Author Topic: Were, do you see AH a year from now?  (Read 860 times)

Offline sourkraut

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Were, do you see AH a year from now?
« Reply #15 on: October 26, 2001, 11:36:00 AM »
[Double post]

[ 10-26-2001: Message edited by: sourkraut ]

Offline Am0n

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Were, do you see AH a year from now?
« Reply #16 on: October 26, 2001, 01:01:00 PM »
"Soldiers? It could be fun. Given most folks don't like Panzers crawling along the terrain at 25mph not sure they'll like hoofing it at a mere 5. But I'd hoist a rifle for kicks if it were available."

We could para chute outta c47s!  :p
i could just see the specail forces with there .45 thompsons and bricks of C4 taking down a hanger.

would be cool to make 2 different games with 2 different game engines that worked together, a 3d shooter and a flight sim.

In order to do it so they both dont lack any quality it would have to be 2 engines. not this lame 1000 ft ceiling crap we see in operation flashpoint, or atari looking graphics for ground pounders in WWIIOL.

So some quake nerd could enjoy the "same" game a sim geek could get into, plus you could carpet bomb the little bananas!!  :D

(btw this is not where i think ill see AH in a year, but it sure as hell would be cool)

Offline Hangtime

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Were, do you see AH a year from now?
« Reply #17 on: October 26, 2001, 01:49:00 PM »
Quote
Topic: Were, do you see AH a year from now?

Kabul.

 :D
The price of Freedom is the willingness to do sudden battle, anywhere, any time and with utter recklessness...

...at home, or abroad.