I really like what I've seen in AW so far. I like the PMC concept with the PVE story missions. Having made legendary games like Fallout and Baldur's Gate Obsidian is obviously a more experienced crew in making games than the Russian and Belorussian competition. Even if AW is still just in open beta it looks and feels more polished than WoT and WT. Everything has more of a story behind it instead of just being a game mechanic. Like the tech-tree, which instead of being just an arbitrary XP limited grind list is presented as an arms dealer's catalog. Instead of XP it's "Reputation", again polishing a typical and obvious game mechanic into something that feels more realistic, especially in a merc setting. Having the option to choose between PVP matches and co-op PVE missions is a great addition to the online tankfest genre.