Had elv file format changed?
I'm asking for updating makeahmap tool:
http://www.hitechcreations.com/wiki/index.php/Terrain_Generation_From_Geographical_Data
There is no longer a .elv file.
The system will export or import a .raw file. It is 16 bit signed shorts 4096 X 4096 each sample is 660 feet I.E. 8 samples per mile. Ocean is best set at about -100 feet. And ocean water is always drawn at 0 feet.
The .oba file format has not changed, but don't copy yours in, the import V2 will changed standard shape names, and any unknown shape will be changed to a fixme shape.
The texture type file (now called splat) is export into a 32 bit bmp
The R channel defines the small texture type. (0 = type 0, 16 = type 1, 32 = type 2 ...)
The G channel defines the Large texture type (0 = 0,64 = 2, 128 = 3 192 = type 3)
The B channel is a blend factore between the 2 types, this is normally always 0 or 255.
The
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