I'm sorry for the short answers I've been in game. This is a war game. In the MA the main purpose for some of us is to win the war. By dropping both HQ'S thus blinding the NME you disrupt NME advances. I don't believe players like you are targeted when a mission like this takes place. Honestly, this cry baby whinning bs is a blast to watch. Defend the HQ, defend the strats, or get revenge and teach your NME a lesson.
First of all, I think I can say there are few players in AH having hunted down and killed more strat and HQ raiders than I did in my past 10 years. Very few.
That being said, allow me to explain my
personal perspective.
The 'late night/ early morning', when you logged of after killing the HQ is actually one of my (and other non us players') prime time, so to say. And the big problem we are facing these days is finding action, finding battles. And no I'm not a 'furballer', not I'm looking for some kind of noble duels. Like many others I'm looking for
battles. I want to find and engage other players in a brutal battle. Winning or holding bases or winning the war is just a means to create those battles. That's why I came to this multiplayer online game.
Unfortunately, as said before, with the low player numbers it's already difficult to find any fights/battles. And when I log and the HQ is down for another two hours, it's even more difficult to get any combat. Much more. and resupping ain't an option either with so few players around. So that's why I instantly log off again. If that's making you happy...
And each time I log off, I'm less willing to stick up the next 15$. I won't cancel my subscription for good because of the HQ alone, but there are very few reasons why I'm actually on the verge of leaving AH for good, and be assured the HQ problem is among the biggest of them.
While not particularly fond of the 'all or nothing' concept of the HQ, I had not that much of a problem with it for years. But the settings were different back then - and now that the HQ can be actually and effectively down for hours, the
balance is totally out of whack. A single bomber pilot can already impact the war game so much on a local level by killing the hangars, sinking a CV quite easily or white flagging a town all by himself - But letting one player easily shut down all darbar for so long is not balanced in any way at all.
By the way, the "we just want to win the war, it's their fault for not showing up (defending)" reminds me very much of the EW arena history... we all know how that ended up...