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Ping Question
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Topic: Ping Question (Read 902 times)
FLS
AH Training Corps
Plutonium Member
Posts: 11621
Ping Question
«
on:
February 08, 2015, 10:30:51 AM »
In the game ping details I don't see any problems except occasionally "lost" toggles 1 with the 0. Pingplotter shows big losses since ATT sold me to Frontiernet. Rebooting modem and router doesn't help. In game I get hit after the shooter flys past me and I see hit sprites on player's aircraft that tell me I missed. Is this because the lost packets shown in pingplotter are retransmitted and only a few are actually lost?
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Aces High Help
Aces High Training
Latrobe
Persona Non Grata
Platinum Member
Posts: 5975
Re: Ping Question
«
Reply #1 on:
February 08, 2015, 10:39:49 AM »
You got sold to Frontier!!?? Oh god, welcome to the world of worst ISP ever. I have had the same exact problems as you for several years now and have tried everything possible to fix it. There is no fix (at least none that I have seen and I have tried just about everything). Frontier is just the worst of the worst. If you have any other ISP's available where you're at then SWITCH! SWITCH NOW!
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XxDaSTaRxx
Persona Non Grata
Silver Member
Posts: 1219
Re: Ping Question
«
Reply #2 on:
February 08, 2015, 11:25:43 AM »
You know there is problem when one of Google's biggest search containing Frontier is it's customer service. And following that, live chat customer service.
Enjoy Frontier Communications, I certainly have not.
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Quote from: Latrobe
Do not run.
Face your opponent with all you have.
If you die you have something to learn.
FLS
AH Training Corps
Plutonium Member
Posts: 11621
Re: Ping Question
«
Reply #3 on:
February 08, 2015, 11:50:52 AM »
I will be switching ISPs. My neighbor has Comcast, I pingplotted AH and it looks clean on Comcast. I'm just curious why I don't see more packet loss in AH ping details.
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Aces High Help
Aces High Training
gpwurzel
Gold Member
Posts: 3836
Re: Ping Question
«
Reply #4 on:
February 08, 2015, 04:56:49 PM »
If its a TCP packet, the originating server expects a response from the target - if not received, the TCP packet is retransmitted. If its UDP, that just gets sent, nothing more, no response expected.
(In a brief nutshell kinda way)
Wurz
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I'm the worst pilot ingame ya know!!!
It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.
FLS
AH Training Corps
Plutonium Member
Posts: 11621
Re: Ping Question
«
Reply #5 on:
February 08, 2015, 06:13:43 PM »
Makes sense. So the ping plot shows me the percentage of packets retransmitted and AH lost packets show 1 lost packet until it receives the retransmission then goes back to 0?
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Aces High Help
Aces High Training
gpwurzel
Gold Member
Posts: 3836
Re: Ping Question
«
Reply #6 on:
February 14, 2015, 08:30:35 AM »
Sorry FLS, just got internet back (thanks Verizon ya bastages) - kinda, not sure AH sets it back to 0, your AH variance looks good to me, and some of the packet loss on the ping plotter "could be" that ICMP commands (such as ping etc) are simply blocked or set to not respond on the ones your seeing big packet loss on.
Wurz
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I'm the worst pilot ingame ya know!!!
It's all unrealistic crap requested by people who want pie in the sky actions performed without an understanding of how things work and who can't grasp reality.
FLS
AH Training Corps
Plutonium Member
Posts: 11621
Re: Ping Question
«
Reply #7 on:
February 14, 2015, 11:32:40 AM »
Thanks Wurz. The losses are mostly from level3.net and I can ping 153 and see losses on 3 servers and ping 154 and see no losses with a different routing. Checking my neighbor's different ISP I see no losses for either destination.
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Aces High Help
Aces High Training
icepac
Platinum Member
Posts: 7310
Re: Ping Question
«
Reply #8 on:
February 24, 2015, 06:23:34 AM »
After spending money going to comcast and being disappointed by discos and huge variances in ping, I am happily back using my cell phone (4g).
I'm glad Aces High's "smoothing code" was written to deal with the longer ping and my cell phone ping hardly varies enough to measure.
Enabling LTE seems to induce higher variance in ping so I leave it at 4g.
The game uses very little actual data even when on for hours.
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Ping Question