc-A-ent and a little message pops up says bombs armed. Then I look up and the X is right in the center of that carrier deck so things are looking real good. I am diving down real fast.

Now this is the question. If the bombs are armed and you put them right in the center of that big carrier deck do you get credit for the hits if the aircraft is still attached to the bombs?

Tue Sep 14, 1993

T.NAUGHTON [SCAVENGER] at 23:05 EDT

I GO DIVING DOWN PART 4:

I have been on line with Genie since July 27th. I have NEVER EVER experienced NODE problems of any kind. That is until I registered for and received an invitation to, fly a Spit for the RAF in Eagle Day. As a flying sergeant in RAFVR I was called up right out of AWTA to fill in for the shortage of Spitfire pilots. I Was lucky enough to be posted to Sqd 54 at Manston. I even picked up a stove lid to sit on. The night before I got little sleep as one tends to review all that he has learned, wondering how the lessons of school will hold up to the reality of combat.

About 6:00AM I was awakened to the sound of air raid sirens. That was followed closly by the WUMP WUMP WUMP sound of the 550lb bombs from diving JU88s. We could see smoke pouring from the ruins of the El Monte node. I ran quickly to aid with fire control but to no avail. El Monte Node was out of the fight. Then I tried to report in. Over and over I got only---"HHH: His Majesty's Service Interupted".

All day Saturday and Sunday I tried to get into the battle but to no avail. "HHH His Majesty's Service" was out all weekend. All I can do is hope the Germans do not realize the strategic importance of our node network and that they will now leave the El Monte Node alone. If they ever figure out how important the nodes are to vectoring us into AW. Well" Loose Lips Sink Ships" so I will say no more, hint-hint-nudge-nudge, say no more . Lets just hope Goring did his usual poor job of strategic planning.

Secretly it made me feel a bit proud that the Germans would expend that much effort just to keep-- me-- out of the battle.


Offline Arlo

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Re: F2P rides
« Reply #8 on: December 24, 2014, 11:01:56 AM »
T.NAUGHTON [SCAVENGER]

I GO DIVING DOWN PART 5:

It was one of those lazy summer days in /MO 4. In fact I felt pretty safe as the only dots I could see had little green icons just like mine. I was just lifting off the runway when unusual things started to happen. This time the messenger of death arrived with a friendly greeting.

*6666 Hey! Is that you Scav?

*4444 Scav's Up!

*3999 Hey,Scav

Reluctantly my eyes left the horizon and moved downward to the little black place where the messages come from. It was a place I have ignored as being new meant NO RADIO MESSAGES! Raising the gear was forgotten as I tried to recall the radio procedure. Lets see I am already on Ch#1 so if I just type / and then the reply, yes that's it just / reply.

/YUP

I type the shortest message I can think of, then my hand races back to the view keys and my eyes back to the horizon as the aircraft begins to buffet. I push the nose back down and then I stab at the views but they no longer work. I am now blind in every direction but forward.

*6666 We sure like reading your posts Scav!

*4444 Yea,They are pretty funny.

*3999 Switch to CH2 Scav!

A cold sweat begins to form on my brow. The airspeed indicator is now going down not up. The buffeting is now being complemented by the stall indicator light as it joyfully blinks on and off. I don't want to be rude, yet I want to live. To fly, to roll and go diving down on some unsuspecting prey. Instead I am less than 200 ft. off the ground rapidly approaching a mountain, staggering on the verge of a stall, landing gear down, views out trying to write a letter with my left hand and fly with my right just because some guy said Hi Scav! Is that you?

I am thinking fast. Why are the views out. My eyes travel to the message line.

/YUP

sits there waiting to be............... Entered, that's it I have to hit enter to send. I quickly hit the enter and then my hand races back to the views. They work again. Why is my airspeed so low? Oh my God! The flaps are down. I must have hit the flaps when I was pounding on the views trying to get them to work. Flaps Up. Air Speed starts to crawl back up toward 100IAS. The buffeting subsides and the stall light quits blinking. Something is still not right the airspeed is going up but too slowly. Oh, the gear is still down. I think its damaged. I am getting awfully close to that mountain...

I have absolutely no idea who shot me down. I never saw him. Just just as I was trying to type the commands to switch to Channel #2 there were those red flashs going off all over the cockpit as someone put and end to my misery.

I am sure that sending messages back and forth can really be fun. One hand whipping the stick to and fro a roll here and immelman there while with the left hand one sends messages of encouragement, friendship or even invitations to a duel of death. I will learn this. Someday I too will wait high above some DWEEB I will radio Hi Dweeb, Having Fun!!! When he reaches out with that left hand I will see his aircraft begin to wobble. Then, I WILL COME DIVING DOWN!! hehehehehehe

But,For me,today, it was sort of like having the mailman show up just as I am trying to put out a fire in my house. I am naked and running around trying to figure out what room holds the dog and the cat. I hear the fire engines in the distance. They are NOT going to get here in time.

The mailman arrives, holding out a packet of mail and says just sign here. I say excuse me but my house is on fire here! He doesn't go away. He smiles sweetly and says they really enjoy reading your letters.

Reluctantly I reach into my pocket for my pen but I have no cloths on. The dog is howling, the neighbors are watching and I am wishing the fire would come and just take me quickly away.

*Numbers have been changed to accurately represent the confusion

SCAVENGER aka [RADIO MAN]


Offline Arlo

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Re: F2P rides
« Reply #9 on: December 24, 2014, 11:02:58 AM »
T.NAUGHTON [SCAVENGER]

I GO DIVING DOWN PART 6

Eagle Day

T-30 I report to my assigned Attack Sqd. #609 and present my logbook; I receive a hearty welcome and a pleasant round of jolly good banter.

T-20 I am quizzed on my experiences with AWTA; My hours with instructor Bushwacker; and My flying experience in general;

T-18 Everyone gathers in good fellowship to hear my response; I reply that; Actually old chaps, I only took one session with Bushwacker and the ruddy AWTA before my Uncle Dowding pulled me out the class and sent me here; The Sqd seems to gather more closely as I answer more questions about flying the Spit;

T-15 My log book and responses are collected

T-10 I am put under close arrest until someone from intelligence arrives; I am strip searched and required to explain the rules of cricket;

T-07 They are finally satisfied I wasn't parachuted in by the Luftwaffe to sabotage an attack Sqd;

T-06 Someone from Group HQ. escorts me away from the good ole chaps in #609 and flies me over to Patrol Sqd. 610

T-08 Sqd 610 Welcomes me and asks a few questions while examining my log book; They ask me to look at my map and discuss the defence sectors; They listen closely to my answers;

T-06 I am strip searched and required to explain why Edward gave up the Crown

T-04 I am given back my uniform but no parachute and no side arm;

T-03 I am climbing out of B-33, a grin on my face, guns armed, heading for the English Channel to do battle;

T-02 Hdqs requests that I return to the field as Eagle Day has not started yet;

T-01 I am strip searched and required to explain Cromwell's tactics at the Battle of Waterloo.

T-00 The Sqd leader escorts me to my patrol sector

T+1:30 I have seen one enemy aircraft, have not fired my guns and flew 1:30 min on the fence line. The only British casualty in my sector occurs at T+90 when ole man Herms, at the Dairy, looks up to see my plane, trips and falls on his hayfork. But Gentlemen it was Eagle Day and I was there!!

T.NAUGHTON [SCAVENGER]

I GO DIVING DOWN 7

Dweebering, oops, During the battle of Munda I, at last, had an opportunity to exit the rands of Dweebdom. The enemy bomber formation tried to sneak around the my patrol route. I caught them redhanded and radioed command where to vector the entire Japanese force to intercept. Only problem was I radioed the wrong sectors and then got shot down. When asked to explain the misshap I wrote the following to command at Christmas 1993.

THE NIGHT BEFORE MUNDA

It was the night before Munda, when all through the house. Not a creature was stirring,... no spoons and no mouse. The maps and sectors were put in to place. In hopes that the Scav would make no mistakes. The Scav was nestled all snug in his bed. While visions of enema danced in his head. The take off next day was at T-ZERO. The Scavenger hoped he'd soon be a hero. His mission was to be a good scout. His comrades awaited the sound of his shout. The time passed slowly as onward he flew. The moments grew tense, his anxiety grew. When all of a sudden there arose such a sight. The enema Bomber wing in all of their might. Then down came the fighters they lanced through the sky. Scav. must report, for soon he would die. The radio came on, the message was fast. "Come Kotoshi and Bebop, on Twisted and Crash. To the top of my sector I'm in 2 comma 2. Hurry Grey Eagle, and Bushwacker too. The fighters came down, their tracers flashed red. Scavenger knew, he soon would be dead. The flames then burst from the front of his Zero Yes, he would die, but die as a hero. As he started to burn he heard so much chatter He listened to hear what could be the matter. The radio broadcasted, the words he most feared. Scav, reported the wrong sector, no bombers are here. His earphones turned red as his Commander exclaimed This could cost us the battle, God, Dweebs are a pain!

(OK, done)  :salute

Offline oboe

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Re: F2P rides
« Reply #10 on: December 24, 2014, 11:38:56 AM »
Lol thanks Arlo that was quite a read!    :salute to the good ol' days.   

I was a Warbirds dweeb myself, mostly flew for Red (santas, I think). There were reds, greens (frogs?), purples (Barney's!) and Golds (?). 

Thanks for the "we" including me in the elite gamer category, but if you knew how many times I've accidentally bailed out of an aircraft trying to type something in the radio bar you prolly would evoke my Elite card.   :rofl

I do hope AH gets all of the planes updated with new cockpits (how do the F4F, TBM, A-20, and Ki-67 cockpits look nowadays?) and detailed damage models, the new graphic engine released, and has a good long life with plenty of scenarios left.  I could never imagine it on tablets either.


Merry Christmas!





Offline Arlo

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Re: F2P rides
« Reply #11 on: December 24, 2014, 12:03:28 PM »
Let us not confuse 'elite' with 'skilled' or 'talented.' Scav wrote the 'I Go Diving Down' series of posts four years before I discovered Air Warrior (and died before I would have had the honor to meet him even in a virtual sense) yet when I was introduced to his writings in the AW BigWeek newsgroup I instantly recognized a kindred soul. You can love a game and not master it (ask some golfers).

I guess I'm referring to a comradeship borne of sharing not only a game but a mindset. Most of us fell in love with WWII warbirds at some point in our lives, their pilots and the stories (some, long before we discovered online simulations). We time travel to fly with them or as them the only way we can (in a virtual environment that can only loosely approximate their experiences). In doing so, we form bonds (with squad mates and adversaries). I imagine that the most vocal 'enemies' on both the forum and channel 200 would probably defend each other in a back to back brawl with any outsider that insults, berates or threatens a fellow AHer. We hail from various other 'kindred communities' and found our way here when those communities either dwindled of ceased to be (Air Warrior, WarBirds, Fighter Ace) and we found we had way more in common than we had differences.

We bluster and brag. We argue and snipe. We make fun of and chastise. We also commiserate and sympathize. We probably understand each other better than most married couples or siblings could claim.

Every wish made represents our desire not only to enhance our personal experience but to enhance our fellow players' (even if we didn't think it though ... or .... someone else thinks we didn't think it through). Every wish made is made from the heart to make this game stronger, better, last longer (even if others see it as a wish that won't accomplish said desire).

I may poo (others may, too) but please keep wishing, please keep sharing ..... please keep caring.

(COD .... Christmas makes me get all dramatically maudlin.)



Offline Tilt

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Re: F2P rides
« Reply #12 on: December 24, 2014, 12:37:49 PM »
Geez. More calls to drastically change the business model because it 'works so well' in a few other games (how much would a 70% freeloader server load impact the game for the paying customers?



Geez loads of assumptions ( fears? ) there Arlo.

Drastically? Assumes that the whole revenue model be changed rather than give F2P access to a select few rides.

70% freeloader ? Assumes that here is no way paying clients cannot be given priority access to an arena cap. The preface that this freeloading Alien horde then some how takes over ( Borg like? ) the game play is without any evidence. It is somewhat fear monger ing IMO.

Few other games? .... Not so few but even so I don't think anyone is suggesting Clash of Clans revenue model here.

All the other fears have mechanisms which can be put inplace to limit them......

You want access to certain radio channels? Then become a paid up player.
You want a ride sufficient to influence mainstream  arena game play? Then become a paid up player.
You want access to perks and perked ordinance? Then become a paid up member.
You want attaboys, score data, achievement stars, special events? Then become a paid up member

You want to run supplies, a few troops, the lightest of vehicles, the lightest of aircraft, the lightest of boats with the lightest of ordinance.......then be an F2P. Occasionally HTC may run a promotion night when the F2P can up grade to slightly better rides......

We all admire how SCAV captured the spirit of AW.... A link would have sufficed?

Ludere Vincere

Offline oboe

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Re: F2P rides
« Reply #13 on: December 24, 2014, 12:43:51 PM »
Quote
Let us not confuse 'elite' with 'skilled' or 'talented.'

Point taken.   :D

I guess it can be argued that both F2P and monthly subscription models work, but one may be in ascendance while the other is declining.

I imagine monthly subscription is just easier all around in terms of billing and estimating revenue for HTC.  As I understand it, F2P relies on micro transactions for income - and that doesn't translate well to AH because all you could offer for purchase would be planes and vehicles, maybe some load out options.  And that means restricting access to those items up front so that they must be purchased later on.  Restrictions of any sort have always been an nonstarter for many AHers.   And I'd prefer not to see medic packs for sale to heal pilot wounds in flight or anything of that sort.  That seems too arcade-like.

It's good to exercise the mind, to think about options and challenges and future directions.   I do hope AH will be around for a long time.  I've gotten more overall enjoyment out of it than any other of my pastimes.  (Golf included there, for a while).   Just plain goofy fun, all the way to the white knuckled tension of one-life, low icon scenarios.  Gotta put those at the top, I think.











Offline Ack-Ack

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Re: F2P rides
« Reply #14 on: December 24, 2014, 12:47:40 PM »
The more I think about F2P and start to beleive it really is the future direction of gaming, the more I agree that HTC should try to implement this somehow.

F2P is not going to be the future business model for online gaming, its not going to replace the subscription based business model.  WoW has shown a subscription based business model is still viable and over the last couple of years, a couple of the most popular MMOs (Final Fantasy XIV and Elder Scrolls) are subscription based with millions of subscribers.

Problem with the F2P business model, it can lead to the developers just trying to make a cash grab and neglect game content to create contents to sell in their item mall.  An example is Star Wars The Old Republic.

ack-ack
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