Author Topic: For Ack Ack  (Read 11226 times)

Offline hitech

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For Ack Ack
« on: July 14, 2015, 11:58:08 AM »
Since he loves P38's.

The new lighting of the current alpha with a cruise through ndisles. And showing other components of the alpha.

P38 Lighting

Note Only a few gauges have been modified in the 38 vs the current AH version.

HiTech

Offline FBKampfer

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Re: For Ack Ack
« Reply #1 on: July 14, 2015, 12:01:57 PM »
This is exquisite!!!


Also.... First!
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Offline Tracerfi

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Re: For Ack Ack
« Reply #2 on: July 14, 2015, 12:10:01 PM »
Well Hitech this looks very very good!!!! But its still alpha not beta so it will change more  :cheers: keep it up
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Offline Scca

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Re: For Ack Ack
« Reply #3 on: July 14, 2015, 12:12:16 PM »
Is that a HUD?
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Offline DmonSlyr

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Re: For Ack Ack
« Reply #4 on: July 14, 2015, 12:15:36 PM »
Looks very green! love the contrast. Ditching will be very hard and trees will now be the new #1 killer rather than AAA hehehe.  :airplane:


I really like how you incorporated more ground structures and buildings. 


Wish you would have sat back more in the cockpit. ohwell.

I'm excited for the new terrain. It looks like Jurassic Park!

P.S Violator > Ackack in the p38  :neener:





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Offline ImADot

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Re: For Ack Ack
« Reply #5 on: July 14, 2015, 12:25:54 PM »
Is that a HUD?

Yep, and did you notice he used a command to insta-climb to 9000'? I'd like to play in "debug" mode.  :D
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Offline Kazaa

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Re: For Ack Ack
« Reply #6 on: July 14, 2015, 12:35:32 PM »
See rule #4
« Last Edit: July 14, 2015, 12:45:11 PM by hitech »



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Offline Skyyr

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Re: For Ack Ack
« Reply #7 on: July 14, 2015, 12:36:33 PM »
My skepticism is gone. This looks amazing!

Noticing the flyby of Rosie and Waffle, does this mean we'll have nametags enabled?!?!?!  :x  :x  :x
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Offline Zoney

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Re: For Ack Ack
« Reply #8 on: July 14, 2015, 12:42:11 PM »
Oh my!  There are cracks in the tarmac.  The flaws in the Canopy show when you look sunward.  the trees are lit on one side and shadows on the other.

There    is    so    much   more.

All you previous players / lurkers, fire up your accounts, get some stick time and and get ready for some fun!
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Offline DEECONX

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Re: For Ack Ack
« Reply #9 on: July 14, 2015, 12:42:17 PM »
This is beautiful! 2 weeks?!?!  :x

Offline DmonSlyr

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Re: For Ack Ack
« Reply #10 on: July 14, 2015, 12:45:37 PM »


Noticing the flyby of Rosie and Waffle, does this mean we'll have nametags enabled?!?!?!  :x  :x  :x

Ehhh. I hope not! The runners will never fight if they already know who is fighting. The level of surprise is the best part in this game as to who you think you are fighting. Plus noobs will be easier kills because you will be able to target them over and over again.

Just my opinion on the subject.
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Offline puller

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Re: For Ack Ack
« Reply #11 on: July 14, 2015, 12:47:27 PM »
Looks great  :aok
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Offline SysError

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Re: For Ack Ack
« Reply #12 on: July 14, 2015, 12:48:16 PM »
Yep, and did you notice he used a command to insta-climb to 9000'? I'd like to play in "debug" mode.  :D

Whole thing looks great.

I did notice a number of items that I wondered about: A development tool feature or a new game feature? 
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Offline hitech

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Re: For Ack Ack
« Reply #13 on: July 14, 2015, 12:55:41 PM »

Noticing the flyby of Rosie and Waffle, does this mean we'll have nametags enabled?!?!?!  :x  :x  :x
No that is simply a debug build option.

HiTech

Offline ink

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Re: For Ack Ack
« Reply #14 on: July 14, 2015, 12:57:55 PM »
that is a very highly polished P38 :eek: