Author Topic: Ability to dedicate a key or button to bomb drop  (Read 731 times)

Offline pembquist

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Ability to dedicate a key or button to bomb drop
« on: July 07, 2015, 11:49:57 AM »
I would like the ability to dedicate a button to each of the ords that you select with weapons select. This would be an add on not a replacement for the current weapons select system. In my mind it would be "drop bomb 1" "drop bomb 2" etc. or some such. Also maybe a "drop tanks" button. Basically a way to leave the weapons select thing out of the picture as much as possible.

EDIT:
Though engrish is my first language, on reread I can see how the above might be unclear.  The new key commands would be to release from a particular position eg: wingpoint, centerpoint, bombay, rocket rail. This is in order to avoid having to scroll through bombs and guns with the backspace key. See example below.
« Last Edit: July 07, 2015, 02:52:55 PM by pembquist »
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Offline guncrasher

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Re: Ability to dedicate a key or button to bomb drop
« Reply #1 on: July 07, 2015, 02:10:37 PM »
my x-55 has a lot of buttons but will run out if I up  a b29 with 40 bombs.  besides think  about it.   How will you keep track of which bomb you dropped.   And can you drop eggs out of order?



semp
you dont want me to ho, dont point your plane at me.

Offline pembquist

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Re: Ability to dedicate a key or button to bomb drop
« Reply #2 on: July 07, 2015, 02:43:39 PM »
Maybe an example will make it clearer. p47n with rockets and wing and center point bomb. I would like to at a minimum be able to drop the wing or center bomb without scrolling with the backspace button past rockets and MG. Especially with planes with both bombays and wings (a-20 mossie etc.) it would be nice to just drop the wing bombs without having to double check that you are on the second bomb in the scroll.
« Last Edit: July 07, 2015, 02:56:23 PM by pembquist »
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Offline bustr

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Re: Ability to dedicate a key or button to bomb drop
« Reply #3 on: July 07, 2015, 03:36:41 PM »
semp,

Go online and read a few pilots manuals for ww2 fighters or bombers. He wants a more real life style option than cycling one toggle and using the text command for salvo.

I think planes like the 51 and 47 had separate choices for rockets. One, two and all were selections on an analog dial. Bomb and rocket release eventually fired from the same button on the stick after making a panel arming selection.

This wish sounds like he is trying to find a solution to the old problem of not knowing what you have selected or, even if you have toggled to your ordinance. You find out the hard way hip deep in ack with the vehicle hanger filling your sight as you tap off a single tracer instead of bombs and have to expose yourself to another go around to line up again.

The germans placed everything on individual buttons with their Kneuppelgriff. They even had add on buttons to facilitate a broad range of field mod ordinance. But, a control panel still had to be installed on the dash to allow the arming and selection of the ordinance which was usually tied to release by a B2 button with B, x, y, z add on as needed buttons specifically for wiring to that panel. And not much different for the 51 and 47 by 44.

Aside from keeping it simple, I've gotten the impression over the years Hitech wants us to actually have to work a tiny bit for our rewards in his game.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline guncrasher

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Re: Ability to dedicate a key or button to bomb drop
« Reply #4 on: July 07, 2015, 04:47:27 PM »
I understand separate buttons for rockets,  drop tanks and bombs.  It's the bomb v1, bomb2 button that is kind of weird.   


semp
you dont want me to ho, dont point your plane at me.

Offline bustr

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Re: Ability to dedicate a key or button to bomb drop
« Reply #5 on: July 07, 2015, 07:05:00 PM »
I think he wants every individual bomb or rocket map able to a button so he doesn't have to be at the mercy of his poor memory under duress. I suppose he would leave himself open to fat finger mistakes on the way to the target.

Hitech makes you button cycle and use the salvo text command as the replacement for the panel switches, where you have to arm each bomb or select how your rockets will fire. The missing element is the ordinance read out won't tell you if you have selected the internal or external bombs if both are the same size bomb. Then using the salvo command in fighters is not like having the flip arming switches or select from an analog dial switch 1, 2 or all rockets.

This also seems more as a personal convenience wish versus something to make the game easier for everyone. Hitech could at least give a visual feedback for the difference in selecting internal versus external bombs. The germans made that distinction in naming the arming switches and I have to believe the same was true for the A20 and Mossi6 fort safety and pilot efficiency.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline Randy1

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Re: Ability to dedicate a key or button to bomb drop
« Reply #6 on: July 08, 2015, 05:49:27 AM »
It might be possible to program that using a software like thrustmaster TARGET. 

Like for rockets on a P-47N with the full load out you would have the button do the following.   

Back space(Weapons select) Wing bombs
Back space(Weapons select) Center Bomb
Back space(Weapons select) Rockets
B (Fire Secondary)
Back space(Weapons select) Machine Gun

For center drop it would be
Back space(Weapons select) Wing bombs
Back space(Weapons select) Center Bomb
B (Fire Secondary)
Back space(Weapons select) Rockets
Back space(Weapons select) Machine Gun







Offline Drane

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Re: Ability to dedicate a key or button to bomb drop
« Reply #7 on: July 08, 2015, 07:54:31 AM »
I frequently change salvo setting in the middle of an attack with P47.

For example, to pork ords and radar will set salvo 1 for bombs then change to salvo 3 for rockets.

If taking out a hanger will set salvo 6, then during dive fire rockets 1st, then bombs since rockets can hit more accurately from farther out. Then switch to salvo 1 or 3 for remaining rockets depending if I want to de-ack or pork radar or ords.
92 Squadron RAF - Aut pugna aut morere - 'Either fight or die'

Offline 49Dallas

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Re: Ability to dedicate a key or button to bomb drop
« Reply #8 on: July 08, 2015, 03:57:17 PM »
I frequently change salvo setting in the middle of an attack with P47.

For example, to pork ords and radar will set salvo 1 for bombs then change to salvo 3 for rockets.

If taking out a hanger will set salvo 6, then during dive fire rockets 1st, then bombs since rockets can hit more accurately from farther out. Then switch to salvo 1 or 3 for remaining rockets depending if I want to de-ack or pork radar or ords.

use some of the F buttons for different salvos, remap some of the already used F bottons....

Offline bustr

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Re: Ability to dedicate a key or button to bomb drop
« Reply #9 on: July 08, 2015, 05:31:17 PM »
I frequently change salvo setting in the middle of an attack with P47.

For example, to pork ords and radar will set salvo 1 for bombs then change to salvo 3 for rockets.

If taking out a hanger will set salvo 6, then during dive fire rockets 1st, then bombs since rockets can hit more accurately from farther out. Then switch to salvo 1 or 3 for remaining rockets depending if I want to de-ack or pork radar or ords.

I went back and read all of the manuals to get this straight.

The very last P47-N analog rocket director gave a choice of how you would salvo, 1, 2 or ALL. Then you kept track of your rockets fired. You had to keep track of how many you fired if you wanted to change from firing one at a time to two at a time. You had to set an analog counter to the number for the next rocket in line to be fired, then reselect from 1 to 2 fired at a time.

All pilots had to keep track of their ordinance. Hitech very kindly does it for us.

The analog director the P51D, P47D and P38L had installed, gave a choice of individual fire or salvo all. In all planes the bombs could be individually selected for a button release from the control stick\wheel or released all together.

The analog director individual fire, you either set the analog counter to 1, which would start off with rocket 1 alternating wings with each button press. Or, you could dial to any of the other rockets to start with as a single fire which would alternate from that point.

The F6f and F4u selected bomb drop by an arming switch, individually or all. Rockets were fired as selectable pairs one from each wing with pairs being selectable. The later F6f could fire an all salvo of rockets. F4u were restricted to firing in selectable pairs with each button press.

Hitech has given you so much since you can choose firing options that never existed and ignored the historic fixed options to make the process simple.
bustr - POTW 1st Wing


This is like the old joke that voters are harsher to their beer brewer if he has an outage, than their politicians after raising their taxes. Death and taxes are certain but, fun and sex is only now.

Offline 49Dallas

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Re: Ability to dedicate a key or button to bomb drop
« Reply #10 on: July 10, 2015, 08:06:52 PM »
I went back and read all of the manuals to get this straight.

The very last P47-N analog rocket director gave a choice of how you would salvo, 1, 2 or ALL. Then you kept track of your rockets fired. You had to keep track of how many you fired if you wanted to change from firing one at a time to two at a time. You had to set an analog counter to the number for the next rocket in line to be fired, then reselect from 1 to 2 fired at a time.

All pilots had to keep track of their ordinance. Hitech very kindly does it for us.

The analog director the P51D, P47D and P38L had installed, gave a choice of individual fire or salvo all. In all planes the bombs could be individually selected for a button release from the control stick\wheel or released all together.

The analog director individual fire, you either set the analog counter to 1, which would start off with rocket 1 alternating wings with each button press. Or, you could dial to any of the other rockets to start with as a single fire which would alternate from that point.

The F6f and F4u selected bomb drop by an arming switch, individually or all. Rockets were fired as selectable pairs one from each wing with pairs being selectable. The later F6f could fire an all salvo of rockets. F4u were restricted to firing in selectable pairs with each button press.

Hitech has given you so much since you can choose firing options that never existed and ignored the historic fixed options to make the process simple.

cool info :D Thanks :D

Offline Randy1

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Re: Ability to dedicate a key or button to bomb drop
« Reply #11 on: July 11, 2015, 05:56:52 AM »
Wh the thrustmaster cougar panel and the TARGET software you can do just about anything.