What is best way to capture head movements in video when using Track IR, I assume AH film viewer has no provisions for this.
PC is old so any live capture app preferably would use minimal resources.
Ty
I've used Fraps, OBX, XSplit Gamecaster, and now I use Nvidia Shadowplay.
Fraps works great and records in AVI, but is a huge resource hog and drops your game performance a decent bit, at least for the average computer. File sizes are massive, typically 1-3GB per minute of film. Video quality will be the highest of most other recording options. You can find questionable older "free" versions, but the current version has a license cost of $37.
OBX has a much lighter system load and can record in H264 (a much smaller, compressed format). It's free as well. The downside is that it tends to produce "skipping"/freezing in recorded videos as your CPU load goes up or as your drive fills up (see example below). Even when the gameplay is perfectly smooth on your end, the recordings can skip. This was the only software out of the bunch that did this.
XSplit Gamecaster is a decent option and is lighter weight than OBX, as well as easier to set up (IMO). It's a free download. It records in MP4 H264. The downside is that the free version only records in 720p; you need to purchase a premium subscription ($5) a month for 1080p or higher. It also streams to Twitch.tv as well, though the same 720p cap is in place for non-premium users.
Nvidia Shadowplay is what I use now. It's free, but it requires an Nvidia GTX 600-series or later video card. It records in MP4 H264, and uses the GPU's memory as a recording buffer, so there's very little performance hit whatsoever. It's my favorite of all of the software options I've used yet.
Regardless of what software you end up using, you'll likely want dedicated storage for your videos. Even simple MP4 files will quickly fill up most drives.
Video SamplesBelow are some samples are videos recorded with the software listed above. Some of the videos were rendered in Sony Vegas Pro (exported as MP4 H264), and YouTube goes a step further and re-encodes them to their own format regardless of what format you upload them in, so there will always be a reduction in quality. That said, you can still see a slight difference in quality with each one.
Objectively, I'd have to say that Fraps has the best video quality, and Shadowplay has the second; although, Shadowplay is much easier to work with. You be the judge.
Fraps (file size for the raw videos in this clip was almost 100GB) [
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OBX Here's what it looks like when it has freezing/skipping issues, typically due to system resources (note that my actual gameplay was smooth, this is just how it recorded) [
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Here's OBX when it doesn't have freezing issues: [
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XSplit (note the 720p resolution cap) [
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Nvidia Shadowplay [
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Another Shadowplay recording [
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