Author Topic: 262 gun damage.  (Read 875 times)

Offline Someguy63

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262 gun damage.
« on: February 14, 2015, 05:11:54 PM »
Whenever Im in a 262 and I get one of my guns taken out, and I see what the damages are. It reads "right cannon" or "left cannon". What I want is to simply no which one, so I know exactly which bank has a missing weapon without having to wait until I fire to find out.

All I want to know is which just for the sake of it. Just like "right center cannon" and then left, and for the outer guns "right outboard cannon". Just so I know.....^____^
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Offline XxDaSTaRxx

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Re: 262 gun damage.
« Reply #1 on: February 14, 2015, 06:17:23 PM »
It's called flying an A-10
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Offline MK-84

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Re: 262 gun damage.
« Reply #2 on: February 14, 2015, 06:59:28 PM »
Primary left, secondary right for example, maybe abbreviated

Offline Someguy63

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Re: 262 gun damage.
« Reply #3 on: February 15, 2015, 02:34:40 AM »
Primary left, secondary right for example, maybe abbreviated

Yes that would be well too.

It's called flying an A-10
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Offline Coalcat1

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Re: 262 gun damage.
« Reply #4 on: February 15, 2015, 07:54:21 AM »
It's called flying an A-10
It only has 1 (one) 30mm as opposed to the 262s 4 (four)

Offline XxDaSTaRxx

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Re: 262 gun damage.
« Reply #5 on: February 15, 2015, 09:51:47 AM »
It only has 1 (one) 30mm as opposed to the 262s 4 (four)
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Offline hgtonyvi

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Re: 262 gun damage.
« Reply #6 on: February 18, 2015, 11:58:26 AM »
I agree with anarchy there. When flying my f4u and guns are damage it just says "gun" lol, would be nice to see something like left gun, left middle gun, left outer gun or right gun, right middle gun, right outer gun.....just something along the way to actually know which ones are down.

Offline bustr

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Re: 262 gun damage.
« Reply #7 on: February 18, 2015, 04:37:56 PM »
We already have more in flight damage info than any pilot in WW2 ever had.

When you look at the circuit control block mountings in the nose of the 262, Hitech is giving you a single gun knocked out when each bank runs through a concentrator block along with the power lines for opening and closing the gear door. Additionally the tanks for pneumatically cocking the MK108 are all stacked in there against each other along with the regulator valves and circuit blocks controlling the actuators. Also he gives you only gun damage when the MK108 rounds can be detonated by rounds hitting that area and back into the ammo boxes. Like a bomb going off in front of your knees. And all of this is stuffed into a compartment about 32in long sitting in front of the forward fuel tank which sits in front of your knees just behind the instrument panel. More amazing, we HO 262 as a rule of thumb. The single circuit control block for lowering and raising the forward gear sits between the two MK108 banks. When is the last time you lost the ability to lower your front gear?

There is an AAF gun cam of a 190 A8 being hit in the MK108 wing ammo which caused a large white explosion, with the wing from that point being violently ripped off.

This ain't the game X-Wing with HUD displays to tell you when to go potty. Hitech is being very generous with the forward fuselage damage modeling by only knocking out a single gun.
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Offline caldera

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Re: 262 gun damage.
« Reply #8 on: February 18, 2015, 05:45:48 PM »
Even though the current damage list model is nice (in that it only lists damaged parts to avoid clutter), there could be a better alternative:

Move the damage list to the e6b on the clipboard.  Then use a top down graphic of the outline of the plane you are flying.  Any part that takes damage could have a red dot on it.  Kind of like how the field gun choices look from the hangar.
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Offline Phoenix3107

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Re: 262 gun damage.
« Reply #9 on: February 18, 2015, 06:20:14 PM »
Perhaps some gun abbreviations could implement what guns are hit, or using number stations for the guns like:

"Gun" labels on the Corsairs would instead be "LO Gun, LC Gun, LI Gun", or "Gun 1, Gun 2, Gun 3".

Same thing with the Tempest/Typhoon cannons: "LO Cannon, LI Cannon", or "Cannon 1, Cannon 2"

Say that you're flyin a Spit1, you're dogfighting, and your guns get taken out in flight. You would kike to know exactly which gun(s) were hit, but when you hit the ctrl+D key, all you see is "Gun Damaged". You don't know which gun was hit, so already you're a bit flustered. Of course, you could check in many ways(I fire a quick burst to check while looking at the wings imo).

Whereas you dogfight, get guns hit, open ctrl+d and see "Gun 1 Damaged" or "FOL(Far Outer Left)Gun" in red, you know exactly that your far outer gun is gone.
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Offline Oldman731

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Re: 262 gun damage.
« Reply #10 on: February 18, 2015, 09:41:46 PM »
We already have more in flight damage info than any pilot in WW2 ever had.




Agreed.  Enhancing the damage information detracts from realism.  You should have to figure it out for yourself.


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Offline FLOOB

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Re: 262 gun damage.
« Reply #11 on: February 19, 2015, 03:27:59 AM »



Agreed.  Enhancing the damage information detracts from realism.  You should have to figure it out for yourself.


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The damage list display should be disabled in the MA. I suggested that awhile ago and all the panzies went hysterical.
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Offline Vinkman

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Re: 262 gun damage.
« Reply #12 on: February 19, 2015, 03:40:44 PM »
What possible difference on a 262 does it matter which cannon is out?
On planes with wing mounted guns, look out the window and the wing, and see which wing has a hole in it.  :salute

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Offline bustr

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Re: 262 gun damage.
« Reply #13 on: February 19, 2015, 05:19:20 PM »
It's like any competitive sport. The small percentage who are abnormally competitive, eventually look for anything that might give them an edge, how ever small or meaningless to the outcome. What matters is the idea they have sold to themselves almost akin to wearing lucky clothing or carrying rabbits feet. WW2 reality be damned. Where perk birds are concerned, it's more about anything which helps saving one's ego, investment, or score.

In WW2 the 262 pilot only knew when he pulled the trigger, that no flashy flashy was comming out the barrel of the damaged gun. He also knew the numbers of components in that compartment that would be damaged if a gun didn't fire after being hit there and a good time to go home.

Hitech really should model the nose gear actuation control block being shot out if you sustain damage to the gun compartment. Along with air bottle forced decompression and secondary impact ignition of the concentrated MK108 rounds sitting up next to the forward fuel tank. When you look at how the 262 was constructed, it's only real defense was speed. Otherwise it's electrical and pneumatic systems were waiting for golden BB's if it slowed down to ACM with prop fighters. Or a tail gunner got lucky. 262 just has too many things with no armor to get pinged by single rounds.
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Karnak

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Re: 262 gun damage.
« Reply #14 on: February 20, 2015, 01:09:47 AM »
Can't say I've ever thought knowing which of my Mossie's 20mm cannons has been hit makes a difference.  Granted, they aren't in separate banks, but even then just look at ammo consumption rates and you'll know soon enough.

I doubt real 262 drivers had any particular way to tell which 30mm cannon had eaten a 12.7mm round from a B-17.
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