Author Topic: fix aircraft collision  (Read 1970 times)

Offline pinneket

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fix aircraft collision
« on: January 07, 2015, 12:00:08 PM »
Fix the aircraft collision problem.When 2 plains collide they both should go down.Also u should get alittle perks for everything.
« Last Edit: January 07, 2015, 12:01:40 PM by pinneket »

Offline FLS

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Re: fix aircraft collision
« Reply #1 on: January 07, 2015, 12:07:33 PM »
You can only collide on your own PC, you can't collide on somebody else's PC. If you both collide you both get damaged. If only one got damaged it's because only one collided.

Offline Lusche

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Re: fix aircraft collision
« Reply #2 on: January 07, 2015, 12:26:49 PM »
Fix the aircraft collision problem.When 2 plains collide they both should go down


Actual online collision, P-51D rams a P-47.

Moment of impact on the P-51 pilot's computer:




Very same moment of impact as seen on the P-47 pilot's computer:
(note the white text "Lusche has collided with you")




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Offline Rob52240

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Re: fix aircraft collision
« Reply #3 on: January 07, 2015, 01:12:15 PM »
-1

Read the section titled "how lag effects Aces High"
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Online 100Coogn

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Re: fix aircraft collision
« Reply #4 on: January 07, 2015, 05:56:32 PM »

Actual online collision, P-51D rams a P-47.

Moment of impact on the P-51 pilot's computer:

(Image removed from quote.)


Very same moment of impact as seen on the P-47 pilot's computer:
(note the white text "Lusche has collided with you")

(Image removed from quote.)

Good thing this ain't no Horse Racing Simulator.  Folks would be murderin' each other over a differnce like that. 

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Offline Bino

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Re: fix aircraft collision
« Reply #5 on: January 07, 2015, 07:46:05 PM »
-1

Read the section titled "how lag effects Aces High"

^ this



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Offline DREDIOCK

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Re: fix aircraft collision
« Reply #6 on: January 07, 2015, 08:56:52 PM »
I've always felt collisions should either be counted for both or none.

Meaning for a collision to take place it would have to be seen on both ends. If one side doesnt see a collision then it didnt happen
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Offline guncrasher

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Re: fix aircraft collision
« Reply #7 on: January 07, 2015, 09:42:49 PM »
the curious thing to me is that I can avoid a collision easily, but yet sometimes I'll be chasing a guy and my wing falls off.  turns out he was actually behind me.  I can avoid one but not the other.

to me both should be equal if i can avoid crashing into him then I should avoid him shooting me down.  then again there's  not really a way to solve either one.  so what we have is what we get.  no easy fix and that's that.


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Offline FLS

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Re: fix aircraft collision
« Reply #8 on: January 07, 2015, 10:06:03 PM »
I've always felt collisions should either be counted for both or none.

Meaning for a collision to take place it would have to be seen on both ends. If one side doesnt see a collision then it didnt happen

That would likely encourage some people to fly through you to shoot you. The current system encourages you to avoid collisions.

Offline Randy1

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Re: fix aircraft collision
« Reply #9 on: January 08, 2015, 08:14:44 AM »
I would think statistically speaking, giving a long enough sample period, the same person would lose the collision half the time and win half the time.

Now the question is, how many collisions does one player have vs another.  Might be a neat scoring add on.  How well do you avoid collisions.

Offline DREDIOCK

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Re: fix aircraft collision
« Reply #10 on: January 08, 2015, 08:34:06 AM »
That would likely encourage some people to fly through you to shoot you. The current system encourages you to avoid collisions.

Not really. Unless one can predict what the other sides end sees ahead of time. Its still quite a bit of a gamble.
 Might cut down on some of the collisions. But most of the ones I get are two sided
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Offline Lusche

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Re: fix aircraft collision
« Reply #11 on: January 08, 2015, 08:47:33 AM »
But most of the ones I get are two sided

Most I (European player with somewhat greater ping) get are one sided, so I could gamble on a far higher probability of being able to 'game' it. Especially when attacking bombers, where there's a very high chance that I could fly guns blazing through my victim.

As it is now, if I fly into my enemy I take damage, if I avoid that I do not.
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Offline Skuzzy

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Re: fix aircraft collision
« Reply #12 on: January 08, 2015, 09:07:22 AM »
the curious thing to me is that I can avoid a collision easily, but yet sometimes I'll be chasing a guy and my wing falls off.  turns out he was actually behind me.  I can avoid one but not the other.

to me both should be equal if i can avoid crashing into him then I should avoid him shooting me down.  then again there's  not really a way to solve either one.  so what we have is what we get.  no easy fix and that's that.

I challenge this one. 

The way the collision system works is only based on what is happening on YOUR computer.  If you see the opponent in front of you, then that is where he is, regardless of what is happening on his computer.  You cannot take damage if he hits you on his computer, but you do not hit him on your computer.

The collision system is quite simple.  If you avoid the collision, you do not take damage.  If you do not avoid the collision, you take damage.
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Offline FLS

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Re: fix aircraft collision
« Reply #13 on: January 08, 2015, 11:29:00 AM »
Not really. Unless one can predict what the other sides end sees ahead of time. Its still quite a bit of a gamble.
 Might cut down on some of the collisions. But most of the ones I get are two sided

Think about how collisions work. When you fly through somebody on your PC it's a collision 100% of the time.
That discourages flying through people to shoot them. You're asking to remove that guaranteed collision.

Offline Randy1

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Re: fix aircraft collision
« Reply #14 on: January 08, 2015, 01:18:37 PM »
A few questions to help fully understand the collision model.

Case 1
Player A's computer shows a collision with Player B.  Player B's computer does not. 
In case 1, will Player B never be damaged?  Will player A always take damage?

Case 2
Player A's computer shows a collision with Player B.  Player B's computer shows a collision with Player A.
In Case 2 will both players always have damage?

Case 3
Player A is a very bad person.  He intentionally dives straight into player B's level flying bomber on Player A's computer
Is blame assessed in a collision?