Author Topic: Vhangers Further Away from Airfields  (Read 442 times)

HaHa

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Vhangers Further Away from Airfields
« on: June 25, 2000, 01:08:00 PM »
When someone flies to an enemy field and has air superiority it is reaally difficult for the defenders to kill that someone. The vulch factor, air advantage all play a prominent part.

With tanks it is totally opposite. If you take 4 tanks to a field.. someone can easily rapid spawn and defend that field. For that reason I think that the Vhangers should be a couple miles away from the airfield (possibly a 5 min drive). This would allow for engagements outside of the airfield vicinity and also allow for some dramatic field battles.

[This message has been edited by HaHa (edited 06-25-2000).]

Offline Dago

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Vhangers Further Away from Airfields
« Reply #1 on: June 25, 2000, 04:16:00 PM »
I thought you were quitting for awhile?
"Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, chocolate in one hand, martini in the other, body thoroughly used up, totally worn out and screaming "WOO HOO what a ride!"

HaHa

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Vhangers Further Away from Airfields
« Reply #2 on: June 25, 2000, 05:11:00 PM »
considering - I will quitting soon not too sure whether it'll be immediate or later

it's interesting how there's no unsubscribe button - I have to delete my entire account

Offline spora

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Vhangers Further Away from Airfields
« Reply #3 on: June 25, 2000, 06:10:00 PM »
So basically you just want to vulch?

Why not just bomb the vehicle hangar?

The whole idea of these vehicle depos is "close" defense.  They should not be moved.

HaHa

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Vhangers Further Away from Airfields
« Reply #4 on: June 25, 2000, 06:31:00 PM »
No it comes down to this.. I don't want to drive 15-20mins to be killed by the same guy rapid spawning. If you read my post at all you would understand that. When you fly 15 mins you at least have alt. advantage so mr. spawner won't kill you.

Remember this is ground warfare, I assume the option to "bomb" the vehicle hanger isn't possible. It takes like 20+ HE shells to destroy it so that's not going to happen either. All it takes is 1 or 2 rapid spawning tanks to defend an incoming force of 5-10 tanks. That is very unrealistic and very frustrating.