Author Topic: ditch the chess pieces  (Read 1483 times)

Offline SPKmes

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Re: ditch the chess pieces
« Reply #15 on: March 26, 2015, 03:54:13 PM »
one thing that stands out here is (and bruv pointed out) many will go for path of least resistance which is why have the game we have now... so in the end...people will get tired of being jumped on and join the mass operation taking, leaving no one but a few diehards to try defend...so ultimately we may end up with one massive side with nothing but AI guns to defend fields....  Sure, i'm going way left of centre but being to open to free form is no good in this day and age of gang mentality ... just my thoughts out loud

Offline Wiley

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Re: ditch the chess pieces
« Reply #16 on: March 26, 2015, 04:03:05 PM »
one thing that stands out here is (and bruv pointed out) many will go for path of least resistance which is why have the game we have now... so in the end...people will get tired of being jumped on and join the mass operation taking, leaving no one but a few diehards to try defend...so ultimately we may end up with one massive side with nothing but AI guns to defend fields....  Sure, i'm going way left of centre but being to open to free form is no good in this day and age of gang mentality ... just my thoughts out loud

I've often thought a cooperative toolshedding arena would actually be popular.  Only one side joinable by players. A few weak AIs to up into the vulch and put up a token appearance of defense and let people get some kills.

The only problem with it is, there's no sense of making the other side feel bad with your victory.  Maybe it could go to a live webcam where a kitten in a cage gets shocked for a few seconds every time a base is taken.

Wiley.
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Offline bustr

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Re: ditch the chess pieces
« Reply #17 on: March 26, 2015, 04:37:00 PM »
Sounds like a game better played by players with broad swords and battle axes with long pointy ears and someone chanting spells. Have you decided on what the coin of the realm will be that you will pay the muppets to act as assassins in their K4's of the Tater Doom? Ultimately the DA monsters and furball squads would hire out as mercenaries or just rape the map. One of the reasons I suspect for the 12 hour rule.

You sure you don't work for Hitech's competition now?
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This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Wiley

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Re: ditch the chess pieces
« Reply #18 on: March 26, 2015, 04:49:25 PM »
Sounds like a game better played by players with broad swords and battle axes with long pointy ears and someone chanting spells. Have you decided on what the coin of the realm will be that you will pay the muppets to act as assassins in their K4's of the Tater Doom? Ultimately the DA monsters and furball squads would hire out as mercenaries or just rape the map. One of the reasons I suspect for the 12 hour rule.

You sure you don't work for Hitech's competition now?

Look at it logically though.  It's a completely different setup from anything I've seen in a game like this.

It's a given that the people who like to take bases would want to horde up and toolshed like there's no tomorrow.  However, what if the people who like to defend didn't have to worry about which front the fight was on, there were just these 'mercenary bases' or whatever, that anybody could choose to up from and defend?

It would seem to me people would kind of naturally split based on whether they want to attack or defend.  One big horde (hopefully) opposed by one big horde.

Or it might just be anarchy.

Wiley.
If you think you are having a 1v1 in the Main Arena, your SA has failed you.

JG11

Offline bustr

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Re: ditch the chess pieces
« Reply #19 on: March 26, 2015, 06:54:25 PM »
It would ultimately favor those who focus only on raping and pillaging all other groups who's backs were turned trying to expand territory. There would be no safe place to run from combat which having a defined country provides. Amazing how much that doesn't matter until all you have is a single airfield with everyone else crapping on it. AH1 had that evil and players logged rather than repeatedly submit to being humiliated. It was never a matter of not defending but, of slow times and base sneekers with too much time on their hands. We see that a lot now with how territory dramatically changes from evening to evening.

People submit these ideas from a micro perspective of the small amount of time they will be on and the possible maximum potential of fun that "could" happen from their selfish position. They never step back to 90,000 feet and look at it from Hitech's perspective or just how much stick or carrot will be needed. Only the "something different" perspective, where Hitech is the cosmic janitor who follows the parade cleaning up all the unexpected elephant goodies.

If you want to microcosm test this. Make a custom map with a single airfield and Vbase in all three countries. Turn country jumping at will on, turn off kill shooter. The CM would have to reset the map at some point or just allow everyone to clobber each other all night long. It would work better if the red guy icon showed the player ID like green guy icons so allies didn't piss each other off. But, tuning to the same 200's channels would suffice up to a point. Woops spiezzzz. Sounds like a game played by pointy eared freaks with swords, mercenary trolls, and ninja mermaids.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Phoenix3107

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Re: ditch the chess pieces
« Reply #20 on: March 26, 2015, 09:17:58 PM »
When I read the tile of this thread I thought it was going to be a suggestion to ditch chess piece countries in favor of card suits - the Hearts, Diamonds, Clubs, and Spades.  In a game named "Aces High" using a Spade as part of its logo, it always had a certain logic to me.

Sounds like what Aces High SHOULD'VE been instead of the whole chess piece thing. Could see some good fatal 4way wars on some maps :D
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Offline bustr

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Re: ditch the chess pieces
« Reply #21 on: March 27, 2015, 11:05:32 AM »
15 years later BSing in this post would have never happened.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline glzsqd

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Re: ditch the chess pieces
« Reply #22 on: March 27, 2015, 12:59:52 PM »
Certainly be an interesting idea, Although the numbers aren't high enough for such a radical "Experiment" IMO
« Last Edit: March 27, 2015, 01:20:29 PM by glzsqd »
See Rule #4

Offline Skyyr

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Re: ditch the chess pieces
« Reply #23 on: March 27, 2015, 01:03:00 PM »
Great idea! I support this!
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Offline BuckShot

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Re: ditch the chess pieces
« Reply #24 on: March 27, 2015, 01:43:01 PM »
-1

no
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Offline 715

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Re: ditch the chess pieces
« Reply #25 on: March 27, 2015, 02:33:57 PM »
I've read the OP twice now but I still don't understand it.  Maybe I'm slow today, but what are people like me (no squad) supposed to do?  Bruv mentions a central area of uncapturable "gray" bases that I'm supposed to up from.  But if I do.. who do I shoot at?  Everyone?  Including the guy that is upping right in front of me from the same runway?

How do you prevent this from becoming Mad-Max anarchy... or is that the point?

Offline Fate

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Re: ditch the chess pieces
« Reply #26 on: March 27, 2015, 02:44:52 PM »
I can think of some negatives straight away like powerful armchair generals who control large squads but it would most definitely help co-oerce the resistance fighters to form their own anti landgrabber factions.    The over riding concept would be to promote better , fights and fairer scraps all over the map instead of isolated pockets that spring up and die down.   

We already have that now. When I play, the bish (& to a lesser extent, rooks) routinely organize multiple squads to aggressively take bases, while the knits (generally speaking) defend against uneven odds because they'd rather fight and lose than hoard & win. Broad generalizations I know, but different personality types generally gravitate to the existing teams based on the style of gameplay they prefer.

I don't really see where creating smaller factions would make that much of a difference. Those interested in land-grabbing would still organize and do so, those looking to squabble on even terms or less won't bother.

Besides, 'Grey unowned nuetral base killa' won't fit in my avatar.  :D

Offline bustr

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Re: ditch the chess pieces
« Reply #27 on: March 27, 2015, 05:24:49 PM »
Hitech could create this in 5 minutes.

1. - Side switching at will.
2. - Kill shooter off.
3. - No ENY.

Talk the AvA CMs into putting up something with those settings. Winner take all, with groups being able to VOX across country boundaries. Only rule, slaughter everyone else and take all the fields. It's up to you to make alliances and take being stabbed in the back at any time as part of the game.

Or talk Hitech into turning off killshooter in the DA and all of you have at it at the Lake.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Zoney

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Re: ditch the chess pieces
« Reply #28 on: March 27, 2015, 06:22:22 PM »
Hitech could create this in 5 minutes.

1. - Side switching at will.
2. - Kill shooter off.
3. - No ENY.

Talk the AvA CMs into putting up something with those settings. Winner take all, with groups being able to VOX across country boundaries. Only rule, slaughter everyone else and take all the fields. It's up to you to make alliances and take being stabbed in the back at any time as part of the game.

Or talk Hitech into turning off killshooter in the DA and all of you have at it at the Lake.

I was not actually imagining it to be quite this wide open.

With this in mind, I'm thinking "cesspool".  It is just the first word that comes to.

mind.

I do not know why but the second word that comes to mind is "keepumfrumflopping, the German word for "bra".    That is so odd  :)
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Offline oboe

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Re: ditch the chess pieces
« Reply #29 on: March 27, 2015, 06:26:21 PM »
 :rofl