Author Topic: 30 second imunity after GV spawn.  (Read 1863 times)

Offline bustr

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Re: 30 second imunity after GV spawn.
« Reply #30 on: January 29, 2015, 06:32:58 PM »
Sometimes the GVers and flyboys get it together and support each other at a spawn battle or in taking bases. When this happens it sucks to be on the receiving end. And sometimes the defenders do the same thing making it sucky for the attackers. And then there is that place even your momma would ask you if your head is screwed on right called "spawn camping", for upping at it a third time.

The whine: Hitech..... it ain't fair I'm getting shot in a combat game when I know I will get shot for what I'm choosing to do..

Rumor has it Hitech is busy building AH3. Why is he going to bother with whines about AH2?
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Tinkles

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Re: 30 second imunity after GV spawn.
« Reply #31 on: January 30, 2015, 10:51:08 AM »


Rumor has it Hitech is busy building AH3. Why is he going to bother with whines about AH2?

Many problems from one game can easily come with us to another.
If we have something to show we will & do post shots, if we have nothing new to show we don't.
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Adapt , Improvise, Overcome. ~ HiTech
Be a man and shoot me in the back ~ Morfiend

Offline Aspen

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Re: 30 second imunity after GV spawn.
« Reply #32 on: January 30, 2015, 11:55:39 AM »
Getting killed more than once at a camped spawn is a choice the victim makes.  I make it all the time because unless its camped by 3 or 4 guys, I will get a decent spawn eventually and go on offense.  If its camped so hard that you die 10 times right as you spawn, drop their VH and commence egging the campers.

Lots of fights getting a camp broken or maintaining a camp against a few determined players.  I do my share of camping and a lot of time upping into a camped spawns.  I'm fine with how it works but would like it of their were more spots like CraterMA where you have one spawn that is usually safe but not far from the action and 1 or 2 spawns that put you in immediate action.
AMAX  in game

Offline bustr

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Re: 30 second imunity after GV spawn.
« Reply #33 on: January 30, 2015, 03:29:10 PM »
Many problems from one game can easily come with us to another.

Yes, because yalls will all be in the new game whining that yall can feel the pea under the 12 new matrasses.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline waystin2

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Re: 30 second imunity after GV spawn.
« Reply #34 on: January 30, 2015, 03:56:12 PM »
Getting killed more than once at a camped spawn is a choice the victim makes.  I make it all the time because unless its camped by 3 or 4 guys, I will get a decent spawn eventually and go on offense.  If its camped so hard that you die 10 times right as you spawn, drop their VH and commence egging the campers.

Lots of fights getting a camp broken or maintaining a camp against a few determined players.  I do my share of camping and a lot of time upping into a camped spawns.  I'm fine with how it works but would like it of their were more spots like CraterMA where you have one spawn that is usually safe but not far from the action and 1 or 2 spawns that put you in immediate action.

Once again Aspen, if you continue to make sense then you will be asked to leave these boards.  :aok
CO for the Pigs On The Wing
& The nicest guy in Aces High!

Offline The Fugitive

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Re: 30 second imunity after GV spawn.
« Reply #35 on: January 30, 2015, 04:52:19 PM »


Rumor has it Hitech is busy building AH3. Why is he going to bother with whines about AH2?

Because if he doesn't listen to them here and in the game he could potentially lose MORE players.

In the old days you use to see HTC staff pop into the game now and then. They would "chat" for 10-15 minutes answering questions or just joining in with what ever trash talking was popular that week. Then they would go. During those "visits" I think many players looked at it like HTC "cared" about what was going on, after all they stopped in to check, they stopped in to play, they stopped in to "hang wit da boys".

Today that is one of the things that you rarely see much of. Sure we have Skuzzy stopping by the boards to bang the "ban hammer", and both him and Hitech throw a few "rule X" around but they are not as accessible as they once were. They have become the "corporation" instead of the guys who own/write/play the game along with everyone.

I don't think they added anything more to the game that came from those "chats", but the players felt like at least they listen. How many threads explode when talking about a bug, or something someone thought looked fishy. The 12 hour rule is a good example. Pages and pages of "whines"  that ended up in a number of players getting PNGed and ultimately quitting. 2 minutes with a quick explanation, or link to a previous explanation and it would have been done.

I think bringing back that "hands on" type customer service, having better communication could go a long way in quelling "whines" I'm not saying they have to "cure" every whine, after all more than half of them are pretty stupid, but at least the players may feel like their opinions matter.

Offline icepac

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Re: 30 second imunity after GV spawn.
« Reply #36 on: January 31, 2015, 06:02:09 PM »
Boing........wish granted.

Ask the cable puller/lag on demand guys.