Author Topic: Game freeze when firing  (Read 814 times)

Offline Swoop

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Game freeze when firing
« on: April 17, 2015, 09:33:31 PM »
Only on the first sortie.  The first time I open fire the game will freeze, the more guns I'm firing the longer the freeze is.  I'm also getting micro pauses when loading nose art, when entering a large group of planes the stuttering is pretty bad until they're all loaded.

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Offline maddog

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Re: Game freeze when firing
« Reply #1 on: April 18, 2015, 09:59:51 AM »
It sounds like the classical sound problem.... try adjusting volume.... I just can't remember exactly... but its a simple problem to solve....

Offline Skuzzy

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Re: Game freeze when firing
« Reply #2 on: April 19, 2015, 07:36:09 AM »
Swoop, make sure you have not installed the NVidia sound drivers.  You only need those if you expect to hear sound from an HDMI connected television.

I have reports that the installation of Ventrilo, in conjunction with the NVidia sound drivers, is causing problems like this as well.
Roy "Skuzzy" Neese
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Offline Swoop

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Re: Game freeze when firing
« Reply #3 on: April 19, 2015, 10:25:34 AM »
Creative Labs driver.  Quite old Creative driver though...


-------------
Sound Devices
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            Description: SPDIF Out (Creative SB Audigy)
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 Default Voice Playback: Yes
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         HW Accel Level: Basic
              Cap Flags: 0xF1F
    Min/Max Sample Rate: 100, 200000
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   I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No

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            Description: Microphone (Creative SB Audigy)
  Default Sound Capture: No
  Default Voice Capture: No
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         Driver Version: 6.00.0001.1361 (English)
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            Description: CD Digital (Creative SB Audigy)
  Default Sound Capture: No
  Default Voice Capture: No
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         Driver Version: 6.00.0001.1361 (English)
      Driver Attributes: Final Retail
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            Description: Analog Mix (Line/CD/Aux/TAD/PC) (Creative SB Audigy)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1361 (English)
      Driver Attributes: Final Retail
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              Cap Flags: 0x1
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            Description: "What U Hear" (Creative SB Audigy)
  Default Sound Capture: No
  Default Voice Capture: No
            Driver Name: ctaud2k.sys
         Driver Version: 6.00.0001.1361 (English)
      Driver Attributes: Final Retail
          Date and Size: 7/7/2008 10:39:20, 876056 bytes
              Cap Flags: 0x1
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Offline ebfd11

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Re: Game freeze when firing
« Reply #4 on: April 19, 2015, 11:08:35 AM »
Swoop

If you update your driver, they have a gaming mode in the new drivers... makes everything sound better and works better in the background.

LawnDart
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Online The Fugitive

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Re: Game freeze when firing
« Reply #5 on: April 19, 2015, 11:29:41 AM »
Swoop

If you update your driver, they have a gaming mode in the new drivers... makes everything sound better and works better in the background.

LawnDart

Yup, thats what I would do too. The old problem/fix this sounds like is back with XP you would have to turn the sound acceleration down to 3/4 from full and it would clear up the stutters. New drivers might clear it up.

Offline Swoop

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Re: Game freeze when firing
« Reply #6 on: April 19, 2015, 12:37:44 PM »
The newest driver available for the SB Audigy is 5 years old and only 2 years newer than the one I'm running.  Trying it but I'm not holding much confidence in it fixing the problem.


Offline Swoop

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Re: Game freeze when firing
« Reply #7 on: April 19, 2015, 12:41:12 PM »
And when I install it the driver date stated in the install file is 2008.  This is not a new driver.  There isn't a newer driver.


Offline bustr

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Re: Game freeze when firing
« Reply #8 on: April 20, 2015, 06:01:44 PM »
Are you using the mic off your webcam as your game VOX device? If you are not, try pulling the plug on your webcam while playing the game.
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Offline Swoop

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Re: Game freeze when firing
« Reply #9 on: April 20, 2015, 11:15:06 PM »
no im using a bluetooth headset.  Thanks, I'll try that.

Offline Estes

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Re: Game freeze when firing
« Reply #10 on: April 21, 2015, 12:33:06 AM »
Not sure if this would apply to you Swoop, but in the past I had the same issues you seem to be having, are you using any custom soundpacks? Again, not something that i'm positive would fix your problem, but worth a shot.

Offline Bizman

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Re: Game freeze when firing
« Reply #11 on: April 21, 2015, 05:59:12 AM »
no im using a bluetooth headset.
Can that be the problem? Have you checked the latest drivers for the TeckNet Audio microphone which seems to be your default Sound Capture Device? And further, what Bluetooth drivers are you using?
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Offline hgtonyvi

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Re: Game freeze when firing
« Reply #12 on: April 21, 2015, 06:00:17 AM »
Are you downloading skins in the background? I'm having severe stuttering in the game. But thats because i'm running the game on a very old machine. When the stutters happend is ur frame rates dropping also?....check that, somehow i was running the game and there were no stutters then i had to redownload the due to a reboot i had to do and then the stutters began to start and the entire game looked different, especially the Chat font types. Skuzzy told me it might be my video card.
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Offline Swoop

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Re: Game freeze when firing
« Reply #13 on: April 21, 2015, 01:47:39 PM »
Not sure if this would apply to you Swoop, but in the past I had the same issues you seem to be having, are you using any custom soundpacks? Again, not something that i'm positive would fix your problem, but worth a shot.

Nope, stock.

Can that be the problem? Have you checked the latest drivers for the TeckNet Audio microphone which seems to be your default Sound Capture Device? And further, what Bluetooth drivers are you using?

The TeckNet is the webcam, which can be unplugged.  Havent tried it yet, will tonight.  It's only default while the bluetooth isn't connected.....and it's only connected when I need cos the battery runs out.

The Bluetooth driver is v6.5.0.1500 Broadcom dated 6/7/11

Are you downloading skins in the background?  When the stutters happend is ur frame rates dropping also?

No and no. 

Offline Skuzzy

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Re: Game freeze when firing
« Reply #14 on: April 21, 2015, 01:55:48 PM »
The heart of the issue lies in resource allocation.  Audio is always played on its own thread.  All versions of Windows, since Windows XP, does this by default.

In order for a thread to cause a block to happen, something outside of the thread is happening.  Such as an interrupt being serviced, or memory being allocated/deallocated, or other devices are being accessed which get a higher priority (disk I/O and input are two such devices).

Typically what happens is the memory is not being allocated for the resource in a timely manner, which stalls everything.  It can also be files needing to be loaded into allocated memory.  Last, but not least, Windows is not getting control of the device required to execute the thread.

There are literally hundreds of permutations.  If everything is normal, this should never happen with Windows 7, or later.  In order for it to happen, something has gone wrong.

Swoop, try renaming the "settings" folder, for giggles, and see if that makes it act correctly.
Roy "Skuzzy" Neese
support@hitechcreations.com