Author Topic: If Only 1 In the Next 5 Years  (Read 2141 times)

Offline Arlo

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Re: If Only 1 In the Next 5 Years
« Reply #30 on: January 09, 2015, 08:22:18 AM »
Totally new damage model from scratch with redone hit effects to work with it.

Nothing like rebuilding the game from scratch as a practical suggestion. Then again, it is a wish.

Offline Volron

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Re: If Only 1 In the Next 5 Years
« Reply #31 on: January 09, 2015, 08:33:14 AM »
Nothing like rebuilding the game from scratch as a practical suggestion. Then again, it is a wish.

It's practically needed at this point.  I want my 4k bomb to do 4k in damage, not 3600ish(?) or so that it does now.  100lb bombs should do 100lbs worth of damage, not the 160ish(?) they do now.  Damage from the bullets shouldn't be based off of pt system, but off of cal, angle of impact, type, etc.  And for the love of, NEED to get rid of that "it is there/it is not" damage setup on planes and gv's.  Degrading performance to the point where it is gone (unless it is a hit that would just rip off the part).  Example being, (to my understanding) right now if you have flaps out and one is hit and knocked off, that flap is actually "stuck" in that position, with the affects of it being in that position, until you bail, shot down/die, or land/ditch.

 :)
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
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What on Earth makes you think that i said that sir?!
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Offline Arlo

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Re: If Only 1 In the Next 5 Years
« Reply #32 on: January 09, 2015, 09:25:46 AM »
It's practically needed at this point.  I want my 4k bomb to do 4k in damage, not 3600ish(?) or so that it does now.  100lb bombs should do 100lbs worth of damage, not the 160ish(?) they do now.  Damage from the bullets shouldn't be based off of pt system, but off of cal, angle of impact, type, etc.  And for the love of, NEED to get rid of that "it is there/it is not" damage setup on planes and gv's.  Degrading performance to the point where it is gone (unless it is a hit that would just rip off the part).  Example being, (to my understanding) right now if you have flaps out and one is hit and knocked off, that flap is actually "stuck" in that position, with the affects of it being in that position, until you bail, shot down/die, or land/ditch.

 :)

Bombs and bullets, in real life, never did/do their maximum damage potential every time they were dropped or shot. It was likely quite rare when one did. I've had a flap blown off (when deployed) and have found I didn't have the benefit of it behaving as if I had the additional lift on that side when I RTB'd to land on a CV.

I understand the wish. I'm challenging the practicality. Unless, of course, those wishing it have a firm understanding of what it would take to code this wish and how well it would work in the way they think they wish it to. For instance, do you know one existing example of such online? How technically familiar are you with said example, if you have one? How many hours/days/weeks/months/years (the op wish gives us 5 years) and how many developers/coders would it take to mimic or create this 'better' damage model? Would it allow for anything else to be worked on? What will the player base drop to when waiting for it to come to pass?

But, like i said, a wish is a wish and who am I, really, to compare my perspective in light of it's likelihood or not?  :)

(P.S. I really do think that three or four unique battle ship models and two or three unique carrier models are more practical .... and beneficial.)  :D

(P.P.S. I've had my say. I'll leave it at that.)  :cheers:
« Last Edit: January 09, 2015, 10:48:12 AM by Arlo »

Offline Tilt

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Re: If Only 1 In the Next 5 Years
« Reply #33 on: January 09, 2015, 09:41:56 AM »
 A virtual war to participate in......
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Offline darkzking

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Re: If Only 1 In the Next 5 Years
« Reply #34 on: January 09, 2015, 10:17:09 AM »
Better DAMAGE MODEL.
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Offline Scca

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Re: If Only 1 In the Next 5 Years
« Reply #35 on: January 09, 2015, 11:13:53 AM »
You do not deserve what you are not willing to defend


It is simple
I would agree with this principal if one person could take a base in one sortie. 

No other aspect of the game has as much impact made possible by a single individual. It should take a coordinated effort to kill HQ.

Sorry, I don't pay $15 a month to circle HQ given my limited game time.  MSFS is free if I want to fly around in circles all day.
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Offline Bino

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Re: If Only 1 In the Next 5 Years
« Reply #36 on: January 09, 2015, 12:41:56 PM »
Be nice to each other.

 :rofl  Zoney!

I would like to see the auto-spawned CV flak replaced with AI-fired shells which actually have to travel all the way from the gun on the ship to the sky near me. 

This random-generated stuff AH has now, which often nails me like a laser pointer when I am maneuvering 20,000 yards away from the CV, is... not nice.


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Offline Volron

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Re: If Only 1 In the Next 5 Years
« Reply #37 on: January 09, 2015, 06:08:42 PM »
Bombs and bullets, in real life, never did/do their maximum damage potential every time they were dropped or shot. It was likely quite rare when one did. I've had a flap blown off (when deployed) and have found I didn't have the benefit of it behaving as if I had the additional lift on that side when I RTB'd to land on a CV.

I understand the wish. I'm challenging the practicality. Unless, of course, those wishing it have a firm understanding of what it would take to code this wish and how well it would work in the way they think they wish it to. For instance, do you know one existing example of such online? How technically familiar are you with said example, if you have one? How many hours/days/weeks/months/years (the op wish gives us 5 years) and how many developers/coders would it take to mimic or create this 'better' damage model? Would it allow for anything else to be worked on? What will the player base drop to when waiting for it to come to pass?

But, like i said, a wish is a wish and who am I, really, to compare my perspective in light of it's likelihood or not?  :)

(P.S. I really do think that three or four unique battle ship models and two or three unique carrier models are more practical .... and beneficial.)  :D

(P.P.S. I've had my say. I'll leave it at that.)  :cheers:

Overall, my real grip would be the "it's there/it's not there" setup we currently have.  Not being a coder, even I can understand that it would be a massive undertaking for HTC to revamp the damage system.  That being said, yes; it would be sweet if we had more ship models to play with. :)
Quote from: hitech
Wow I find it hard to believe it has been almost 38 days since our last path. We should have release another 38 versions by now  :bhead
HiTech
Quote from: Pyro
Quote from: Jolly
What on Earth makes you think that i said that sir?!
My guess would be scotch.

Offline Arlo

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Re: If Only 1 In the Next 5 Years
« Reply #38 on: January 09, 2015, 07:49:12 PM »
Overall, my real grip would be the "it's there/it's not there" setup we currently have.  Not being a coder, even I can understand that it would be a massive undertaking for HTC to revamp the damage system.  That being said, yes; it would be sweet if we had more ship models to play with. :)

And I will concede that the damage model does leave much to be desired. I won't ask for rebuilding from scratch but I will throw in support for tweaking.  :)

Offline LilMak

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Re: If Only 1 In the Next 5 Years
« Reply #39 on: January 10, 2015, 04:44:58 PM »
Damage model certainly needs work. It needs hard work. But I can live with it for now.

But the number one complaint I have is the HQ crap. IT HAS GOT TO STOP!!! We've been begging for it for a long time. It's not generating any combat. It ruins the fun for whatever team is getting ganged at the moment. Either harden it so a single formation of bombers can't kill it or, for the love of all that is holy, change the effect to something else. No one is here to sight see. We're here to fight. And the HQ darbar crap doesn't allow you to find one. If the point of everything in game is to generate combat, the Darbar HQ effect is a total FAIL. Take a break from your eye candy and save what few subscribers we have left please. I grow weary of trying to find players to fight in a game where the only purpose is to be able to fight other players. I don't need to pay a subscription to kill buildings or look at the empty terrain. I can do that offline.

Fix it. Fix it now.
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Offline lyric1

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Offline Slade

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Re: If Only 1 In the Next 5 Years
« Reply #41 on: January 11, 2015, 01:54:08 PM »
Quote
put a wall of 88's around strats so they cannot be taken out by a single wave of Lancs (or equivalent).  That is where all dars are taken off-line for an entire country etc.

+100 Arrggggg!
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