I've got multiple Star Citizen ships but only two are in the Dogfighting Module right now. And as its an alpha, they frequently destroy any semblance of balance in the game. Right now missiles are super deadly and make the game super not-fun. I'm not upset, they're pushing boundaries to see if they can find a balance point no one has thought of before. You can't judge it like a game that's actually released.
Also you can't expect to be a high maintenance customer and play the alpha. You have to solve your own problems and submit bug reports, not expect a perfectly-working game or personal attention from a large help desk. That will come later. Its disappointing to see people like Frenchy say "$40 wasted", because the game is in alpha. Or pre-alpha, depending on your definition of what alpha is. You paid for a finished game that will be out in 2016, what you're getting now is a bonus and you're not entitled to it for your $40.
I plan on playing Elite:Dangerous once I hit some milestones in Planetside 2. Pretty much decided that I'm going to do it, but need another month or two.